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"Turtle slime! ^___^"
―Natalie, Epic Battle Fantasy 4

The Sand Slime is a foe in Epic Battle Fantasy 4 and 5, and a summon in the latter. It appears mostly around the sandy area of Goldenbrick Resort and Hope Harbor in EBF4 and 5 respectively. It is a member of the Slime enemy class.

Appearance

As the name suggests, Sand Slimes are small blobs of a flaxen sand-like substance with a pair of small eyes and a cat-like smile.

In EBF4, Sand Slimes are beach-themed, with black eyes and various sea life on their heads: a green turtle, a dark pink octopus, or a mixture of sea stars, clam shells, and coral branches.

In EBF5, Sand Slimes have green eyes and desert-themed accessories: a large cactus with beady black eyes, two smaller cacti protruding like horns, or a skull of what appears to be an ox.

Overview

Regardless of the game they appear in, the Sand Slime is a low-tier foe with insignificant power. The EBF4 version uses non-elemental leaps that can rarely inflict Slimed and one Water-based attack that can Wet its target; in contrast, the EBF5 version prefers Earth and Bio attacks that can Poison, Stun, and (on harder difficulties) Dry their victims. In both cases, the damage of these attacks is negligible and their status infliction is low enough to be little more than an occasional annoyance.

While Sand Slimes have a variety of weaknesses (Poison and Water in EBF4, Bomb and especially Wind in EBF5, Ice and Dark in both), their HP is low enough that they can be wiped out by a good-power attack that they don't resist. The EBF5 version is especially vulnerable, as its only resistance is an Earth immunity; in contrast, EBF4 Sand Slimes absorb Earth while being resistant to Fire and immune to Wind and Thunder. Either way, multi-target attacks like Ice Storm or Antimatter Flux can wipe out Sand Slimes en masse; they're also incredibly vulnerable to Instant Death.

Statistics

Epic Battle Fantasy 4

Icon bestiary ebf4 sand slime Sand Slime EBF4
A weak enemy that can use simple water attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
60 4 4 4 4 4 3 6 1.2 1.2 5.5 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
50% 100% -50% 150% -80% - 100% -80% - -50%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% - -80% - - - - - - - - -100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Dirt Ball Item Sea Shell Item Seaweed - - - -
Name Dirt Ball Sea Shell Seaweed - - - -
Chance 80% 10% 10% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune 5.4% per stack,
up to 48.6%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Sand Slime
Sand Slime EBF5
While it may look like sand, it's actually a sticky slime. It's good at hiding in the desert.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - -50% 100% - -50% - -80% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Cactus EBF5 Item Razor Claw - - -
Name Cactus Razor Claw - - -
Chance 25% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
3% per stack,
up to 27%
6% per stack,
up to 54%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Sand Slime
Sand Slime EBF5
While it may look like sand, it's actually a sticky slime. It's good at hiding in the desert.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - -50% 100% - - - 100% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Cactus EBF5 Item Razor Claw - - -
Name Cactus Razor Claw - - -
Chance 25% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
3% per stack,
up to 27%
6% per stack,
up to 54%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & dissolve Single 13 Stat Attack ---- 10% 2x Status Slimed 100% 10% 10%
Notes: On Hard and Epic difficulties, status chance is increased to 20%.
Jump & back Single 15 Stat Attack ---- -- -- -- 100% 10% 10%
Bubble Burst Single 20 Stat Magic 100% Element Water 80% 2x Status Wet 100% 10% 10%

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & Dissolve Single 13 Stat Attack 20% EBF5 Element Earth -- -- -- 100% 10% 10%
Notes: Gets 25% chance of 1x EBF5 Status Dry Dry on Hard and Epic difficulties.
Jump & Back Single 13 Stat Attack 20% EBF5 Element Earth -- -- -- 100% 10% 10%
Notes: Gets 25% chance of 1x EBF5 Status Dry Dry on Hard and Epic difficulties.
Cactus Single 28 Stat Attack 75% EBF5 Element Bio 10% 1x EBF5 Status Stun 90% 10% 10%
Notes: Status chance increased to 20% on Hard or Epic difficulties.
Poisonous Thorns Volley Random 36/3 Stat Attack 50% EBF5 Element Bio 10% 1x EBF5 Status Poison 75% 10% 10%
Notes: Status chance increased to 25% on Hard or Epic difficulties.
Can target dead players, leading to a chance to waste hits.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4

  • Berserked or/and Syphoned → Jump & back;
  • Otherwise → Jump & dissolve (1/3), Jump & back (1/3), Bubble Burst (1/3).

Epic Battle Fantasy 5

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Jump & Back;
  • If Syphoned → Jump & Dissolve;
  • Otherwise → Jump & Back (1/6), Jump & Dissolve (1/6), Cactus (2/6), Poisonous Thorns Volley (2/6).

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and not Syphoned → Poisonous Thorns Volley.


Additionally, if any front line player has equipment that scares Slimes, the Sand Slime will immediately Surrender and Flee on their turn.

Summon

In EBF5, the foe can be captured to be used as a summon.

EBF5 Foe Icon Sand Slime
Sand Slime SP EBF5 Status Freeze
Uses a basic bio attack which may stun a single target. 11 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 45 Stat Attack 100% EBF5 Element Bio 25% 1x EBF5 Status Stun 100% 10% 10%
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