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Not to be confused with the fire-themed Lava Turtle, named Rock Eater in EBF2 and 5.

The Rock Turtle (called Rock Eater in Epic Battle Fantasy 3), is a foe in Epic Battle Fantasy 3 and 4. It is usually seen in stony areas, like Volcano Peak and the Crystal Caverns.

Appearance

The Rock Turtle is black in color and lacks a visible tail, unlike other Turtles. It has a large crescent-shaped shell made of dark grey stones fused together; similar material forms a curved horn on its head.

Overview

The Rock Turtle is a durable foe that uses strong physical attacks, several of which are partly Earth-based. Like other Turtles, it can tuck into its shell to buff itself, but its unique and most dangerous attack is the Flip. Against all logic, the Rock Turtle propels itself forward to smash a single player with its spiked shell, dealing massive part-Earth physical damage - on higher difficulties, it even carries a chance of Instant Death! Fortunately, the Flip is also somewhat inaccurate and its Death chance isn't extremely high, so evasive tactics and moderate Death resistance will make it less of a threat.

Rock Turtles consistently resist Fire, Thunder, and Dark, but have severe weaknesses to Water and Holy.

Epic Battle Fantasy 3

The Rock Eater is the most aggressive member of its family...if only because of a programming error that prevents it from using its buff skill like other Eaters can. However, it compensates with its devastating (if slightly inaccurate) Flip attack, which deals serious half-Earth physical damage to a single player with an improved chance of critical hits; on higher difficulties, it becomes even stronger on top of gaining a decent Instant Death chance. Its other attacks are relatively tame in comparison, but its non-elemental horn attack has a slightly boosted critical hit rate and its multi-target Ground Pound has higher-than-average Accuracy and a strong elemental degree.

Between high base HP and strong defenses, the Rock Eater can take a lot of punishment; fortunately, its mediocre Evade means that it won't be dodging many attacks. Try to take it out in a single blow once its HP falls to 28.5%; at that point, it'll spam its Flip attack. Lowering its Accuracy or buffing the party's Evade is a good way to reduce the chances of its strongest skill finding its mark; alternatively, inflicting Berserk (which it's extremely vulnerable to) will limit it to its Horn Stab. It also has no resistance to Poison, Doom, or Death, all of which can be very helpful in taking it out with minimal offensive effort. Syphon would have been another option to stop it from using Flip, but the aforementioned programming error essentially means that the status only slightly reduces the likelihood of it doing so instead.

The Rock Eater absorbs Earth and Dark and is immune to Fire, Thunder, and Wind. On the other hand, it is very weak to Bomb, severely weak to Holy and Berserk, and enormously weak to Water.

Epic Battle Fantasy 4

The Rock Turtle is a ponderous but durable foe with low Evade but high HP and Defence; it can buff the latter even further by briefly hiding in its shell. This skill also gives it Defend to further reduce incoming damage for a turn, as well as an Attack buff to give its moves a little more punch. Aside from its basic Horn Stab, all of its attacks are partly Earth-based; Ground Pound is very weak, but it hits twice with a small chance to Stagger the entire party. Its Flip is by far its deadliest attack, with a low elemental degree making Earth resistance less useful; fortunately, it's also pretty inaccurate. On higher difficulties, Flip gains a significant chance to inflict Instant Death while its buffing move also casts Tremor on a random player.

Aside from evasion strategies (since two of its moves have below-average Accuracy), applying Berserk is an option to stop the Rock Turtle from using its buffing move and its dangerous Flip attack. Wet-based parties can exploit its weaknesses to Water and Ice, while Giga Drill turns its defensive buff against it while hitting its Earth weakness; alternatively, stacking Poison will cut through its HP in short order, even if it protects itself. Magic attacks are also recommended to hit its lower defensive stat.

The Rock Turtle strongly resists Bomb, Stun, Doom, and Death, and is nearly immune to Fire, Thunder, Dark and Wind; however, it has a significant weakness to Bio, massive weaknesses to Water, Ice, and Earth, and an extreme weakness to Holy. If "More Foe Resistance" is active, it becomes neutral to Bio and Water, and resistant to Weaken, Tired, and Curse.

Statistics

Epic Battle Fantasy 3

EBF3 Foe Icon Rock Eater.png
Rock Eater Giant Tortoise EBF3
Can perform an immensely damaging forward flip.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP Gold
250 4 4.5 4 4.5 4 3.5 40 13 22
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Water.png Element Wind.png Element Earth.png Element Poison.png Element Dark.png Element Holy.png Element Bomb.png
100% 100% - -130% 100% 200% - 200% -100% -70%
Status
Resistance
Status Poison.png Status Syphon.png Status Dispel.png Status Doom.png Status Berserk.png Status Stun.png Status Death.png
- - - - -100% - -
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Jaw Bone Dragon Scales Solid Spike - - - -
Name Jaw Bone Dragon Scales Solid Spike - - - -
Chance 100% 80% 40% - - - -

Epic Battle Fantasy 4

Icon bestiary ebf4 rock turtle.png Rock Turtle EBF4
A defensive foe which uses earth attacks. Has low evade and can buff itself.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
260 4 4.5 4 4 4 3 38 3.7 3.7 22 50
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
80% 80% -80% -80% -50% 50% 80% -80% -100% 80%
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
- 50% - - - - - - - - - 50%
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Dirt Ball Concrete Opal Dragon Scales - - -
Name Dirt Ball Concrete Opal Dragon Scales - - -
Chance 60% 40% 15% 15% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
1.4% 4.5% per stack,
up to 40.5%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 rock turtle.png Rock Turtle EBF4
A defensive foe which uses earth attacks. Has low evade and can buff itself.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
260 4 4.5 4 4 4 3 38 3.7 3.7 22 50
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
80% 80% -80% -80% - 50% 80% - -100% 80%
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
- 50% - 50% - - - - - 50% 50% 50%
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Dirt Ball Concrete Opal Dragon Scales - - -
Name Dirt Ball Concrete Opal Dragon Scales - - -
Chance 60% 40% 15% 15% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
1.4% 3% per stack,
up to 27%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Epic Battle Fantasy 3

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Horn Stab Single 42 Physical ---- -- -- -- 100% 20% 10%
Ground Pound All 25/2 Physical 80% Element Earth.png -- -- -- 120% 10% 10%
Shell Smash All
Self
Self
11
--
--
Physical
--
--
80% Element Earth.png
----
----
-- --
60%
60%
--
Stat Attack.png
Stat Magic.png
120%
--
--
10%
--
--
10%
--
--
Notes: Has no usage conditions set, and therefore may not be seen during normal gameplay.
Flip Single 120 Physical 50% Element Earth.png -- -- -- 90% 20% 10%
Notes: On Epic difficulty, instead has 140 power, and gains 30% chance to inflict Status Death.png Instant Death.

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Horn Stab Single 38 Physical ---- -- -- -- 100% 10% 10%
Ground Pound All 18/2 Physical 50% Element Earth.png 20% -- Status Stagger.png 90% 10% 20%
Shell Smash Self -- -- ---- -- 30%
30%
--
Stat Attack.png
Stat Defence.png
Status Defend.png
-- -- --
Notes: On Hard and Epic difficulties, is immediately followed by casting Tremor on a random player.
Tremor Single 28 Physical 50% Element Earth.png -- -- -- 100% 10% 10%
Notes: Is used only in conjunction with Shell Smash.
Flip Single 100 Physical 30% Element Earth.png -- -- -- 80% 10% 10%
Notes: On Hard and Epic difficulties, gains 30% chance to inflict Status Death.png Instant Death.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3

  • Berserked → Horn Stab;
  • Syphoned → Horn Stab (1/3), Ground Pound (1/3), Flip* (1/3);
  • ≥28.5% HP → Horn Stab (1/4), Ground Pound (1/4), Flip* (2/4);
  • <28.5% HP → Flip.

*The Shell Smash attack, although it exists, is never used; what could activate it triggers Flip instead. If it would've worked correctly, Syphoning the foe would prevent it from using its strongest physical attack.

Epic Battle Fantasy 4

  • Berserked → Ground Pound;
  • Otherwise → Horn Stab (1/4), Ground Pound (1/4), Shell Smash (1/4), Flip (1/4).
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