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== Appearance == |
== Appearance == |
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− | PHOENIX is a small, orange |
+ | PHOENIX is a small, orange bird with a black beak. Like the other Arcade Bosses, it appears as an 8-bit sprite. |
== Overview == |
== Overview == |
Revision as of 16:05, 21 February 2020
PHOENIX is a miniboss and a summon in Epic Battle Fantasy 5 introduced in the v2 update. It is found in a secret room in the caves below the Wild Tropics, becoming first accessible once the player gets The Hammer. It is a member of the Arcade foes.
Appearance
PHOENIX is a small, orange bird with a black beak. Like the other Arcade Bosses, it appears as an 8-bit sprite.
Overview
PHOENIX's most notable ability is its innate auto-revive, which it will renew every turn as a free action. While it can be dispelled, other PHOENIXes can also revive defeated ones, making it important to either kill all of them at once after a dispel or use Syphon/Berserk to keep them from reapplying their auto-revive effect. Resistance to Burn/Scorch as well as Doom/Death is also valuable.
As Natalie will mention in-game, it should be captured as soon as possible due to the potency of its summon ability.
Statistics
PHOENIX | EBF5 | |
---|---|---|
THIS FOE CANNOT BE KILLED, IT'S IMPOSSIBLE. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
534* | 4 | 3 | 4 | 6 | 4 | 5* | 75 | 10 | 10 | 100 | 15 | 5 | |
Elemental Resistance |
|||||||||||||
200% | -50% | -50% | 100% | -50% | - | -50% | -50% | -50% | 200% | ||||
Status Resistance |
|||||||||||||
- | 80% | 80% | - | 80% | 50% | - | - | - | 50% | - | 100% | ||
Debuff Resistance |
|||||||||||||
- | 20% | 60% | 20% | 20% | 60% | 20% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | White Feather | Cactus | Amber | Magma Chunk | Razor Claw | ||
Chance | 75% | 75% | 75% | 75% | 25% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
-1.05% per stack, up to -9.45% |
-2.1% per stack, up to -18.9% |
1.35% per stack, up to 12.15% |
2.7% per stack, up to 24.3% |
Immune | -10% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
PHOENIX | EBF5 | |
---|---|---|
THIS FOE CANNOT BE KILLED, IT'S IMPOSSIBLE. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
534* | 4 | 3 | 4 | 6 | 4 | 5* | 75 | 10 | 10 | 100 | 15 | 5 | |
Elemental Resistance |
|||||||||||||
200% | 200% | -50% | 100% | -50% | - | -50% | - | - | 200% | ||||
Status Resistance |
|||||||||||||
- | 80% | 80% | - | 80% | 80% | - | - | - | 80% | - | 100% | ||
Debuff Resistance |
|||||||||||||
- | 40% | 60% | 20% | 20% | 60% | 40% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | White Feather | Cactus | Amber | Magma Chunk | Razor Claw | ||
Chance | 75% | 75% | 75% | 75% | 25% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
-1.05% per stack, up to -9.45% |
-2.1% per stack, up to -18.9% |
1.35% per stack, up to 12.15% |
2.7% per stack, up to 24.3% |
Immune | -10% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Enters battle with 1x Auto-Revive, and 3x Burn.
PHOENIX gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:
- +1% for each of the 13 optional bosses (counting the Sketch bosses as a single boss) for a 13% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, The Sketch Boss Rush, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- +1% at the 50, 65, 80, and 100 medals thresholds, for a 4% total.
- +0.04% for each of the 50 Monster Cards obtained, for a 2% total.
- +0.2% for each of the 12 Arcade bosses, the 8 Data Bunker simulations, and the 5 1P Challenges in the Battle Arena; for a 5% total.
After level 23, PHOENIX gains a 5% boost to Attack and Magic Attack, and a 2.5% boost to HP and Accuracy on every level-up (these boosts stack additively, acting as a multiplier). This boost caps out at level 36.
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Talons | Single | 50/2 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Fireballs | Random | 105/9 | 25% | 25% 10% |
2x 25% |
100% | 10% | 10% | ||
Notes: Burn changed to Scorch instead on Hard or Epic difficulties. Debuff chance increased to 50% on Hard or Epic difficulties. Status and debuff are applied on all hits. Can target dead players, leading to a chance to waste hits. | ||||||||||
Bird Song | Random | 80/6 | 25% | 25% 10% |
3x 50% |
100% | 10% | 10% | ||
Notes: Doom changed to Death instead on Hard or Epic difficulties. Debuff chance increased to 100% on Hard or Epic difficulties. Status and debuff are applied on all hits. | ||||||||||
Regenerate | Self | -- | -- | ---- | -- | 3x | -- | -- | -- | |
Notes: Also spawns a new PHOENIX to replace a dead one (it'll be the same level as the user). | ||||||||||
Resurrection | Self | Max HP | -- | ---- | -- | 3x | -- | -- | -- | |
Notes: Automatically used if killed while having Auto-Revive. | ||||||||||
Immortality | Self | -- | -- | ---- | -- | 1x | -- | -- | -- | |
Notes: Cannot be used while Syphoned or Berserked. |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
1st Action
- If Syphoned or Berserked, catch score >55, and all players are Lovable → Flee;
- If Syphoned or Berserked → Talons;
- If a PHOENIX has been killed, or catch score >55 and all players are Lovable → Regenerate;
- Otherwise → Talons (1/3), Fireballs (1/3), Bird Song (1/3).
2nd Action
- If not Syphoned or Berserked → Immortality.
Counter (only if Counter-Attacking Foes is enabled)
- 33% → Talons.
Additionally, if PHOENIX dies while having Auto-Revive, it'll automatically use Resurrection to revive itself at full HP.
Summon
The foe can be captured to be used as a summon.
PHOENIX | SP | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Revives all active allies, or gives them auto revive status if they are already alive. | 75 | Kept | ||||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | |||
Allies | -- | -- | ---- | -- | 5x | -- | -- | -- | ||
Note: Revives dead allies with 33% (±5% due to random variance) of their max HP. |