• Rock Rune
  • Fire Rune
  • Bolt Rune
  • Holy Rune
  • Plasma Rune
  • Barrier Rune
  • Sacred Rune
  • Emerald Rune

This article is about the spellcasting enemies often associated with the Protector. For the spellcasting enemies associated with Akron, see Rune Claw.

Runes are an enemy class introduced in Epic Battle Fantasy 3.


Runes appear as small two-part constructs (a spherical upper body and a brazier-like lower body) vaguely resembling stone torches or pillars floating in the air. Most have small crystals on the top and bottom. Runes typically appear in areas associated with ruins, such as the Temple of Godcat and the Kitten Kingdom Ruins. They also commonly appear alongside the Protector boss as helpers.


Runes act very much like Bits; they have low HP, and are prone to self-destruct at low HP. However, Runes are functional support foes that can usually buff the stats of allies or cast some magic. Runes can also poke players for low physical damage. Generally speaking, Runes are not much of a threat and their suicidal tendencies can help speed up the fight.


During a boss fight with the Protector, it will fire extra rounds of Mega Blast if there are already enough Runes on the field and it tries to summon more. As such, while Runes are weak on their own, they offer strong support for the Protector and should be targeted with multi-target attacks to take them out.

Most Runes are weak to Bomb, Wind and Water. They all share an immunity to Poison. They also tend to absorb the element that they are based off of.


Epic Battle Fantasy 3

Epic Battle Fantasy 4


  • Although the Protector returned in the v2 update of Epic Battle Fantasy 5, Runes did not. Instead, the boss is supported by Clays.
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