Lance dons his scanner and aims his gun at a single foe, making red crosshairs appear over his target. After a brief delay, he fires at them, dealing moderate physical damage.
With its extra accuracy, Snipe is guaranteed to hit the targets in just about any realistic combat situation. Snipe also secretly has triple the standard critical hit rate in all games. It effectively is a powered up version of Lance's normal attack (much like Double Shot), but Lance's focus on magic may make Snipe seem like a waste of MP in the earlier games.
While it has a 1-turn cooldown in EBF5, Snipe has vastly more power (on par with many of Matt's skills), making it a much more relevant damage option when paired with Guns that have high Attack.