- "CHIMPS DEFEAT BROTHER?! CHIMPS MUST BE CRUSH LIKE WATERMELON!!"
- ―Skadi, Epic Battle Fantasy 5
Sól and Skadi (also known as the Cyclops Sisters or just The Sisters) are a pair of optional bosses encountered in Epic Battle Fantasy 5. They are stronger versions of Jotun and are fought in the Freezeflame Dungeon — as such, they are exclusive to the Steam release of the game.
Appearance[]
Sól and Skadi are Jotun's sisters, and thus bear a striking resemblance to him, being hulking humanoids with large arms, short legs, and a large eye on their chests. They also have an X-shaped mark on the top of their head. Their main differences are their larger breasts (with visible nipples if the Mature option is enabled), longer skirts, and lack of spikes on their arms. Their skin colors match their elements: Sól has brown-red skin with fiery spots and scars, while Skadi has gray-blue skin speckled with ice.
Unlike Jotun, the sisters are armed. Sól wields a pair of obsidian daggers lined with fiery cracks, and Skadi wields a pair of large ice spikes.
Personality[]
Sól and Skadi speak (rather, shout) in somewhat broken English, referring to themselves in the third-person as "Cyclops," calling the party "apes" or "chimps," and getting some words mixed up (e.g. saying "revenged" instead of "avenged"). However, they seem to be a bit more eloquent than Jotun.
While Sól and Skadi believe their brother to be weak among their kind, they do seem to care about him somewhat. They fight the party specifically to avenge Jotun's death/capturing, and become angry enough to act twice per turn if one of them is defeated. If the party summons Jotun against them, they will be appalled by his "betrayal" and threaten to beat him severely.
The sisters seem to become a bit more forgiving towards the players if they capture them. Sól is thankful that she can see the outside world, while Skadi is glad to have continued opportunities to smash things.
Overview[]
Despite being on different spots in the overworld map, both sisters are fought at the same time. Which sister is interacted with to start the battle determines which half of the Freezeflame Dungeon they are fought in, changing the weather conditions.
The pair uses wildly different elements, with Sol specializing in Fire and Skadi specializing in Ice, although Earth seems to be a common element used by both. The Sisters only use physical attacks, but they can summon Ores to assist them in battle.
When one of the sisters is defeated, the other sister begins making two attacks every turn, negating most of the advantage gained by reducing the enemy presence; however, this also allows the party to focus their resistances and offensive coverage to specifically defeat the remaining sister.
Statistics[]
The sisters have near identical stats, save for their elemental affinities; Sól resists what Skadi is weak to and vice versa. The exception is their weakness to Bio, which they also share with Jotun.
![]() |
Sól | EBF5 |
---|---|---|
The cyclops sisters are an unusual duo. Their attacks don't complement each other very well, but they are still super tough! |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Exp | AP | SP | Gold | Hit2HP | Catch |
1900 | 3.3 | 4 | 3.3 | 4 | 4 | 3.8 | 120 | 20 | 20 | 220 | 7 | 4 | |
Elemental Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
200% | - | -80% | - | -50% | 50% | -50% | - | - | - | ||||
Status Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
- | 100% | 100% | - | 100% | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||||
- | 10% | 10% | 10% | 10% | 10% | 10% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | ![]() |
![]() |
![]() |
![]() |
![]() | ||
Name | Leather | Magma Chunk | Satin | Magma Chunk | Ruby | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
![]() |
![]() |
![]() |
![]() |
![]() (if Death fails) |
![]() |
-0.49% per stack, up to -4.41% |
-0.98% per stack, up to -8.82% |
0.63% per stack, up to 5.67% |
1.26% per stack, up to 11.34% |
Immune | -4.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
![]() |
Sól | EBF5 |
---|---|---|
The cyclops sisters are an unusual duo. Their attacks don't complement each other very well, but they are still super tough! |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Exp | AP | SP | Gold | Hit2HP | Catch |
1900 | 3.3 | 4 | 3.3 | 4 | 4 | 3.8 | 120 | 20 | 20 | 220 | 7 | 4 | |
Elemental Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
200% | - | -80% | 50% | - | 50% | - | - | - | 100% | ||||
Status Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
- | 100% | 100% | - | 100% | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||||
- | 10% | 10% | 10% | 10% | 10% | 10% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | ![]() |
![]() |
![]() |
![]() |
![]() | ||
Name | Leather | Magma Chunk | Satin | Magma Chunk | Ruby | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
![]() |
![]() |
![]() |
![]() |
![]() (if Death fails) |
![]() |
-0.49% per stack, up to -4.41% |
-0.98% per stack, up to -8.82% |
0.42% per stack, up to 3.78% |
0.84% per stack, up to 7.56% |
Immune | -4.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
![]() |
Skadi | EBF5 |
---|---|---|
Whichever sister is left standing last will get double the turns, so pick your favourite with care. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Exp | AP | SP | Gold | Hit2HP | Catch |
1900 | 3.3 | 4 | 3.3 | 4 | 4 | 3.8 | 120 | 20 | 20 | 220 | 7 | 4 | |
Elemental Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
-80% | - | 200% | - | -50% | -50% | 50% | - | - | - | ||||
Status Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
- | 100% | 100% | - | 100% | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||||
- | 10% | 10% | 10% | 10% | 10% | 10% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | ![]() |
![]() |
![]() |
![]() |
![]() | ||
Name | Leather | Solid Water | Satin | Solid Water | Sapphire | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
![]() |
![]() |
![]() |
![]() |
![]() (if Death fails) |
![]() |
0.882% per stack, up to 7.938% |
1.764% per stack, up to 15.876% |
0.63% per stack, up to 5.67% |
1.26% per stack, up to 11.34% |
Immune | -4.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
![]() |
Skadi | EBF5 |
---|---|---|
Whichever sister is left standing last will get double the turns, so pick your favourite with care. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Exp | AP | SP | Gold | Hit2HP | Catch |
1900 | 3.3 | 4 | 3.3 | 4 | 4 | 3.8 | 120 | 20 | 20 | 220 | 7 | 4 | |
Elemental Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
-80% | - | 200% | 50% | - | - | 50% | - | 100% | - | ||||
Status Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
- | 100% | 100% | - | 100% | - | - | - | - | - | - | 100% | ||
Debuff Resistance |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||||
- | 10% | 10% | 10% | 10% | 10% | 10% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | ![]() |
![]() |
![]() |
![]() |
![]() | ||
Name | Leather | Solid Water | Satin | Solid Water | Sapphire | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
![]() |
![]() |
![]() |
![]() |
![]() (if Death fails) |
![]() |
0.882% per stack, up to 7.938% |
1.764% per stack, up to 15.876% |
0.42% per stack, up to 3.78% |
0.84% per stack, up to 7.56% |
Immune | -4.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
After the v2 update, both Sól and Skadi gain up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:
- +1% for each of the 13 optional bosses (counting the Sketch bosses as a single boss) for a 13% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, The Sketch Boss Rush, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- +1% at the 50, 65, 80, and 100 medals thresholds, for a 4% total.
- +0.04% for each of the 50 Monster Cards obtained, for a 2% total.
- +0.2% for each of the 12 Arcade bosses, the 8 Data Bunker simulations, and the 5 1P Challenges in the Battle Arena; for a 5% total.
Attacks and Abilities[]
Sól[]
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Double Slash | Single | 120/2 | ![]() |
50% ![]() |
66% | 2x | ![]() |
100% | 10% | 10% |
Notes: Has 100% chance of 2x![]() | ||||||||||
Body Slam | Single+B | 120 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Slam | Centered | 100 | ![]() |
30% ![]() |
33% | 2x | ![]() |
100% | 10% | 10% |
Notes: Status chance increased to 66% on Hard or Epic difficulties. | ||||||||||
Ground Pound | All | 60 | ![]() |
50% ![]() |
10% | 1x | ![]() |
100% | 10% | 20% |
Notes: Will cast Tremor or Magma immediately after using this attack when under 65% HP on Hard or Epic difficulties . | ||||||||||
Tremor | All | 25 | ![]() |
100% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: Is only used immediately after Ground Pound on Hard or Epic difficulties. | ||||||||||
Magma | Single | 55 | ![]() |
100% ![]() |
20% | 2x | ![]() |
100% | 10% | 10% |
Notes: Is only used immediately after Ground Pound on Hard or Epic difficulties. Due to an oversight, always targets the top alive player. | ||||||||||
Buff | Self | -- | -- | ---- | -- | 3x | ![]() |
-- | -- | -- |
Notes: 66% chance to cast Eruption immediately after using this attack; on Hard or Epic difficulties, casts either Eruption (66% chance) or Cataclysm (33% chance). If Foe Remix is enabled, summons either a Ruby or Topaz Ore (these will be at the same level as Sól). | ||||||||||
Eruption | Single | 180 | ![]() |
100% ![]() |
30% | 2x | ![]() |
100% | 10% | 10% |
Notes: Is only used immediately after her Buff. | ||||||||||
Cataclysm | Single | 200 | ![]() |
100% ![]() |
-- | -- | -- | 100% | 30% | 10% |
Notes: Is only used after immediately her Buff on Hard or Epic difficulties. |
Skadi[]
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Double Slash | Single | 120/2 | ![]() |
50% ![]() |
50% | 2x | ![]() |
100% | 10% | 10% |
Notes: Has 100% chance of 2x![]() | ||||||||||
Body Slam | Single+B | 120 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Slam | Centered | 100 | ![]() |
30% ![]() |
22% | 2x | ![]() |
100% | 10% | 10% |
Notes: Status chance increased to 44% on Hard or Epic difficulties. | ||||||||||
Ground Pound | All | 60 | ![]() |
50% ![]() |
10% | 1x | ![]() |
100% | 10% | 20% |
Notes: Will cast Tremor or Tundra immediately after using this attack when under 65% HP on Hard or Epic difficulties . | ||||||||||
Tremor | All | 25 | ![]() |
100% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: Is only used immediately after Groud Pound on Hard or Epic difficulties. | ||||||||||
Tundra | Single | 55 | ![]() |
100% ![]() |
20% | 2x | ![]() |
100% | 10% | 10% |
Notes: Is only used immediately after Groud Pound on Hard or Epic difficulties. Due to an oversight, always targets the top alive player. | ||||||||||
Buff | Self | -- | -- | ---- | -- | 5x | ![]() |
-- | -- | -- |
Notes: 66% chance to cast Iceberg immediately after using this attack; on Hard or Epic difficulties, casts either Iceberg (66% chance) or Cataclysm (33% chance). Before the v2 update, was only 3x ![]() If Foe Remix is enabled, summons either a Sapphire or Zircon Ore (these will be at the same level as Skadi). | ||||||||||
Iceberg | Single | 180 | ![]() |
100% ![]() |
30% | 2x | ![]() |
100% | 10% | 10% |
Notes: Is only used immediately after her Buff. | ||||||||||
Cataclysm | Single | 200 | ![]() |
100% ![]() |
-- | -- | -- | 100% | 30% | 10% |
Notes: Is only used immediately after her Buff on Hard or Epic difficulties. |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Sól[]
Action
- If catch score >55 and all players are Lovable → Ground Pound;
- If Berserked → Double Slash;
- <39% HP → Double Slash (1/4), Ground Pound (1/4), Slam (1/4), Buff (1/4);
- <74% HP → Double Slash (1/4), Ground Pound (1/4), Slam (1/4), Body Slam (1/4);
- Otherwise → Ground Pound (1/3), Slam (1/3), Body Slam (1/3).
* If <65% HP, Ground Pound will immediately be followed by either Tremor or Magma (same 1/2 chance for each) on Hard/Epic.
* Buff has 66% chance to be immediately followed by Eruption, and on Hard/Epic, the remaining 33% chance is taken up by Cataclysm.
Counter (only if Counter-Attacking Foes is enabled)
- 33% → Slam.
Skadi[]
Action
- If catch score >55 and all players are Lovable → Ground Pound;
- If Berserked → Double Slash;
- <39% HP → Double Slash (1/4), Ground Pound (1/4), Slam (1/4), Buff (1/4);
- <74% HP → Double Slash (1/4), Ground Pound (1/4), Slam (1/4), Body Slam (1/4);
- Otherwise → Ground Pound (1/3), Slam (1/3), Body Slam (1/3).
* If <65% HP, Ground Pound will immediately be followed by either Tremor or Tundra (same 1/2 chance for each) on Hard/Epic.
* Buff has 66% chance to be immediately followed by Iceberg, and on Hard/Epic, the remaining 33% chance is taken up by Cataclysm.
Counter (only if Counter-Attacking Foes is enabled)
- 33% → Slam.
Additionally, the moment one of the Sisters dies, the remaining one will start acting twice per turn.
Strategy[]
- "So, just in case this isn't already obvious... we've got a choice here. Whichever cyclops we leave for last is going to become very angry and violent. We should choose wisely."
- ―Natalie
Equipment[]
You have two options here: spreading your resistances to cover both sisters' attacks, or focusing on resisting one's and defeating the other one as quickly as possible. Either way, equipment that resists both Fire and Ice, such as the Dragon Armor or the Red Dress, will prove useful. If you already defeated the Neon Valhalla, the Flame Suit provides a hefty +100% resistance to fire.
As with all bosses, using equipment that boosts capture chances is heavily recommended if you plan to capture them. The Fur Dress and the Viking Fur are particularly useful here, as they also provide Ice resistance for Skadi's attacks.
Battle[]
Like Jotun, and unlike most other bosses, the sisters are remarkably weak to stat debuffs and have no resistance to being Cursed, Tired, or Weakened. This makes debuffing all their stats rather trivial, which makes the fight considerably easier while also giving a rather large multiplier to their Capture scores.
They also share a weakness to the Bio element with no resistance to being poisoned, making Virus stacking a viable strategy. Having Lance use Poison Gas will also allow the player to poison both sisters at once, weakening them evenly.
In order to keep either sister from gaining a second turn after the first one is defeated, they should be equally weakened until both sisters can be defeated/captured in the same turn. However, it may be far easier to just prepare for one sister and focus on the other (such as wearing armor for Fire absorption, and then killing Skadi first, thus giving Sol more turns that the team resists).
Summons[]
- "APES NOT SO BAD!! CYCLOPS FREE FROM CAVE AND SEE WORLD!! VITAMIN D REPLENISHED!!"
- ―Sól when summoned
- "CYCLOPS WORK FOR APES NOW, BUT CYCLOPS DREAM LIVE ON. CYCLOPS GET TO SMASH LITTLE FLESH LUMPS!!"
- ―Skadi when summoned
The two sisters can be captured and used as summons. They use a very powerful three-hit attack against a a single target, and deal one third of that damage to other foes. The two summons are very similar, though aside from the elemental differences, Skadi deals less damage to account for her Freeze chance.
Despite the in-game description saying they're centered, the Cyclops Sisters actually perform two single-target attacks followed by one multi-target attack, which means the status chance isn't actually reduced to 1/3 for secondary targets like an actual centered attack would.
Trivia[]
- Sól and Skadi are named after the Norse goddesses of sun and winter, continuing the naming theme established by their brother.
- It is unclear how Sól and Skadi learned of Jotun's fate, as they appear to have been trapped in the Freezeflame Dungeon since before the start of EBF5.