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"Cannot be killed in one hit if HP is above 50%."
―Morale's hover-over tip
Status Morale
Morale is a positive status effect introduced in Epic Battle Fantasy 4. Its icon is a green viking helmet. Morale allows those with it to endure an attack that would kill them, as long as their health is ≥49% (incorrectly defined by the hover-over tip as >50%) at the time of the attack — instead of dying, they will remain alive with 1 HP. This does not drain Morale's length. Doom, Instant Death and the "overflow" attack are also affected, while the Sacrifice skill is not.

Like most status effects, Morale vanishes after the battle, when inflicted by Dispel, upon death (except if with Auto-Revive), or after a number of turns.

Morale will not work if the attack Dispels the target — due to Dispel's order in statuses-related calculations, presence of Morale (as well as EBF4 Auto-Revive) will be checked only after Dispel took the effect and erased them. Combined with the fact that most statuses in EBF4 (besides Instant Death) show no pop-up infliction notification if the attack kills the target, it leads to an illusion of Morale disappearing for no reason.

Stats before the Battle Mountain update are listed in brackets.

Morale is available to the players through the following skills and equipment:

  • Kitten Fort (summon) — 100% chance, 5x length, targets all players.
  • Dragon Helm (male hat) may inflict the status on the user — up to 100% [83.(3)%] chance and 1x length.
  • The Tr*force (flair) may inflict the status on the user — up to 25% chance and 2x length.

Enemy abilities that utilize Morale:

Trivia

  • The Power of Courage medal ("Survive a powerful attack with 1HP") is awarded only for having Morale save a player from death; it is impossible to obtain by just luckily dropping to 1 HP.
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