FANDOM


The Sand Tail, also known as Sandworm's Tail, is a foe in Epic Battle Fantasy 2, Epic Battle Fantasy 4 since the Battle Mountain update, and Epic Battle Fantasy 5 since the v2 update. It appears only as a helper to the Sand Worm boss.

Appearance

(insert visual description here)

Overview

(insert in-battle behaviour summary and overall threat level here)

Interestingly, the foe does not appear in Epic Battle Fantasy 3, leaving Sandworm to fight on its own in this game.

Statistics

Epic Battle Fantasy 2

(insert data here)

Epic Battle Fantasy 4

Icon bestiary ebf4 sand tail Sand Tail EBF4
The Sand Worm's tail. Uses mostly poison and earth attacks. Hides for a while when "killed".
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
689 4 4 4 4 3.5 4 0 0 0 0 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- - -100% -50% -100% - 100% -50% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- 100% 100% - -100% - - 100% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Solid Spike - - - - - -
Name Solid Spike - - - - - -
Chance 50% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
7% 6% per stack,
up to 54%
Immune -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Sandworm's Tail
Sandworm's Tail EBF5
The Sandworm's Tail can only use simple physical attacks, but be careful not to get stunned!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
303 4 4 4 4 4 4 17 7 7 0 25 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -50% 50% - - -50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 50% 70% 100% 100% 100% 100% 100% 50% 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 40% 40%
Item Drop Rate
Icon EBF5 Item Earth Ball EBF5 Item Earth Ball EBF5 Item Earth Ball - -
Name Earth Ball Earth Ball Earth Ball - -
Chance 100% 50% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune 1.5% per stack,
up to 13.5%
3% per stack,
up to 27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Sandworm's Tail
Sandworm's Tail EBF5
The Sandworm's Tail can only use simple physical attacks, but be careful not to get stunned!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
303 4 4 4 4 4 4 17 7 7 0 25 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -50% 50% 200% - -50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 50% 70% 100% 100% 100% 100% 100% 50% 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon EBF5 Item Earth Ball EBF5 Item Earth Ball EBF5 Item Earth Ball - -
Name Earth Ball Earth Ball Earth Ball - -
Chance 100% 50% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune -1.5% per stack,
up to -13.5%
-3% per stack,
up to -27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

As with all the Classic foes, the Sandworm's Tail is immune to both Invisible and Enchanted.

Attacks and Abilities

Epic Battle Fantasy 2

(insert data here)

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Emerge Single 160/2 Stat Attack 50% Element Earth 33% -- Status Stagger 100% 10% 10%
Prick Single 66 Stat Attack 50% Element Poison 33% 3x Status Stun 100% 10% 10%

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Emerge Single 90/2 Stat Attack 25% EBF5 Element Earth -- -- -- 100% 10% 10%
Prick Single 60 Stat Attack ---- 50% 3x EBF5 Status Stun 100% 10% 10%
Spinal Spikes Single 100/7 Stat Attack 25% EBF5 Element Earth -- -- -- 75% 10% 10%

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 2

(insert data here)

Epic Battle Fantasy 4

  • Anything → Emerge (1/2), Prick (1/2).

The first time Sand Tail is defeated, it will be regrown three turns after. In case of subsequent "deaths", the tail shows up on the next turn.

Epic Battle Fantasy 5

Action

  • Anything → Emerge (1/3), Prick (1/3), Spinal Spikes (1/3).

Counter (only if Counter-Attacking Foes is enabled)

  • 100% → Spinal Spikes.


Additionally, like all the Classic foes, the Sandworm's Tail ignores the Lovable status on players.

Trivia

  • The Sand Tail is one of the few enemies which is not killed outright by the party — instead, it simply retreats underground for a few turns.
Community content is available under CC-BY-SA unless otherwise noted.