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The Red Jelly is a recurring foe in Epic Battle Fantasy series. It appears primarily in Rock Lake (in Epic Battle Fantasy 3) and Ashwood Forest (in Epic Battle Fantasy 4). It is a member of the Jelly enemy class.

Appearance

In EBF2 and EBF3, the Red Jelly has a pink bell-shaped body with a strange, misshapen tendril emerging from the top.

In EBF4, the Red Jelly has been redesigned to be dark red and have a more spherical body with a few curved "spines" protruding from the top. Its body is transparent, and a glowing orange core can be seen inside. The Battle Mountain update added a pair of small black eyes.

Overview

Red Jellies are mid-tier enemies that aren't much of a threat outside of some status effects they can apply with their attacks. Interestingly, their elemental affinity varies greatly between the games in which they appear

In EBF2, Red Jellies use Thunder and Poison attacks. They're able to inflict attack debuffs, Poison, and Stun; thankfully, the chance of them being able to Stun is very low. They resist Fire, Water, and Poison, but are weak to Thunder and Ice, thus they can be taken down easily with Iceberg, Thunderbolt, or Glacier.

In EBF3, Red Jellies now use Poison attacks exclusively and can only inflict the Poison status on your party members, thus making them less of a threat overall since they only use one element. Their resistances have been significantly altered, though; they now absorb Water and Poison, and resist Wind. However, they're still weak to Thunder, along with Fire and Ice, providing plenty of options for taking them down.

In EBF4, Red Jellies have been overhauled to use only Fire attacks. As such, all of their attacks have a chance to Burn your party members. They also absorb Fire now, and can Burn themselves to regain some health. Aside from this, they also absorb Water, are immune to Earth, and resist Bomb. Despite this, they can still be taken down fairly easily as they are now weak to Thunder, Ice, and Poison, making it easy to defeat them even in spite of how early they appear in the game. They can be dealt with using skills such as Nettle, Spark Arrow, or Frost Arrow.

Statistics

Epic Battle Fantasy 2

It should be noted that HP, Attack and Magic Attack also will be multiplied by the wave modifier. Check Epic Battle Fantasy 2 Foe Waves to see the value of the modifier for a specified wave.

EBF2 Foe Icon Red Jelly
Red Jelly Aquatic Slime EBF2
The red one is the more poisonous variety.
Statistics
Base Statistics Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Eva S. Hit
27000 0.7 1 1 1 1x 5000
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
50% -40% -60% 50% - - 50% - - -
Status
Resistance
Status Poison Status Syphon Status Dispel Status Stun Status Blind StatDown Attack StatDown Magic StatDown Defence StatDown Mdef
100% - - - - - - - -
(De)buff
Cap
Buffs Debuffs
- 40%
Stealable Item
Icon Mist Potion
Name Mist Potion

Before the EBF Collection update, the Red Jelly was not affected by the Easy difficulty HP penalty.

Epic Battle Fantasy 3

EBF3 Foe Icon Red Jelly
Red Jelly Poisonous Jellyfish EBF3
Jellyfish which stuns[incorrect] and poisons with a sting.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
110 4 4 4 4 4 4 13 2.5 12
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
-70% -50% -60% 300% 50% - 200% - - -
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
- - - - - 100% -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Tentacle 3 Item Red Potion Item Bubble Stone 3 - - - -
Name Tentacle Red Potion Bubble Stone - - - -
Chance 60% 40% 20% - - - -

Epic Battle Fantasy 4

Icon bestiary ebf4 red jelly Red Jelly EBF4
A jellyfish which uses only fire attacks and burns itself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
108 4 4 4 4 4 4 14 1.6 1.6 8 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
200% -80% -80% 100% -80% 50% - 200% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- - -50% - - - - - - - - -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Magma Sample Item Liquid Ice Item Tentacle - - - -
Name Magma Sample Liquid Ice Tentacle - - - -
Chance 20% 20% 50% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
-7% 5.4% per stack,
up to 48.6%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Epic Battle Fantasy 2

Attack List
Attack Target Power Type Element Status Effect Acc RdF
Flip Single 1700 Stat Attack 50% Element Thunder 5% 2x Status Stun 100% 10%
Jab Single 2500 Stat Attack 50% Element Poison 40% 1x Status Poison 100% 10%
Bubbles Single 2500 Stat Magic 100% Element Water 20% 20% StatDown Attack 120% 10%
Notes: Before the EBF Collection update, this attack was Thunder-elemental and scaled with user Attack but was reduced by target's Magic Defence.

Epic Battle Fantasy 3

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Flip Single 22 Stat Attack 60% Element Poison -- -- -- 100% 10% 10%
Jab Single 22 Stat Attack 60% Element Poison 100% 1x Status Poison 90% 10% 10%
Despite Bestiary's description, the foe has no Stunning attacks.

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Flip Single 26 Stat Attack 100% Element Fire 30% 1x Status Burn 100% 10% 10%
Fume Single
Self
28
--
Stat Attack
--
50% Element Fire
----
-- --
2x
--
Status Burn
100%
--
10%
--
10%
--
Fire Single
Self
22
--
Stat Magic
--
100% Element Fire
----
-- --
2x
--
Status Burn
100%
--
10%
--
10%
--
Fireball Single
Self
40
--
Stat Magic
--
100% Element Fire
----
30%
--
2x
2x
Status Burn
Status Burn
100%
--
10%
--
10%
--
Notes: Has no usage conditions set, and therefore may not be seen during normal gameplay.
Prior to the Battle Mountain update, this attack instead had 28 power.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 2

  • Sealed → Flip (2/3), Jab (1/3);
  • Otherwise → Flip (1/3), Jab (1/3), Bubbles (1/3).

Epic Battle Fantasy 3

  • Anything → Flip (1/2), Jab (1/2).

Epic Battle Fantasy 4

  • Berserked or/and Syphoned → Flip;
  • Otherwise → Flip (1/3), Fume (1/3), Fire (1/3).

On Hard and Epic difficulties, Fire was supposed to be replaced with Fireball, however the difficulty requirement is programmed in incorrectly and doesn't work.

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