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The Pearl Golem is a foe and a summon in Epic Battle Fantasy 5. It is largely found in coastal areas like the Rainbow River. It is a member of the Golems enemy group.

Appearance

(insert visual description)

Overview

(insert overview)

Statistics

EBF5 Foe Icon Pearl Golem
Pearl Golem EBF5
It's made from the scum of the sea. If you're wet, watch out for its chilling breath! (Wet + Chill = Freeze!)
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
522 4 5 4 4 4 3.2 105 13 13 85 20 8
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -80% 200% 50% -50% 200% 100% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 70% - 100% - - - - - - - 70%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 20% 20% 20% 20% 20% 20%
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Sea Shell EBF5 Item Sacred Rune EBF5 Item Sacred Rune EBF5 Item Moon Pearl
Name Sea Shell Sea Shell Sacred Rune Sacred Rune Moon Pearl
Chance 100% 100% 25% 25% 10%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.7% per stack,
up to 6.3%
1.4% per stack,
up to 12.6%
Immune Immune 10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Before the v2 update, had no resistance to Attack and Magic Attack debuffs.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Pearl Golem
Pearl Golem EBF5
It's made from the scum of the sea. If you're wet, watch out for its chilling breath! (Wet + Chill = Freeze!)
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
522 4 5 4 4 4 3.2 105 13 13 85 20 8
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 100% - 200% 100% -50% 200% 100% 200% -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% 100% - - - - - - - 70%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 60% 60% 20% 20% 20% 20%
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Sea Shell EBF5 Item Sacred Rune EBF5 Item Sacred Rune EBF5 Item Moon Pearl
Name Sea Shell Sea Shell Sacred Rune Sacred Rune Moon Pearl
Chance 100% 100% 25% 25% 10%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0 0 Immune Immune 10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Hit Single 50/2 Stat Attack ---- -- -- -- 100% 10% 10%
6x Hit Single 100/6 Stat Attack ---- -- -- -- 100% 10% 10%
Ground Pound All 33 Stat Attack 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: Spawns either a Quartz or Sapphire Ore.
50% chance of spawning an extra Quartz, Sapphire or Zircon Ore on Hard or Epic difficulties.
Flying Chunks Random 80/6
70
Stat Attack 25% EBF5 Element Earth
50% EBF5 Element Water
--
25%
--
1x
--
EBF5 Status Stagger
80%
90%
10% 10%
Notes: First 6 hits can target dead players, leading to a chance to waste hits.
Status chance for the last hit increased to 50% on Hard or Epic difficulties.
Typhoon Single 105 Stat Attack 100% EBF5 Element Water 50% 2x EBF5 Status Wet 100% 30% 10%
Notes: Spawns either a Quartz or Sapphire Ore.
50% chance of spawning an extra Quartz, Sapphire or Zircon Ore on Hard or Epic difficulties.
Chilling Breath All 22 Stat Magic 100% EBF5 Element Ice 100% 2x EBF5 Status Chill 200% 10% 10%
Notes: Status strength increased to 3x on Hard or Epic difficulties.
Bubbly Breath Single 90 Stat Attack 100% EBF5 Element Water 100% 4x EBF5 Status Wet 100% 10% 10%
Summoned foes will be at the same level as the user.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned, catch score >55, and all players are Lovable → Ground Pound;
  • If catch score >55 and all players are Lovable → Chilling Breath (1/3), Flying Chunks (1/3),
    Ground Pound (1/3);
  • If Syphoned;
    • <32% HP → Double Hit (1/6), 6x Hit (1/6), Flying Chunks (2/6), Ground Pound (1/6);
    • <65% HP → Double Hit (1/3), Flying Chunks (1/3), Ground Pound (1/3);
    • Otherwise → Double Hit (2/5), Flying Chunks (2/5), Ground Pound (1/5);
  • If Berserked → 6x Hit;
  • <32% HP → 6x Hit (1/6), Bubbly Breath (1/6), Chilling Breath (1/6), Typhoon (1/6), Flying Chunks (1/6),
    Ground Pound (1/6);
  • <65% HP → Double Hit (1/6), Bubbly Breath (1/6), Chilling Breath (1/6), Typhoon (1/6), Flying Chunks (1/6),
    Ground Pound (1/6);
  • Otherwise → Double Hit (1/5), Bubbly Breath (1/5), Flying Chunks (1/5), Typhoon (1/5),
    Ground Pound (1/5).

Counter (only if Counter-Attacking Foes is enabled)

  • 33%;
    • If Syphoned → Double Hit;
    • Otherwise → Chilling Breath.

Summon

The foe can be captured to be used as a summon.

The Pearl Golem's base power isn't very high, but since it inflicts Chill (both directly and through changing the weather to Huge Hail), it will also empower any following Ice-spells the players use. It should be kept in mind that the Huge Hail weather can potentially backfire when facing foes that use Water and Ice-elemental attacks.

EBF5 Foe Icon Pearl Golem
Pearl Golem SP EBF5 Status Freeze
Chills all enemies with powerful ice magic, and replaces the current weather with huge hail for 5 turns. 68 Cured
Target Power Type Element Status Effect Acc Crit RdF
All
Weather
110
--
Stat Magic
--
EBF5 Element Ice
--
100%
--
5x
5x
EBF5 Status Chill
Huge Hail
150%
--
10%
--
10%
--
Note: Before the v2 update, cost 71 SP instead.
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