The Scaly Worm is a caterpillar-like creature with a white underbelly and face, blue back with red spots, red eyes, two red horns, and two tiny blue wings on its back.
The Scaly Worm is a fairly simplistic foe. They have the ability to inflict Disable and Wet, but the former comes from an attack that will miss half the time and the latter is largely inconsequential. While the Scaly Worm can buff its Defence (and Accuracy on Hard/Epic), for the most part the Scaly Worm is a minor nuisance.
Scaly Worms absorb Water and have several weaknesses, but for the most part can be readily defeated with anything aside from Water. It is usually better to focus on the other foes in the wave, or take out groups of them with Gaia Blossom.
|Is this some sort of baby dragon? It's got a crippling sting, but chances are you can dodge it most of the time.|
|Item Drop Rate|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
| 3.5% per stack,|
up to 31.5%
| 5.4% per stack,|
up to 48.6%
| 10.8% per stack,|
up to 97.2%
|Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.|
Final damage is randomized by ±5% (except for Doom) and rounded down.
Attacks and Abilities
|Notes: Status strength increased to 2x on Hard or Epic difficulties,|
|Notes: Gets 10% chance of 3x Virus on Hard or Epic difficulties.|
|Notes: Also gets a 25% Accuracy buff on Hard and Epic difficulties.|
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- If catch score >55 and all players are Lovable → Surrender;
- If Berserked → Bite;
- If Syphoned → Sting (1/2), Bite (1/2);
- Otherwise → Sting (1/4), Water Shot (1/4);
- If the Scaly Worm has at least a 10% Defence buff → Bite (1/2);
- Otherwise → Bite (1/4), Buff (1/4).
Additionally, any action other than Surrender has a 25% (50% in Hard/Epic) chance to summon either a Scaly Worm (3/4 chance) or a Cutie Worm (1/4 chance), these will be the same level as the user.
The foe can be captured to be used as a summon.
|Gives wet status to all allies, including those in backup, protecting them from fire damage.||14||Kept|