Plasma Cage

Plasma Cage stunning a Green Jelly

Plasma Cage is a Thunder-element special skill available for all characters in Epic Battle Fantasy 4. It is exclusive to the Steam release of the game and the post-Battle Mountain update version of the Premium Pack. In Epic Battle Fantasy 5, the spell is only available to players through the special effects of equipment.


When cast, dozens of yellow tinted lasers appear around the target in a circular formation, shocking the target from all sides, dealing moderate Thunder-elemental damage and stunning the target. While the Plasma Cage does have attack power comparable to Natalie's Thunderbolt, it is more useful for its high accuracy and exceedingly high chance of stunning the target.

Foe Users

Epic Battle Fantasy 4

Epic Battle Fantasy 5

Epic Battle Fantasy 4

Found in the Premium-exclusive Battle Mountain area, specifically in one of two top-left chests on the first factory screen, accessible after defeating Praetorian MKII. The Hammer is required to get this far.

EBF4 Skill Plasma Cage
Plasma Cage
High accuracy magic which stuns the target.
Target Type Element Status Effect Acc Crit RdF
Single Stat Magic 100% Element Thunder Status Stun 150% 0% 10%
Level Power Status Chance Status Strength MP AP Cost
1 30 85% 2x 8 100
2 40 90% 2x 12 500
3 60 95% 2x 16 1000
4 80 100% 2x 20 2000
5 100 110% 2x 26 4000
6 120 120% 2x 32 8000
Note: Prior to the Battle Mountain update, the skill had no status chance specified for level 6, thus it could not inflict it when maxed. It also had higher power: 110 at level 5 and 140 at level 6.

Epic Battle Fantasy 5

It's available to players as a bonus spell from the Wrath of Zeus (staff) and the Neon Lightbulb (cat toy).

Name Target Power Type Element Status Effect Acc Crit RdF
Plasma Cage Single Varies Stat Magic 100% EBF5 Element Thunder 100% 2x EBF5 Status Stun 150% 10% 10%
Notes: Power is 50 when initiated as a bonus spell and 60 when used by the Laser Turret. When used by other foes, power is 40 and status chance and strength are reduced in difficulties below Hard.
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