The Mud Slime is a small blob of light brown mud with green slime eyes and a ":3" expression. Unlike most slimes, Mud slimes tend to have a small set of protrusions of mud at the top of them, looking like a sort of a tuft. Depending on the variation, Mud Slimes can have one or two reeds sticking out of their tuft and either one or four lily pads. They can also have neither lily pads nor reeds, but instead have a single Rafflesia leaf laid along their head.
Mud Slimes are simple, low tier foes. They have a couple different attacks, all of which are weak single target Bio attacks. The only other notable thing about their attacks is that one has a small chance of Confuse inflicting on a target.
Defensively, Mud Slimes absorb both Bio and Water. However, they are weak to Fire, Dark, Bomb and especially Ice. Regardless of what element is chosen, Mud Slimes will generally fall to any blow. They also have no status resistances, though they are weak to Doom and Death.
|A weak enemy made from fertile mud. It supports the growth of swamplands.|
|Item Drop Rate|
|Name||Earth Ball||An Herb||Gash Root||Jungle Flower||-|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
| 5.25% per stack,|
up to 47.25%
| 10.5% per stack,|
up to 94.5%
| -1.5% per stack,|
up to -13.5%
| -3% per stack,|
up to -27%
|Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.|
Final damage is randomized by ±5% (except for Doom) and rounded down.
Attacks and Abilities
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- If catch score >55 and all players are Lovable → Surrender;
- If Berserked → Jump & Back;
- If Syphoned → Jump & Dissolve;
- Otherwise → Jump & Back (1/5), Jump & Dissolve (1/5), Spit (1/5), Leaf Volley (2/5).
Additionally, if any front line player has equipment that scares Slimes, the Mud Slime will immediately Surrender and Flee on their turn.
The foe can be captured to be used as a summon.
|Uses a basic bio attack on a single target.||9||Kept|