- "*You enter a large pumpkin patch. Some of the pumpkins appear to be alive and friendly. Do you wish to attack?*"
- ―In-game narration
- "*You have made a grave error.*"
- ―In-game narration, after PUMPKUS becomes angry
PUMPKUS is a miniboss and a summon in Epic Battle Fantasy 5 introduced in the v2 update. It is found in a secret room on the screen east to the Rainbow River Slime Cat, first becoming accessible once the players get the Stepladder.
Appearance
PUMPKUS is a small orange pumpkin drawn in an 8-bit style. It has four brown, root-like legs on its underside and a short brown stem and two small green vines on top of it. It also has two large eyes and a small smile.
When enraged, PUMPKUS's body becomes red, its vines rise up, and its expression becomes an angry frown.
Overview
PUMPKUS is an unusual foe that poses little threat unless it is angered by taking damage. An enraged PUMPKUS is monstrously powerful, but will calm down if it is healed by a Bio or Water attack. This boost applies to PUMPKUS's base stats, so Dispel will have no effect on its power.
While PUMPKUS has Earth and Bio attacks, both of these are only 25% elemental so elemental resistance will not have a significant effect. PUMPKUS can also inflict Tired on the party, as well as obliterate their Evade.
The most reliable way to keep PUMPKUS calm is to use summons like the Water Slime or the Peridot Ore, which are cheap and have the advantage of increased Accuracy to avoid missing (since PUMPKUS' Evade doubles when angry); Razor Leaf can also be a good option due to its large number of hits, which significantly increases the chance of hitting them at least once. Maintaining Tired and Weaken will also limit PUMPKUS's damage in case it is accidentally left angry.
PUMPKUS has effectively permanent Morale, and will always perform one angry counterattack when brought to 1 HP. Because of this, wearing them down via attrition and catching each PUMPKUS is safer. That said, due to their low base HP, buffed, strong Limit Breaks like Nuke are capable of killing them in a single hit as long as they aren't angry; one just needs to make sure to use Dispel first to remove their Morale.
PUMPKUS absorbs Bio and Water, but is weak to Fire, Earth, Wind and Dark. On More Foe Resistance, it will be neutral to Wind and Dark and immune to Virus and Poison.
Statistics
PUMPKUS | EBF5 | |
---|---|---|
THIS CREATURE IS QUITE HARMLESS UNLESS HIT. DON'T EVEN TRY IT. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
456* | 1* | 4* | 1* | 4* | 4* | 3.5* | 156 | 12 | 16 | 16 | 10 | 7 | |
Elemental Resistance |
|||||||||||||
-50% | - | - | -50% | 150% | - | 150% | -50% | - | -50% | ||||
Status Resistance |
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- | 80% | 80% | - | - | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
|||||||||||||
- | 20% | 20% | 60% | 60% | 20% | 20% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Pumpkin | Pumpkin | Pumpkin | Pumpkin | Watermelon | ||
Chance | 75% | 75% | 75% | 75% | 25% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
1.05% per stack, up to 9.45% |
2.1% per stack, up to 18.9% |
-0.3% per stack, up to -2.7% |
-0.6% per stack, up to -5.4% |
Immune | -6.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
PUMPKUS | EBF5 | |
---|---|---|
THIS CREATURE IS QUITE HARMLESS UNLESS HIT. DON'T EVEN TRY IT. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
456* | 1* | 4* | 1* | 4* | 4* | 3.5* | 156 | 12 | 16 | 16 | 10 | 7 | |
Elemental Resistance |
|||||||||||||
-50% | - | - | -50% | 150% | - | 150% | - | - | - | ||||
Status Resistance |
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- | 100% | 100% | 100% | - | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
|||||||||||||
- | 20% | 20% | 60% | 60% | 40% | 40% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Pumpkin | Pumpkin | Pumpkin | Pumpkin | Watermelon | ||
Chance | 75% | 75% | 75% | 75% | 25% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
1.05% per stack, up to 9.45% |
2.1% per stack, up to 18.9% |
Immune | Immune | Immune | -6.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
On Hard/Epic, enters the battle with 1x on self.
PUMPKUS gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:
- +1% for each of the 13 optional bosses (counting the Sketch bosses as a single boss) for a 13% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, The Sketch Boss Rush, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- +1% at the 50, 65, 80, and 100 medals thresholds, for a 4% total.
- +0.04% for each of the 50 Monster Cards obtained, for a 2% total.
- +0.2% for each of the 12 Arcade bosses, the 8 Data Bunker simulations, and the 5 1P Challenges in the Battle Arena; for a 5% total.
After level 25, PUMPKUS gains a 5% boost to Attack and Magic Attack, and a 2.5% boost to HP and Accuracy on every level-up (these boosts stack additively, acting as a multiplier). This boost caps out at level 36.
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Bushy Vines | All | 40 | 25% | 100% | 2x 20% |
125% | 10% | 10% | ||
Notes: Debuff strength increased to 80% on Hard or Epic difficulties. | ||||||||||
Glob Roots | All | 65 | 25% | 50% | 3x | 85% | 10% | 10% | ||
Notes: Status chance increased to 100% on Hard or Epic difficulties. | ||||||||||
Bounce | Random | 105/3 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Notes: Will not target the same player twice in a row unless they have Target or no other targets are available. | ||||||||||
Buff | Self | -- | -- | ---- | -- | 1x | -- | -- | -- | |
Notes: Also gives 3x Bless on Hard or Epic difficulties. |
Battle Logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Action
- If Berserked → Bounce;
- If Angry → Bounce (1/2);
- If Syphoned → Nothing (1/2);
- Otherwise → Glob Roots (1/4), Bushy Vines (1/4);
- If catch score >55 and all players are Lovable → Buff;
- Otherwise → Bounce (1/3), Buff (1/3);
- If Syphoned → Nothing (1/3);
- Otherwise → Glob Roots (1/6), Bushy Vines (1/6).
Counter
- If Syphoned → 100% → Nothing;
- If Counter-Attacking Foes is enabled, or the attack reduces PUMPKUS to 1 HP → 100% → Glob Roots (1/2), Bushy Vines (1/2).
Additionally, PUMPKUS will become Angry if it receives 0 or positive damage (unless the attack also Freezes it), and will return to its Calm form only if it gets healed.
On Hard and Epic difficulties, PUMPKUS gets 1x Morale at the start of every turn.
Summon
The foe can be captured to be used as a summon. It can also be summoned by the Alt Pumpkin Head; because the first cast of PUMPKUS will deal no damage, the random summon will never deal damage. This does allow the player to use PUMPKUS with a single cast, though.
PUMPKUS | SP | ||||||||
---|---|---|---|---|---|---|---|---|---|
Normally it does nothing, but calling it two or more times in a turn will make it angry. It will then do massive physical damage to random foes. | 12 | Kept | |||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Random | 999/3 | ---- | -- | -- | -- | 100% | 10% | 10% |