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The Snow Slime is a foe in Epic Battle Fantasy 4. It mostly appears in Whitefall Town.


Appearance

True to its name, the Snow Slime appears to be made of white snow, with beady black eyes and a small, cat-like mouth. Its variations include:

  1. A "snowman" slime with another head on top of its main body, with a blue striped scarf that's tied around what would be the upper head's neck. A pair of brown twig "arms" stick out of its sides.
  2. A slime with a snow formation on its head resembling a castle tower.
  3. A slime with an irregular snowdrift on its head, with two brown twigs protruding from it at irregular angles.

Overview

The Snow Slime is a weak foe that is easily dispatched. It does have the ability to inflict either Slimed or Freeze with its jumping attacks, but the chances are incredibly low, even on higher difficulty levels. Regardless, it may be worth wiping it early just to avoid the risk of being immobilized and left vulnerable to follow-ups from stronger foes; an unresisted multi-target attack should do the trick, much less one that exploits one of their several elemental weaknesses. Like all Slimes, its massive Death weakness makes it easy prey for moves like Sawblade; multi-target Death attacks can wipe out entire waves of Slimes at once. In any case, below-average Evade means that it won't be dodging much that the party throws at it.

The Snow Slime absorbs Ice and Water, but has weaknesses to Bio, Earth, Dark, and especially Fire. It's also immune to Burn and Freeze, but suffers from an enormous vulnerability to Doom and Instant Death. Activating "More Foe Resistance" removes its Bio and Dark weaknesses while making it immune to Wind and debuffs to its Magic Defence; it also becomes immune to Magic Attack debuffs, but this does literally nothing for its purely physical moveset.

Statistics

Icon bestiary ebf4 snow slime.png Snow Slime EBF4
A very weak enemy that only uses standard attacks.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
55 4 4 4 4 4 3 5.5 1 1 5.3 50
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
-80% - 200% -60% -30% - - 200% - -60%
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
100% - 100% - - - - - - - - -100%
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Snowball - - - - - -
Name Snowball - - - - - -
Chance 100% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
Immune 3.9% per stack,
up to 35.1%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 snow slime.png Snow Slime EBF4
A very weak enemy that only uses standard attacks.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
55 4 4 4 4 4 3 5.5 1 1 5.3 50
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
-80% - 200% -60% - - 100% 200% - -
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
100% - 100% - - - - - - - - -100%
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- 100% - 100% - -
Item Drop Rate
Icon Snowball - - - - - -
Name Snowball - - - - - -
Chance 100% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
Immune 3% per stack,
up to 27%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & dissolve Single 13 Physical ---- 10% 2x Status Slimed.png 100% 10% 10%
Notes: On Hard and Epic difficulties, status chance is increased to 20%.
Jump & back Single 13 Physical 50% Element Ice.png 10% 1x Status Freeze.png 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Anything → Jump & dissolve (1/2), Jump & back (1/2).
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