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Slimy Tentacles are one of The Devourer's backup appendages in Epic Battle Fantasy 5.

Appearance

Slimy Tentacles are large tentacles of The Devourer. They resemble those of the Beholder, but are vastly larger and more detailed. The top half of the Slimy Tentacle is segmented, bumpy and a dark shade of red, while the lower half is pink and littered with suckers. There is a sickly pale yellow strip that runs between the two.

Overview

The Slimy Tentacle is The Devourer's "mage" appendage. It specializes in magic and status effects, and though it only actually has two spells it can use, it still is a threat. The Slimy Tentacle uses precisely four attacks; one for each Ice, Bio, Wind plus a non-elemental one. All of the Slimy Tentacle's attacks can inflict status effects, with two of them being incredibly dangerous - Syphon and Freeze. While its attacks are not overwhelmingly strong, they still hurt and have a high chance of inflicting status effects and all but one hit the entire party.

On harder difficulties, its Bio-elemental attack goes from inflicting Poison (which can be ignored outright) to inflicting Virus. While this may not be a problem for the players (though the Devourer's ability to deal major damage begs to differ), all of the foes found in the Devourer fight are healed by Bio, meaning that this attack will give the Devourer free healing after a few turns. As such, on harder difficulties if the Slimy Tentacle is cut, it must be killed as soon as possible.

The Devourer enters the battle with a Slimy Tentacle on the 1st slot. Like Evil Eyes and Spikey Tentacles, these can be defeated and then regenerated as the battle progresses.

Statistics

EBF5 Foe Icon Slimy Tentacle.png
Slimy Tentacle EBF5
The Devourer's spell-casting arm. It uses other-worldly magic and sprays poisonous acid when wounded.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
623 4 4 4 4 4.1 4 90 6 6 20 15 N/A*
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% -80% -80% - 150% - - - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% 100% - - 50% - - - 50% - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
30% 20% 20% 20% 20% 20% -
Item Drop Rate
Icon Bio Virus - - - -
Name Bio Virus - - - -
Chance 25% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.89% per stack,
up to 17.01%
3.78% per stack,
up to 34.02%
-0.45% per stack,
up to -4.05%
-0.9% per stack,
up to -8.1%
7.5% -10%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Slimy Tentacle.png
Slimy Tentacle EBF5
The Devourer's spell-casting arm. It uses other-worldly magic and sprays poisonous acid when wounded.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
623 4 4 4 4 4.1 4 90 6 6 20 15 N/A*
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% -80% -80% - 150% 150% 150% - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% 100% - - 100% - - - 50% - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
30% 20% 20% 20% 20% 20% -
Item Drop Rate
Icon Bio Virus - - - -
Name Bio Virus - - - -
Chance 25% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.89% per stack,
up to 17.01%
3.78% per stack,
up to 34.02%
-0.45% per stack,
up to -4.05%
-0.9% per stack,
up to -8.1%
7.5% -10%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

The tentacle is cut when hurt for >50% of maximum health or >5% when it's below 32% HP in a single hit, which increases its base Evade by 10%.

Slimy Tentacle gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Dev Ice All 30 Magical 100% EBF5 Element Ice.png 33% 3x EBF5 Status Freeze.png 100% 10% 10%
Dev Wind All 90/3 Magical 100% EBF5 Element Wind.png 100% 3x EBF5 Status Curse.png 150% 10% 10%
Hit Single 70 Physical ---- 50% 2x EBF5 Status Syphon.png 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Spray Acid All 30 Magical 100% EBF5 Element Bio.png 100% 1x EBF5 Status Poison.png 100% 10% 10%
Notes: EBF5 Status Poison.png Poison changed to EBF5 Status Virus.png Virus instead on Hard or Epic difficulties. Can only be used when cut.
Before the v2 update, the attack was Physical.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If cut → Spray Acid;
  • If Syphoned or Berserked → Hit;
  • Otherwise → Hit (2/10), Dev Wind (4/10), Dev Ice (4/10).

Counter (only if Counter-Attacking Foes is enabled)

  • 25%, and not Syphoned or Berserked;
    • If cut → Spray Acid;
    • Otherwise → Hit.
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