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The Slime Mouse is a foe and a summon in Epic Battle Fantasy 5. It is mostly found in the Iron Fortress.


Appearance

The Slime Mouse is similar to the Yellow Slime of Epic Battle Fantasy 3, but all of its variants are borderline plagiarism blatant parodies of Electric-type "Mouse" Pokémon. Its body is yellow or orange in color, with large ears and a tail, two brown stripes on its back, and small oval markings on its cheeks.

The Slime Mouse has three variants:

  1. A dark yellow Pikachu slime with red cheek markings, long, pointed ears with brown tips, and a lightning-bolt-shaped tail with brown markings near the base.
  2. A light yellow Pichu slime with broader ears lined with brown along the upper edges and a shorter tail that is completely brown.
  3. An orange Dedenne slime with dark orange cheek markings, round brown ears with tan interiors, and a long, thin brown tail with a cluster of small spikes at the tip.

Overview

The Slime Mouse is a fairly simple foe that uses moderately weak Thunder attacks, which are mostly notable for their chance to inflict Stun. Fortunately, the chance of this taking effect are very low; even on higher difficulty levels, its most consistent Stun attack tops up at 30%. With that said, giving the party some Stun resistance can be helpful to avoid an unlucky immobilization, especially on Hard or Epic, when all of the Slime Mouse's skills can potentially inflict the status.

The Slime Mouse is easily slain, with low HP and Evade backing unimpressive resistances. Aside from a Thunder absorption and a Stun immunity, it is vulnerable to anything the party can throw at it; for maximum effect, use Dark, Bio, and especially Earth attacks. Like all Slimes in EBF5, it is also horribly vulnerable to Doom and Instant Death; Shredder and multi-target weapon-elemental skills with a weapon capable of inflicting Instant Death can wipe out entire waves at once, even without status-boosting gear.

Enabling "More Foe Resistance" makes the Slime Mouse neutral to Dark and immune to Earth and Wind.

Statistics

EBF5 Foe Icon Slime Mouse.png
Slime Mouse EBF5
An electric mouse made from slime. Totally not a Pok*mon of any sort.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- 200% - -80% -50% - - - - -50%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Banana Apple Blueberries Dragon Fruit -
Name Banana Apple Blueberries Dragon Fruit -
Chance 15% 10% 5% 3% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
4.5% per stack,
up to 40.5%
9% per stack,
up to 81%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Slime Mouse.png
Slime Mouse EBF5
An electric mouse made from slime. Totally not a Pok*mon of any sort.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- 200% - 100% -50% - - 100% - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Banana Apple Blueberries Dragon Fruit -
Name Banana Apple Blueberries Dragon Fruit -
Chance 15% 10% 5% 3% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
4.5% per stack,
up to 40.5%
9% per stack,
up to 81%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & Dissolve Single 13 Physical 20% EBF5 Element Thunder.png -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1x EBF5 Status Stun.png Stun on Hard or Epic difficulties.
Jump & Back Single 13 Physical 20% EBF5 Element Thunder.png -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1x EBF5 Status Stun.png Stun on Hard or Epic difficulties.
Jump & Shock Single 20 Physical 100% EBF5 Element Thunder.png 10% 1x EBF5 Status Stun.png 100% 10% 10%
Notes: Status chance increased to 30% on Hard or Epic difficulties.
Thunder Single 22/2 Magical 100% EBF5 Element Thunder.png 5% 1x EBF5 Status Stun.png 115% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Jump & Back;
  • If Syphoned → Jump & Dissolve;
  • Otherwise → Jump & Back (1/6), Jump & Dissolve (1/6), Jump & Stun (2/6), Thunder (2/6).

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and not Syphoned → Thunder.

Additionally, if any front line player has equipment that scares Slimes, the Slime Mouse will immediately Surrender and Flee on their turn.

Summon

The Slime Mouse can be captured and used as a summon; it can also be summoned automatically by the Alt Devil's Fork or the Alt Thor's Hammer. When called, it uses its Jump and Shock on a single foe, dealing weak physical Thunder damage with a ridiculously high chance to Stun them for a turn. Contrary to its description, Stunning is not guaranteed, particularly on resistant foes; nevertheless, the Slime Mouse's low SP cost and massive Stun chance can make it useful for preventing a dangerous foe from acting, especially when paired with Sharpen.

EBF5 Foe Icon Slime Mouse.png
Slime Mouse SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Uses a weak thunder attack which always stuns a single target. 10 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 5 Physical 100% EBF5 Element Thunder.png 200% 1x EBF5 Status Stun.png 100% 10% 10%

Trivia

  • After completing Izumi's quest in the Greenwood Village, three Slime Mice with 9,999,999 HP will appear in her map zone. These are very useful for the "10 Million Damage" medal.
    • These Slimes are Level 20, have 2 Hit2HP, and 100% resistance to Instant Death.
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