- For the EBF5 item, see Sacred Rune (item). For the EBF3&4 boss helper Rune with same elemental affinity, see Barrier Rune.
Much like the Runes of EBF3, the Sacred Rune is comprised of a grey floating sphere and disk; the latter also has Paper Talismans attached to it. From the bottom of the disk, a second smaller sphere with a tiny spike sticks out.
Sacred Rune can be seen as a weaker version of the Holy Rune which debuted in EBF3. Aside from non-elemental attacks, the Sacred Rune is able to Syphon the players, making it a relatively minor threat on its own, but capable of being a nuisance when paired with other more powerful foes. Like other Runes, the Sacred Rune is able to suicide bomb players when its health is low, dealing heavy Holy damage to the foe's victim as it self-destructs.
Sacred Runes are quite fragile, and while they absorb Holy they have plenty of weaknesses to exploit. Most multi-target abilities, namely Air Strike, Fire Storm, and especially Pulsar should be able to effectively wipe out a group of Sacred Runes, though the players should take care not to leave any Sacred Runes on critical HP to prevent them from using their self-destruct attack.
|A blessed ornament which uses holy attacks and may self destruct at low HP.|
|Item Drop Rate|
|Name||Paper Talisman||Rainbow Gems||Brick||-||-||-||-|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
|Final damage is randomized by ±5% (except for Doom) and rounded down.|
Attacks and Abilities
|Talisman Seal||Single||20||50%|| 80%|
|Notes: The user dies during this attack.|
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked or/and Syphoned → Prick (1/2), Pricking Barrage (1/2);
- ≥32% HP → Prick (1/3), Pricking Barrage (1/3), Talisman Seal (1/3);
- <32% HP → Holy Fire.