The Slime Staff is a fairly typical scepter with a highly unusual head. It has a white shaft, with a small pink piece immediately above a golden lower tip, and an incredibly ornate top. The top of the staff is incredibly elaborate, with a golden section holding a pink orb which is then flanked by four white feathers, two facing upwards and two facing downwards. Atop the golden section is a miniature Slime Bunny which is made out of the same material as the rest of the staff. The staff is apparently made out of Plastic, though this may only be a small portion of it.
The Slime Staff provides a sizable boost to both defenses as well as a solid boost to HP, second only to the Oak Staff. Unfortunately, this comes at the price of a pitifully low Magic Attack stat, forcing the Slime Staff to stick to a more defensive role. That said, it does have a couple tools to fill this role. Aside from very sturdy defenses, the Slime Staff is the only staff that strengthens healing spells without a Magic Attack penalty, with healing spells getting a boost on par with a staff that had a 150% Magic Attack bonus. It can also summon a Slime Bunny, granting the party Regen and thus passive healing. While the chance of the summon happening is not very high, due to the applied Regen lasting 5 turns the staff will cause Regen to be in effect relatively often. The Slime Staff will also cause slimes to either Surrender (small Slimes) or go Berserk (Big Slimes) though this generally will have a fairly insignificant effect on how the battle progresses.
In essence, the Slime Staff is a remarkably durable weapon that possesses strong defenses but not nearly as serious of a drawback as the Oak Staff.
| A healing staff blessed by angels and slimes.