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"YOU!! I SAW WHAT YOU DID! Those things don't belong to you! I'm not going to let you get away with that!"
―Natalie confronting Matt, Epic Battle Fantasy 5

Natalie is the second player character to be fought in Epic Battle Fantasy 5. She's found in Hope Harbor, right in front of the stairs leading to the Grand Gallery. She appears after Matt steals the Shovel. The battle starts when the player tries to go east beyond a certain point. After Natalie is fought, she will join the party.

Appearance

Natalie looks like how she typically would, with orange hair and a... beautiful body. She is wearing the Red Ribbon and Red Dress, and wields the Dark Tooth. Technically Natalie as a boss wears whatever Natalie as a player wears, but because Natalie is inaccessible prior to this fight, and because the mentioned equipment is her starting gear, this is something of a moot point.

Stats

EBF5 Foe Icon Natalie
Natalie EBF5
Whoah, it's a cute girl! Let's try not to do anything stupid to upset her. She already looks quite mad.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
487 4 3.6 8 4.4 4 4 60 3 3 16 30 N/A
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - - - - - - - 50% 50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - - - - - - - - 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Cupcake EBF5 Item Pretzel EBF5 Item Coffee - -
Name Cupcake Pretzel Coffee - -
Chance 100% 50% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
2.1% per stack,
up to 18.9%
1.8% per stack,
up to 16.2%
3.6% per stack,
up to 32.4%
Immune -20%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Normal Attack Single 25 Stat Attack 25% EBF5 Element Dark -- -- -- 100% 10% 10%
Lucky Star Single 22 Stat Magic ---- -- -- -- 100% 25% 150%
Notes: Only used on difficulties below Hard.
Fire Single 22 Stat Magic 100% EBF5 Element Fire 10% 2x EBF5 Status Burn 100% 10% 10%
Notes: Only used on difficulties below Hard.
Ice Single 22 Stat Magic 100% EBF5 Element Ice 5% 2x EBF5 Status Freeze 100% 10% 10%
Notes: Only used on difficulties below Hard.
Thunder Single 22/2 Stat Magic 100% EBF5 Element Thunder 5% 1x EBF5 Status Stun 115% 10% 10%
Notes: Only used on difficulties below Hard.
Fireball Single 40 Stat Magic 100% EBF5 Element Fire 25% 2x EBF5 Status Burn 100% 10% 10%
Notes: Only used on Hard or Epic difficulties.
Iceshard Single 40 Stat Magic 100% EBF5 Element Ice 10% 2x EBF5 Status Freeze 100% 10% 10%
Notes: Only used on Hard or Epic difficulties.
Thunderbolt Single 40/3 Stat Magic 100% EBF5 Element Thunder 15% 1x EBF5 Status Stun 115% 10% 10%
Notes: Only used on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Berserked or Syphoned → Normal Attack;
  • Otherwise → Normal Attack (1/4);
    • On Hard and Epic → Fireball (1/4), Iceshard (1/4), Thunderbolt (1/4);
    • Below Hard → Lucky Star (3/16), Fire (3/16), Ice (3/16), Thunder (3/16).

Strategy

If both members of the party are Lovable, Natalie will automatically surrender. This can be attained easily by using NoLegs' Cherish. Doing so will give you the "Nice Guy" medal.

Natalie has the standard boss immunities to Chill, Freeze, Stun, Death and Doom, but except for Chill the party shouldn't be able to realistically use any of those. She resists Dark and Holy, and has no weaknesses or resistances besides those and the aforementioned statuses.

If the player wishes to fight Natalie instead of using Lovable to make her Surrender, they should keep in mind that she essentially just uses Fire/Ice/Thunder, or Fireball/Iceshard/Thunderbolt on harder difficulties. While these are fairly basic skills for her, her high Magic Attack stat makes them sting a bit, and so if a character has the Knight's Helmet or the Heroic Armor equipped, they become highly vulnerable to Fire/Fireball. Keep in mind that Natalie can inflict Burn, Freeze and Stun on her targets, though the odds of this are low (noticeably higher on harder difficulties).

Natalie has significantly higher magical stats than physical ones, meaning that she is far more vulnerable to physical attacks than magical ones. Fortunately, the party is comprised of nothing but characters who can do physical attacks at the time of the battle, meaning that this point is also largely irrelevant.

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