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"That's one ugly plant!"
―Matt/Lance, Epic Battle Fantasy 4

The Rafflesia is the fourth boss encountered in Epic Battle Fantasy 4. It is in control of the aggressive flowers infesting the Lankyroot Jungle, and therefore responsible for the jungle being so hazardous during the events of the game. In EBF5, it was introduced in the v2 update and appears in the Data Bunker.

Appearance

The Rafflesia's design is based on a real giant and pestilent tropical flower of the same name. It is a green plant monster with a Rafflesia flower on its head. Outside of the Rafflesia on its head, the Rafflesia has little in common with the plant of the same name and has several startling features. It has a proper mouth filled with many sharp teeth, some of which are broken, has two eyes, and has a great many segmented vines/roots which all end with a sharp blade like thorn. It also has three massive leaves on its "back".

Overview

In EBF4, Rafflesia uses a diverse selection of Poison attacks, along with a few debuffing skills. Its lack of elemental variety is supplemented by the battalion of flowers it summons; Rafflesia can both heal and "cast" Cleanse on itself at the same time, removing negative status effects.

In EBF5, Rafflesia is fundamentally unchanged from its previous appearance. It still summons Flowers and uses many Bio attacks.

Rafflesia absorbs both Poison and Water, but is weak to Ice, Wind and especially Fire. It has the standard boss immunities to Stun, Freeze, Syphon, and Death. In EBF5, Rafflesia has some Dispel resistance; it is also immune to both Invisible and Enchanted.

Defeating the Rafflesia on Epic difficulty will reward the player with the Extreme Gardener medal.

Statistics

Epic Battle Fantasy 4

Icon bestiary ebf4 rafflesia Rafflesia EBF4
A smelly plant monster which uses a variety of poison attacks, and can heal itself. Summons flowers for support.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
3400 7.2 4 7.2 4 4 4 900 100 100 500 4
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
-80% - -50% - 150% - -50% 150% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- 100% 100% - - - - 100% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Item Jungle Flower Item Pink Potion Item Gash Nut Item Bio Virus Item Lanky Root Item Cactus -
Name Jungle Flower Pink Potion Gash Nut Bio Virus Lanky Root Cactus -
Chance 100% 100% 100% 100% 100% 100% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
1.008% -0.12% per stack,
up to -1.08%
Immune -2.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Rafflesia
Rafflesia EBF5
A massive flower that smells like rotting flesh. It uses a variety of bio attacks, and can heal itself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
2856 4 4 4 4 4.3 3.8 400 31 31 440 6 4
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - -50% - 150% - 150% -50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% - - - - - 50% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
50% 50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Star Fragment
Name Jungle Flower Jungle Flower Jungle Flower Jungle Flower Star Fragment
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.756% per stack,
up to 6.804%
1.512% per stack,
up to 13.608%
-0.18% per stack,
up to -1.62%
-0.36% per stack,
up to -3.24%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Rafflesia
Rafflesia EBF5
A massive flower that smells like rotting flesh. It uses a variety of bio attacks, and can heal itself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
2856 4 4 4 4 4.3 3.8 400 31 31 440 6 4
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - - - 150% - 150% -50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% 50% - 50% - 50% 50% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
50% 50% 80% 50% 80% 50% 50%
Item Drop Rate
Icon EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Jungle Flower EBF5 Item Star Fragment
Name Jungle Flower Jungle Flower Jungle Flower Jungle Flower Star Fragment
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.756% per stack,
up to 6.804%
1.512% per stack,
up to 13.608%
-0.18% per stack,
up to -1.62%
-0.36% per stack,
up to -3.24%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

As with all the Classic foes, the Rafflesia is immune to both Invisible and Enchanted.

Attacks and Abilities

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Leaf Whip Single 70 Stat Attack 30% Element Poison -- -- -- 100% 10% 10%
Triple Leaf Whip Single 120/3 Stat Attack 30% Element Poison -- -- -- 100% 10% 10%
Petal Volley All 60/3 Stat Attack ---- -- -- -- 100% 10% 10%
Thorny Vine Single 89.1/3 Stat Attack 30% Element Poison 10% 2x Status Poison 100% 10% 10%
Thorny Vines All 59.4/3 Stat Attack 30% Element Poison 10% 2x Status Poison 100% 10% 10%
Leaf Throw Single 100/2 Stat Attack 30% Element Poison 10% -- Status Death 90% 10% 10%
Scream All -- -- ---- 100%
100%
50%
--
StatDown Attack
Status Stagger
100% -- --
Poison Burp All 20 Stat Magic 100% Element Poison 100% 6x Status Poison 100% 10% 10%
Notes: On Hard and Epic difficulties, also gains 100% chance to debuff StatDown HP maximum HP by 20%.
Photosynthesis Self
Allies
MaxHP/15
--
-- ---- -- --
30%
--
Stat Attack
-- -- 20%
--
Notes: Also casts a Cleanse-like spell on self, erasing any negative status effects and debuffs.
On Hard and Epic difficulties, also gives 2x Status Regen Regen to allies.

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Leaf Whip Single 70 Stat Attack 25% EBF5 Element Bio -- -- -- 100% 10% 10%
Notes: Gets 100% chance of 3x EBF5 Status Tired Tired on Hard or Epic difficulties.
Triple Leaf Whip Single 180/3 Stat Attack 25% EBF5 Element Bio -- -- -- 100% 10% 10%
Notes: Gets 100% chance of 3x EBF5 Status Tired Tired on Hard or Epic difficulties; status is applied on all hits.
Petal Volley All 110/3 Stat Attack ---- -- -- -- 100% 10% 10%
Thorny Vine Single 210/3 Stat Attack 25% EBF5 Element Bio -- -- -- 100% 10% 10%
Thorny Vines All 140/3 Stat Attack 25% EBF5 Element Bio -- -- -- 100% 10% 10%
Leaf Throw Single 210/2 Stat Attack 25% EBF5 Element Bio -- -- -- 85% 10% 10%
Scream All -- -- ---- 100% 50%
5x
EBF5 StatDown Attack
EBF5 Status Doom
100% -- --
Notes: Doom strength decreased to 3x on Hard or Epic difficulties.
Poison Burp All 60 Stat Magic 100% EBF5 Element Bio 100% 20%
6x
EBF5 StatDown HP
EBF5 Status Poison
100% 10% 10%
Notes: Debuff strength increased to 30% on Hard or Epic difficulties.
Photosynthesis Self
Allies
Allies
Allies
MaxHP * Hit2HP / 300
--
--
--
-- ---- -- --
25%
25%
2x
--
Stat Attack
Stat Magic
EBF5 Status Regenerate
-- -- 20%
--
--
--
Notes: Also cleanses the Rafflesia of all negative status effects and debuffs.
Unlike most buffs, stacks with current de/buffs instead of overwritting them.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4

  • Berserked → Spikes*;
  • ≥65% HP → Leaf Whip (1/4), Spikes* (1/4), Leaf Throw (1/4), Scream (1/4);
  • <65% to ≥32% HP → Triple Leaf Whip (1/7), Petal Volley (1/7), Spikes* (1/7), Leaf Throw (1/7), Scream (1/7), Poison Burp (1/7), Photosynthesis (1/7);
  • <32% HP → Triple Leaf Whip (1/7), Petal Volley (1/7), Spikes* (2/7), Leaf Throw (1/7), Poison Burp (1/7), Photosynthesis (1/7).

* "Spikes" is a simplification used for either Thorny Vine when HP >49%, or Thorny Vines otherwise.

Passively summons either a Florn, a Stunflower, a Heasy or a Frose each turn, with the rate doubled when the boss is below 49% health.

Epic Battle Fantasy 5

Start of turn:

  • If there's less than 4 other foes left;
    • <49% HP;
      • If Foe Remix is enabled → Summons up to 2 of either a Spikey Moth or a Red Bee, and up to 2 of either a Florn, Stunflower, Frose or Heasy.
      • Otherwise → Summons up to 2 of either a Florn, Stunflower, Frose or Heasy;
    • Otherwise;
      • If Foe Remix is enabled → Summons either a Spikey Moth or a Red Bee, and either a Florn, Stunflower, Frose or Heasy.
      • Otherwise → Summons either a Florn, Stunflower, Frose or Heasy.

* Summoned foes will be at the same level as the Rafflesia.

Action

  • If Berserked → Thorny Vine*;
  • First turn the Rafflesia goes <59% HP before having used Photosynthesis, or first turn after it goes <29% HP and has used Photosynthesis once → Photosynthesis;
  • <39% HP → Triple Leaf Whip (1/6), Petal Voley (1/6), Leaf Throw (1/6), Poison Burp (1/6), Thorny Vine* (2/6);
  • <69% HP → Triple Leaf Whip (1/6), Petal Voley (1/6), Leaf Throw (1/6), Scream (1/6), Poison Burp (1/6), Thorny Vine* (1/6);
  • Otherwise → Leaf Whip (1/4), Leaf Throw (1/4), Scream (1/4), Thorny Vine* (1/4).

* Thorny Vine becomes Thorny Vines when <49% HP.

* Leaf Throw always targets the least damaged player.

Counter (only if Counter-Attacking Foes is enabled)

  • <14% HP → 100% → Leaf Throw (2/3), Petal Volley (1/3);
  • Otherwise → 25% → Leaf Throw (2/3), Petal Volley (1/3).


Additionally, like all the Classic foes, the Rafflesia ignores the Lovable status on players.

Strategy

Epic Battle Fantasy 4

Equipment

As usual, equip whatever gives resistance to their attacks, and use weapons and skills that hit their weaknesses. All flowers are weak to Wind and Ice, except for the Frose which absorbs Ice. Almost all are weak to Fire, with Froses being neutral to it. Poison resistance can be helpful, but it's not really as important as plain high Defence, since the Rafflesia's attacks have low elemental %. Whether the lesser Flower's attacks are worth any resistances is debatable. If the player does not plan on targeting the Flowers, Stun resistance may be advisable in case any Stunflowers appear.

Battle

Rafflesia constantly summons Flowers, even more so after dropping below a half of its health. Heasies must necessarily be destroyed or otherwise incapacitated (such as via Syphon), to prevent them healing the boss. Stunflowers may also become another priority target if the player does not have Stun resistance. For other flowers, it depends on your strategy. It may be viable to let one type of the flowers live, and take resistances specifically against their attacks. If you let Froses take all minion slots, you'll be rewarded with frequent Cloudbursts, which Wets everyone and therefore increases Ice-elemental damage dealt to Rafflesia.

Another strategy would be to debuff Rafflesia's Attack and then Berserk it, with Weaken on top of that to keep the debuff at maximum. Hellfire is particularly useful for this as it both inflicts Berserk and deals massive Fire damage. Berserk forces Rafflesia to use the same physical attack repetitively, which you can prepare for without much troubles, as well as disabling its ability to heal. However, watch out for Frozes, as their Cloudbursts would nullify Berserk.

Rafflesia's Scream seriously decreases the Attack of the whole party for a period of time, making attacks like Eruption deal much less damage. Either be prepared to rebuff accordingly, or instead focus on using magical attacks. On Hard and Epic difficulties, Rafflesia's healing ability will also give Regen to itself and its allies for several turns. Dispel or Crush should be used to Dispel the Regen and buffs.

Although Wind is a common weakness among all Flowers, at the same time, it may not be the most ideal weakness to target. Unlike Ice, Wind damage cannot be boosted by any sort of status effect. Rafflesia's Wind weakness is also nowhere as severe as its Fire weakness.

Epic Battle Fantasy 5

Equipment

Once again, Bio resistance won't be very helpful since the Rafflesia's attacks have low elemental %. Some of Rafflesia's attacks are now able to inflict Tired, so getting resistance to Tired can be useful. Its Scream can inflict Doom, but equipping resistance to Doom should not be necessary since it can just be cured. Any strategy involving Lovable can be tossed out the front door as Rafflesia ignores it. Summons that inflict Scorch can be very useful in this battle, damaging the boss's extreme Fire weakness while hurting it over time.

Battle

Rafflesia once again fights alongside its signature armada of Flowers. Heasies still should be destroyed or Syphoned immediately so that they cannot heal the boss. With the introduction of the Light status effect, Rafflesia's Wind weakness can be amplified unlike in the previous game. The player can also Wet Rafflesia to increase Ice damage dealt to it, or just aim for its Fire weakness with Dry.

Rafflesia's Scream drastically decreases the party's Attack and also inflicts Doom. Fortunately, the Doom's 5 turn length gives the player plenty of time to remove it.

Unlike in EBF4, the Rafflesia can now only use Photosynthesis twice at specific HP thresholds (59 and 29% HP), which makes it easier to plan ahead for it; in particular, due to the fact the Rafflesia only checks to use Photosynthesis on the first turn after it reaches the thresholds and never again, Berserking it on that same turn will make it skip Photosynthesis. With careful planning this makes it possible to skip over both uses of Photosynthesis, preventing the Rafflesia from healing at all, albeit this comes at the cost of your party taking more damage on those two turns.

Summon

Epic Battle Fantasy 5

The foe can be captured to be used as a summon. When summoned, the Rafflesia first hits all foes with its Petal Volley, and then follows up with its Thorny Vines.

EBF5 Foe Icon Rafflesia
Rafflesia SP EBF5 Status Freeze
Deals massive physical bio damage to all enemies. 121 Cured
Target Power Type Element Status Effect Acc Crit RdF
All 225/3
225/3
Stat Attack 100% EBF5 Element Bio -- -- -- 100% 10% 10%

Trivia

Rapeplant

"rapeplant"

BossCreeper

"BossCreeper" alongside other foes and bosses

  • In the game's data, Rafflesia's sprite parts are called "rapeplant", with one of them mistyped as "rapleplant", and its battle script is named "BossCreeper".
  • Rafflesia's comment in the intro is that it "Smells like death". The flower the Rafflesia is named after technically does smell like death, as it generates a smell akin to rotting flesh so as to get certain insects to pollinate it.
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