The NoLegs Doll is a pale blue voodoo-doll meant to be a crude caricature of NoLegs. The NoLegs doll has brown button eyes, white "teeth" and a brown sash, but otherwise is more of a perversion of NoLegs. The Doll does have legs, but lacks arms, mocking the absurdity of NoLegs being a limbless cat and the slight inaccuracy of his name.
Like other Dolls, hitting this foe will result in the corresponding player taking damage equal to a % of their max HP proportional to how much of the Doll's max HP was lost to the attack (this takes into account overkill damage), even if they are in backup. Healing the Doll will also in turn heal the corresponding player (this only happens if the Doll isn't at full HP). Damage/healing isn't affected by Invisible/Enchanted, but will be halved by Defend. This passive ability can be blocked by Syphoning the foe. Using Morale and Auto-Revive to survive the reflected damage is also an option.
The NoLegs Doll mirrors NoLegs's own skills. As such, it has access to a variety of elemental attacks; that said, unlike NoLegs, the Doll uses area-of-effect attacks which deal magical damage. Each of these can inflict the corresponding status conditions, making the NoLegs Doll capable of crippling the party. It can also apply Berserk and Lovable to other foes, interfering with the normal tactics the player may have. This, combined with the Sympathy ability, makes it potentially quite dangerous; fortunately, the NoLegs Doll can be almost completely shut down by Syphoning it, rendering it only capable of using a weak attack.
The NoLegs Doll absorbs Dark, but is weak to Fire and especially Holy. However, it may be safer to kill a low-health NoLegs Doll with a neutral attack so as to prevent accidentally killing NoLegs. It has no status resistances or weaknesses.
|This doll is an improvement, it's got legs! Maybe you should take this thing with you instead of NoLegs? Hit it to kill him!|
|Item Drop Rate|
|Name||Wool||White Feather||Silk||Super Tape||Plastic|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
| 3.465% per stack,|
up to 31.185%
| 1.98% per stack,|
up to 17.82%
| 3.96% per stack,|
up to 35.64%
|Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.|
Final damage is randomized by ±5% (except for Doom) and rounded down.
Attacks and Abilities
|Notes: Automatically cast before attacking, only used if Syphoned and only on Hard and Epic difficulties.|
|Notes: Calculates maxHP % lost (or gained) from an attack, and then deals that same |
Mod = 0.2x in Zero, 0.4x in Easy, 0.7x in Normal, 1x in Hard and 1.5x in Epic.
Cannot be used if Syphoned.
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- If Syphoned, catch score >55 and all players are Lovable → Flee
- If Syphoned → Head Bash;
- If Berserked → Shadow Strike (1/3), Wispy Strike (1/3), Bubbly Strike (1/3);
- Otherwise → Shadow Strike (2/12), Wispy Strike (2/12), Bubbly Strike (2/12), Cherish on most damaged ally (3/12), Berserk on least damaged ally (3/12).
- Cherish and Berserk will retarget to a different random ally if the selected target already has Lovable/Berserk respectively.
Additionally, on Hard and Epic difficulties, if the Doll is Syphoned at the start of their turn, they'll automatically use Berserk on themselves.
The foe can be captured to be used as a summon. NoLegs' Doll ability to reduce Evade and inflict Bad Luck at the same time make it an useful summon to help with capturing foes.
|Meows hauntingly at the enemies, debuffing their evade and giving them bad luck.||31||Kept|