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The Panda Bear is a foe and a summon in Epic Battle Fantasy 5. They are generally found in the Mystic Woods. It is a member of the Bears enemy group.

Appearance

The Panda Bear somewhat resembles a normal panda bear, though with a more normalized set of markings. It has black furred legs, a white furred head and back, and has two little rounded black ears. The Panda Bear also has green eyes and a little green leaf on its head.

Overview

The Panda Bear is the laziest of the bear family, and will not attack the party until the first 1% of its health has been taken off. As such, the party can basically disregard the Panda Bear until they have their buffs in place, and can instead focus on the other foes in the wave. That said, if damaged by a random summon or from a multi-target attack (or if the party specifically has equipment that scares beasts), the Panda Bear will still unleash its frenzy.

The Panda Bear specializes in Bio attacks, with all but two of its attacks being partially Bio elemental. As such, it also can fling out status with ease; it can readily attack with both Stun and Poison. To top it off, like other bears the Panda Bear will Berserk itself if it takes major damage, and will update its moveset to become more powerful if wounded. The Panda Bear also has some other tricks it can pull off, like a one-time Earth attack and the ability to roll in and attack backup players. Overall, the Panda Bear is a surprisingly strong foe if dealt with carelessly, and should be dealt with after the party has a chance to buff.

Panda Bears are only weak to Fire. However, they resists Dark, Holy, Water and Wind.

Panda Bears are notable for being the only foe to drop Bread.

Statistics

EBF5 Foe Icon Panda Bear.png
Panda Bear EBF5
The laziest of all bears. It won't even bother to attack you unless you give it a reason to.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
422 4 4 4 4 4 3.8 68 8 8 40 20* 10
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% - - - - - 50% 50% 50% 50%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 70% 70% - - - -100% - - - - 70%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 30% - 30% - - -
Item Drop Rate
Icon An Herb Leather Fine Fur Razor Claw Bread
Name An Herb Leather Fine Fur Razor Claw Bread
Chance 100% 100% 100% 20% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
Zero:
0.882% per stack,
up to 7.938%
Easy:
1.764% / 15.876%
Normal:
2.52% / 22.68%
Hard/Epic:
1.89% / 17.01%
Zero:
1.764% per stack,
up to 15.876%
Easy:
3.528% / 31.752%
Normal:
5.04% / 45.36%
Hard/Epic:
3.78% / 34.02%
Zero:
0.42% per stack,
up to 3.78%
Easy:
0.84% / 7.56%
Normal:
1.2% / 10.8%
Hard/Epic:
0.9% / 8.1%
Zero:
0.84% per stack,
up to 7.56%
Easy:
1.68% / 15.12%
Normal:
2.4% / 21.6%
Hard/Epic:
1.8% / 16.2%
Zero/Easy/Normal:
10%
Hard/Epic:
7.5%
Zero/Easy/Normal:
-13.(3)%
Hard/Epic:
-10%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Before the v2 update, had 20% Attack and Defence debuff resistance instead.

Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Panda Bear.png
Panda Bear EBF5
The laziest of all bears. It won't even bother to attack you unless you give it a reason to.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
422 4 4 4 4 4 3.8 68 8 8 40 20* 10
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% - - 50% 50% - 50% 50% 200% 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 70% 70% - - - -100% - - - - 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 30% 30% 30% 30% - -
Item Drop Rate
Icon An Herb Leather Fine Fur Razor Claw Bread
Name An Herb Leather Fine Fur Razor Claw Bread
Chance 100% 100% 100% 20% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
Zero:
0.49% per stack,
up to 4.41%
Easy:
0.98% / 8.82%
Normal:
1.4% / 12.6%
Hard/Epic:
1.05% / 9.45%
Zero:
0.98% per stack,
up to 8.82%
Easy:
1.96% / 17.64%
Normal:
2.8% / 25.2%
Hard/Epic:
2.1% / 18.9%
Zero:
0.21% per stack,
up to 1.89%
Easy:
0.42% / 3.78%
Normal:
0.6% / 5.4%
Hard/Epic:
0.45% / 4.05%
Zero:
0.42% per stack,
up to 3.78%
Easy:
0.84% / 7.56%
Normal:
1.2% / 10.8%
Hard/Epic:
0.9% / 8.1%
Zero/Easy/Normal:
10%
Hard/Epic:
7.5%
Zero/Easy/Normal:
-13.(3)%
Hard/Epic:
-10%
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Maul Single 38 Physical ---- -- -- -- 100% 10% 10%
Body Slam Single 60 Physical 20% EBF5 Element Bio.png 33% 2x EBF5 Status Stun.png 100% 10% 10%
Bamboo All 40/2 Physical 50% EBF5 Element Bio.png 20% 2x EBF5 Status Poison.png 100% 10% 10%
Bamboo Trap Single 70/5 Physical 50% EBF5 Element Bio.png 50% 2x EBF5 Status Poison.png 100% 10% 10%
Dump Single 55/6 Physical 100% EBF5 Element Earth.png -- -- -- 100% 10% 10%
Notes: Gets 15% chance of 1xEBF5 Status Virus.png Virus on Hard or Epic Difficulties.
Can't be used with Mature option turned off.
Roll All
Backup
28
40
Physical 20% EBF5 Element Bio.png -- -- -- 100% 10% 10%
Enrage Self -- -- ---- -- 3x EBF5 Status Berserk.png -- -- --
Notes: Automatically used when hurt for >25% (>20% on Hard/Epic) of max HP in a single hit.
Also gives a 20% Stat Attack.png Attack and Stat Evade.png Evade buffs on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • ≥99% HP and the players don't have any Beast scaring equipment → Nothing;
  • If catch score >55, all players are Lovable, and the Bear is not Berserked → Surrender;
  • If catch score >55 and all players are Lovable → Roll;
  • If Enrage was triggered this turn;
    • If Dump was already used or if Mature is turned off → Body Slam (1/3);
      • If Syphoned → Nothing (2/3);
      • Otherwise → Bamboo (1/3), Bamboo Trap (1/3);
    • Otherwise → Dump;
  • <79% HP or when Berserked;
    • If Dump was already used or if Mature is turned off → Body Slam (4/15), Roll (3/15);
      • If Syphoned → Nothing (8/15);
      • Otherwise → Bamboo (4/15), Bamboo Trap (4/15);
    • Otherwise → Body Slam (1/5), Roll (1/5), Dump (1/5);
      • If Syphoned → Nothing (2/5);
      • Otherwise → Bamboo (1/5), Bamboo Trap (1/5);
  • Otherwise → Maul.

The Bear will target the last player who attacked them with their attacks.

Counter (only if Counter-Attacking Foes is enabled)

  • 33% → Maul (1/2), Dump (1/2).


Additionally, if any front line player has equipment that scares Beasts, the Panda Bear will inflict 1x Berserk on themselves at the start of their turn (this does not take up their action). This also makes them able to act even at full HP (it's specifically the equipment effect and not the Berserk that triggers this, thus inflicting Berserk through other non-damaging means will not cause them to act at ≥99% HP).

Summon

The foe can be captured to be used as a summon.

Visually, it walks into the screen from the left and stomps its foot, casting Bamboo Trap on all foes.

EBF5 Foe Icon Panda Bear.png
Panda Bear SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Stabs all foes with a barrage of bio attacks, which may also poison them. 79 Cured
Target Power Type Element Status Effect Acc Crit RdF
All 200/6 Physical 100% EBF5 Element Bio.png 30% 3x EBF5 Status Poison.png 150% 10% 10%
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