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The Roasted Gloop (known as Ashen Gloop in several demos) is a foe and a summon in Epic Battle Fantasy 5. It is mainly found in The Rapture and the fire side of the Freezeflame Dungeon.

Appearance

The Roasted Gloop resembles a black stump horizontally bisected to accommodate a black blob creature. Two white eyes and slim arms are visible between the cracked halves of the stump, with orange details along the edges of the wood. The top of the stump has what appears to be a small pool of orange lava, while the bottom half has several short roots that the Gloop uses to crawl around.

Roasted Gloops have two visual variants:

  1. A Gloop that has a large orange dot near its right eye and several black branches protruding from the top of its stump. Its eyes are set in an angry expression.
  2. A Gloop that has more orange liquid spilling from the top of its stump. It has less orange details and shorter branches. Its eyes give off an indifferent expression.

Overview

The Roasted Gloop combines the usual part-Dark physical attacks of its kin with some Fire skills that can inflict Dry on their targets. Its signature attack fires a large beam of pure heat from the top of its stump, which hits all players for light magical Fire damage and a high chance of Dry. It can also take a defensive stance to buff its Accuracy and Burn itself; since it absorbs Fire, this essentially acts as a pseudo-Regen.

On higher difficulty levels, the Roasted Gloop's defensive stance also buffs its Evade, the Dry chance on its Heat Ray increases, and its physical attacks all gain a small chance to make the target Heavy. While the Gloop itself can't exploit the latter status, be careful if its allies have strong Earth attacks.

The easiest way to defeat a Roasted Gloop is to equip a weapon that intimidates Tree-based foes (e.g. the Oak Staff or The Chopper); on its turn, the Gloop will immediately Surrender and retreat. In a more conventional fight, it still isn't much of a threat on its own; Fire, Dry, and Heavy resistance will render it nearly impotent.

The Roasted Gloop absorbs Fire and Dark, but has no other resistances. Its primary weakness is Earth, but Holy and Water are also very effective against it; the latter synergizes with its extreme vulnerability to Wet, potentially allowing combos with subsequent Thunder and Ice skills. Its Evade is a little lower than normal, making it easier to hit.

If "More Foe Resistance" is active, the Roasted Gloop absorbs Bomb (although not to the same degree as Fire and Dark), becomes immune to Ice and neutral to Water, and its Earth weakness is drastically reduced. It also becomes somewhat resistant to defensive debuffs.

Statistics

EBF5 Foe Icon Roasted Gloop.png
Roasted Gloop EBF5
This gloop has given new life to a dead tree. It uses dark and fire attacks, and is good at drying players with its heat ray.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
158 4 4 4 4 4 3.8 23 2.2 2.2 16 40 36
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
200% - - -80% - - -50% - -50% 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - - - - - -100% - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Garlic Gunpowder Soft Wood Magma Chunk -
Name Garlic Gunpowder Soft Wood Magma Chunk -
Chance 50% 50% 25% 15% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
-2.8% per stack,
up to -25.2%
-5.6% per stack,
up to -50.4%
2.4% per stack,
up to 21.6%
4.8% per stack,
up to 43.2%
20% -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Roasted Gloop.png
Roasted Gloop EBF5
This gloop has given new life to a dead tree. It uses dark and fire attacks, and is good at drying players with its heat ray.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
158 4 4 4 4 4 3.8 23 2.2 2.2 16 40 36
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
200% - 100% -30% - 150% - - -50% 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - - - - - -100% - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - 30% 30% - -
Item Drop Rate
Icon Garlic Gunpowder Soft Wood Magma Chunk -
Name Garlic Gunpowder Soft Wood Magma Chunk -
Chance 50% 50% 25% 15% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
-2.8% per stack,
up to -25.2%
-5.6% per stack,
up to -50.4%
2.4% per stack,
up to 21.6%
4.8% per stack,
up to 43.2%
20% -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hit Single 20 Physical 25% EBF5 Element Dark.png -- -- -- 100% 10% 10%
Notes: Gets 20% chance of 2xEBF5 Status Heavy.png Heavy on Hard or Epic difficulties.
Arm Flail Single 40/4 Physical 25% EBF5 Element Dark.png -- -- -- 100% 10% 10%
Notes: Gets 20% chance of 2xEBF5 Status Heavy.png Heavy on Hard or Epic difficulties.
Stab Single 35 Physical 50% EBF5 Element Dark.png -- -- -- 100% 10% 10%
Notes: Gets 20% chance of 2xEBF5 Status Heavy.png Heavy on Hard or Epic difficulties.
Magma Single 44 Physical 100% EBF5 Element Fire.png 20% 2x EBF5 Status Dry.png 100% 10% 10%
Heat Ray All 12 Magical 100% EBF5 Element Fire.png 50% 2x EBF5 Status Dry.png 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Before the v2 update, the attack was Physical.
Defend Self -- -- ---- -- 30%
5x
Stat Accuracy.png
EBF5 Status Burn.png
-- -- --
Notes: Also gives a 30%Stat Evade.png Evade buff on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned, catch score >55, and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Defend (2/3), Heat Ray (1/3);
  • If Syphoned or Berserked → Arm Flail (1/2), Stab (1/2);
  • Otherwise → Hit* (1/5), Heat Ray (1/5), Magma (1/5);
    • If it used Defend last turn → Stab (2/5);
    • Otherwise → Stab (1/5), Defend (1/5).

*Hit becomes Arm Flail when <49% HP.

Counter (only if Counter-Attacking Foes is enabled)

  • 25%;
    • If Syphoned → Hit;
    • Otherwise → Magma.


Additionally, if any front line player has equipment that scares Trees, the Roasted Gloop will immediately Surrender and Flee on their turn.

Summon

The Roasted Gloop can be captured and used as a summon; it can also be called between turns by the Obsidian Armor. It gives the entire party three stacks of Brave, making them immune to critical hits and offensive debuffs while increasing their own critical chance.

EBF5 Foe Icon Roasted Gloop.png
Roasted Gloop SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Gives brave status to all allies, including those in backup, increasing their luck with critical hits. 18 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies+B -- -- ---- -- 3x EBF5 Status Brave.png -- -- --
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