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The Mutant Chomper is a foe and a summon in Epic Battle Fantasy 5. It tends to be found in The Rapture.

Appearance[]

The Mutant Chomper is a hideous caricature of a Chomper that may well be from another planet. Its main body is a fleshy red tentacle dotted with smaller tendrils and dull pink speckles. A knot is formed in the middle of the tentacle, supporting a large grey mouth with dull pinkish teeth and a long blue tongue; stranger still, the center of the upper jaw is missing, leaving a large hole. A mass of irregular brown tendrils or "leaves" protrudes from the other side of the knot, and a single red eye is placed at the upper end of the tentacle.

Overview[]

The Mutant Chomper is a master of attrition. Its attacks can inflict Poison, Virus, and Burn, and debuff both defenses and Evade. On harder difficulties, if the player attempts to sidestep this through giving each player Bio resistance, it will substitute some of its attacks for Gravity Surge, giving it a more diverse offense. To top it off, the Mutant Chomper can also heal itself with its signature Chomp.

Between its various status effects, healing ability and notable offensive power, the Mutant Chomper is a dangerous foe that should be taken out quickly. If coupled with stronger foes, it can make the party much more vulnerable; even alone or supported by weaker enemies, it still is a mid-level threat.

Mutant Chompers absorb Bio, and resist Thunder, Ice, Water and Dark. However, they are weak to Fire, Holy and especially Earth. Cataclysm and Lumber are the most effective options against it, but Judgement, Divine Divide and Bullet Hell do quite nicely.

Statistics[]

Mutant Chomper EBF5
It looks like a plant from a different world. It'll attack with burning acid and spread viral infections.
Statistics
Base
Statistics
Exp AP SP Gold Hit2HP Catch
588 4 4 4 4 4 3.8 80 8.5 8.5 48 25 9
Elemental
Resistance
-50% 50% 50% -80% 200% - 50% - -50% 50%
Status
Resistance
- 50% 50% - - - - - - - - 70%
Debuff
Resistance
- 30% - 30% - - -
Item Drop Rate
Icon Gash Root Bone Spike Bio Virus Dragon Scales Dark Matter
Name Gash Root Bone Spike Bio Virus Dragon Scales Dark Matter
Chance 100% 30% 50% 10% 3%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Burn Scorch Poison Virus Doom
(if Death fails)
Regen
2.625% per stack,
up to 23.625%
5.25% per stack,
up to 47.25%
-1.5% per stack,
up to -13.5%
-3% per stack,
up to -27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Before the v2 update, had no resistance to Attack and Defence debuffs.

Statistics with More Foe Resistance enabled.
Mutant Chomper EBF5
It looks like a plant from a different world. It'll attack with burning acid and spread viral infections.
Statistics
Base
Statistics
Exp AP SP Gold Hit2HP Catch
588 4 4 4 4 4 3.8 80 8.5 8.5 48 25 9
Elemental
Resistance
-50% 50% 50% 50% 200% 50% 50% 50% -50% 200%
Status
Resistance
- 50% 50% - - - - - - - - 70%
Debuff
Resistance
- 60% - 60% - - -
Item Drop Rate
Icon Gash Root Bone Spike Bio Virus Dragon Scales Dark Matter
Name Gash Root Bone Spike Bio Virus Dragon Scales Dark Matter
Chance 100% 30% 50% 10% 3%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Burn Scorch Poison Virus Doom
(if Death fails)
Regen
2.625% per stack,
up to 23.625%
5.25% per stack,
up to 47.25%
-1.5% per stack,
up to -13.5%
-3% per stack,
up to -27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Chomp Single 65 Physical 50% -- -- -- 100% 10% 10%
Notes: If attack deals damage, heals 10% (20% on Hard or Epic difficulties) of user's Max HP with 10% RdF.
Gravity Surge All 30/3 Magical 100% 50% 25% 100% 10% 10%
Notes: Can only be used on Hard or Epic difficulties.
Acid Rain Everyone -- -- ---- 66% x3 1000% -- --
Acid x2 Random 70/2 Magical 100% 100%
100%
x3
25%

100% 10% 10%
Notes: Will not target the same player twice in a row unless they have Target or no other targets are available.
Tentacles Single 70/3 Physical ---- 100%
100%
3x
50%

100% 10% 10%
Alien Root Single 80 Physical 50% 50% 3x 100% 10% 10%
Debuff All -- -- ---- 100% 20% 150% -- --
Notes: Debuff strength increased to 30% on Hard or Epic difficulties.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned, catch score >55, and all players are Lovable → Surrender;
  • If Syphoned → Chomp (2/4), Alien Root (1/4), Tentacles (1/4);
  • If Berserked;
    • If catch score >55 and all players are Lovable;
      • If playing on Hard/Epic → Gravity Surge (1/3), Acid Rain (1/3), Acid (1/3);
      • Otherwise → Acid Rain (1/2), Acid (1/2);
    • Otherwise → Alien Root (1/2), Tentacles (1/2);
  • Otherwise;
    • If a randomly selected player has at least a 10% Defence debuff;
      • If catch score >55 and all players are Lovable;
        • If playing on Hard/Epic → Gravity Surge (1/3), Acid Rain (1/3), Acid (1/3);
        • Otherwise → Acid Rain (1/2), Acid (1/2);
      • Otherwise → Chomp (1/4), Alien Root (1/4);
        • If playing on Hard/Epic → Gravity Surge (1/6), Acid Rain (1/6), Acid (1/6);
        • Otherwise → Acid Rain (1/4), Acid (1/4);
    • Otherwise → Debuff (1/5);
      • If catch score >55 and all players are Lovable;
        • If playing on Hard/Epic → Gravity Surge (4/15), Acid Rain (4/15), Acid (4/15);
        • Otherwise → Acid Rain (2/5), Acid (2/5);
      • Otherwise → Chomp (1/5), Alien Root (1/5);
        • If playing on Hard/Epic → Gravity Surge (2/15), Acid Rain (2/15), Acid (2/15);
        • Otherwise → Acid Rain (1/5), Acid (1/5).

* On Hard/Epic, if all active players resist Bio, Acid Rain and Acid will be replaced by Gravity Surge.

The Mutant Chomper was originally supposed to have a 33% chance to counter with either Alien Root or Tentacles when Counter-Attacking Foes was enabled, but due to an oversight this counter cannot actually trigger.

Summon[]

The foe can be captured to be used as a summon.

Mutant Chomper SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Replaces the current weather with acid rain for 5 turns. 24 Kept
Target Power Type Element Status Effect Acc Crit RdF
Weather -- -- ---- -- 5x Acid Rain -- -- --
Note: Before the v2 update, cost 34 SP instead.
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