- "Beating the crap out of me and my friends will only make me stronger! (Don't you know how anime and video games work?)"
- ―Matt, Epic Battle Fantasy 5
Revenge is a physical weapon-elemental skill available for Matt since Epic Battle Fantasy 2.
Description[]
Upon casting, Matt's weapon glows red and he strikes an enemy with a jumping slash attack. Unlike most skills, Revenge's power is not set; instead, it scales with Matt's current health compared to his maximum health, becoming stronger the lower it gets. The exact mechanics of this formula depend on the game.
In Epic Battle Fantasy 3, the aptly-named Avenger boosts the power of Revenge; at Level 4, it gains the ability to counter enemy attacks with it. The Anarchy in Epic Battle Fantasy 4 and the Berzerker in Epic Battle Fantasy 5 also have a chance to counter enemy attacks with Revenge.
Although Revenge can be powerful, it has too many drawbacks to be practical. It requires Matt to be at low health and have his allies dead to reach its maximum power; given that it's possible to reach similar or higher levels of damage with significantly less risky set-ups, Revenge is generally very situational at best.
Foe Users[]
Epic Battle Fantasy 4[]
Epic Battle Fantasy 2[]
- "You've made me angry!"
- ―Matt, Epic Battle Fantasy 2
Revenge only applies Black Fang's Poison and the Attack debuff from Anarchy and/or Swordbreaker; it does not support other effects like the MP drain from Rune Blade or MP Leech.
Before the EBF Collection update, the skill didn't gain additional power when Natalie was dead.
Revenge | |||||||
---|---|---|---|---|---|---|---|
Gains power as P1's HP decreases, and if P2 is dead. | |||||||
Target | Type | Element | Status Effect | MP | Acc | RdF | |
Single | ![]() |
![]() |
![]() |
30 | 100% | 10% |
Power | Status Chance | Status Strength | |
---|---|---|---|
? | (100%) | (100%) |
Skill Bonuses | |
---|---|
Name | Effect |
Never Forgive | 1.4x damage multiplier |
Swordbreaker | 150% chance of 20% Attack debuff (200% chance and 40% strength with Anarchy equipped, no effect if Black Fang is equipped) |
Power formula: (9999 - CurrentHealth) ^ 1.06
, adding 7000 on top of that if Natalie is dead.
At 1 HP, Revenge reaches a maximum of 24374 power.
Epic Battle Fantasy 3[]
Power formula: (100 - (Remaining HP % rounded to nearest integer)) ^ 1.15 * 1.5 / (4 - SkillLevel)
, with the bold part applied only if Avenger is chosen.
At <0.5% health and max level of the skill, Revenge will have 199.5 power, with Avenger further boosting that to 299.25.
Epic Battle Fantasy 4[]
- "The corpses of my fallen allies shall give me strength!"
- ―Matt, Epic Battle Fantasy 4
\
Revenge now adds additional power for each knocked out ally, and has slightly increased base Accuracy.
Power formula:
Phase one: (100 - Remaining HP % rounded down) ^ 1.3
, adding 200 on top of that for each dead player.
Phase two: result * (0.2 + 0.2 * SkillLevel)
.
At <1% health and max level of the skill, Revenge will have 398 power, which is increased to 998 when all allies are dead.
Epic Battle Fantasy 5[]
- "YOU'RE GONNA HAVE A BAD TIME!!!"
- ―Matt's second time using Revenge, Epic Battle Fantasy 5
Power formula:
Phase one: (100 - Remaining HP % rounded down) ^ 1.3
, adding 150 on top of that for each dead player.
Phase two: result * (0.2 + 0.2 * SkillLevel)
.
At <1% health and max level of the skill, Revenge will have 398 power, with that increased to 998 when all allies are dead. This means the listed "maximum" power values are all actually slightly incorrect, since you can never quite reach those values.
Trivia[]
- Matt's line upon using Revenge the second time in EBF5 references the Undertale boss Sans, which in turn is a reference to skit from South Park.
- The Brown Bear summon in EBF5 uses similar mechanics as Revenge to calculate its power.