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== Appearance == |
== Appearance == |
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+ | As the name suggests, the Red Crystal is a large crimson gemstone with a black symbol on it, somewhat resembling a mass of thorns or perhaps fire. Around the crystal is a set of four small orbiting crystals of the same color. |
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− | A red rhombus with a black pattern on it, as well as some red diamonds hovering around it. |
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== Overview == |
== Overview == |
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+ | The Red Crystal is a foe scarcely fought, but is still fairly tough given how unexpected it will be for the first time. As the color scheme hints at, the Red Crystal specializes in {{e|Fire}}-elemental attacks and therefore may inflict {{s|Burn}} or {{s|Berserk}} on players. It also has a buffing skill, improving both offenses of its allies somewhat. |
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− | {{todo|Overall description/summary. Could expand Appearance section as well.}} |
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+ | |||
+ | Defensively, while the Red Crystal absorbs both Fire and {{e|Thunder}}, it has no other resistances and a great many weaknesses. As such, there are many ways the player can go about slaughtering them; [[Flood]], [[Air Strike]], [[Iceberg]], [[Gaia Bloom]], [[Airwave]], [[Aqua Arrow]], and [[Icicles]] are ''all'' great choices for fighting Red Crystals. |
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== Statistics == |
== Statistics == |
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|item3chance = 50% |
|item3chance = 50% |
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}} |
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− | {{StatusDamage|Burn=-7}} |
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== Attacks and Abilities == |
== Attacks and Abilities == |
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|Type6 = None |
|Type6 = None |
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|Element6 = None |
|Element6 = None |
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− | |StatusChance6 = 100%<br />100% |
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|StatusStrength6 = 20%<br />20% |
|StatusStrength6 = 20%<br />20% |
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|StatusIcon6 = {{si|atk}}<br />{{si|matk}} |
|StatusIcon6 = {{si|atk}}<br />{{si|matk}} |
Revision as of 04:41, 10 October 2018
The Red Crystal is a foe in Epic Battle Fantasy 4. It appears primarily as a helper to Dark Godcat/The Destroyer and Dark Natalie bosses. It is a member of the Crystal enemy class.
Appearance
As the name suggests, the Red Crystal is a large crimson gemstone with a black symbol on it, somewhat resembling a mass of thorns or perhaps fire. Around the crystal is a set of four small orbiting crystals of the same color.
Overview
The Red Crystal is a foe scarcely fought, but is still fairly tough given how unexpected it will be for the first time. As the color scheme hints at, the Red Crystal specializes in Fire-elemental attacks and therefore may inflict Burn or Berserk on players. It also has a buffing skill, improving both offenses of its allies somewhat.
Defensively, while the Red Crystal absorbs both Fire and Thunder, it has no other resistances and a great many weaknesses. As such, there are many ways the player can go about slaughtering them; Flood, Air Strike, Iceberg, Gaia Bloom, Airwave, Aqua Arrow, and Icicles are all great choices for fighting Red Crystals.
Statistics
Red Crystal | EBF4 | |
---|---|---|
A crystal made from pure hotness. Uses fire attacks, buffs other foes, and can berserk players. |
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | |||||||
240 | 4 | 4 | 4 | 4 | 4 | 4 | 50 | 5 | 5 | 50 | 50 | |
Elemental Resistance |
||||||||||||
200% | 200% | -100% | -50% | - | -50% | -50% | -50% | - | - | |||
Status Resistance |
||||||||||||
- | - | 100% | - | 100% | - | - | - | - | - | - | - | |
Debuff Resistance |
||||||||||||
- | - | - | - | - | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | - | |||
Name | Magma Sample | Ruby | Glass | - | - | - | - |
Chance | 50% | 50% | 50% | - | - | - | - |
Status Damage | |||
---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
Burn | Poison | Doom (if Death fails) |
Regen |
-7% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Quad Prick | Single | 40 | 30% | -- | -- | -- | 100% | 10% | 10% | |
Grind | Single | 45/9 | 30% | -- | -- | -- | 100% | 10% | 10% | |
Dragon Flame | Single | 60 | 100% | 100% | 5x | 100% | 10% | 10% | ||
Hellfire | Single | 45 | 100% | 50% | 3x | 100% | 10% | 10% | ||
Energy Shot (Fire Blast) |
Centered | 30 | 100% | 50% | 1x | 100% | 10% | 10% | ||
Buff | Allies | -- | -- | ---- | -- | 20% 20% |
-- | -- | -- | |
Notes: On Hard and Epic difficulties, buff strength is increased to 30%. |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked → Energy Shot;
- Syphoned → Grind;
- Otherwise → Quad Prick (1/6), Grind (1/6), Dragon Flame (1/6), Hellfire (1/6), Energy Shot (1/6), Buff (1/6).