FANDOM


The Snow Slime is a foe in Epic Battle Fantasy 4. It appears mostly around the snowy area of Whitefall Town. It is a member of the Slime enemy class.

Appearance

True to its name, the Snow Slime appears to be made of white snow, with beady black eyes and a small, cat-like mouth. Its variations include:

  1. A "snowman" slime with another head on top of its main body, with a blue striped scarf that's tied around what would be the upper head's neck. A pair of brown twig "arms" stick out of its sides.
  2. A slime with a snow formation on its head resembling a castle tower.
  3. A slime with an irregular snow mount on its head, with two brown twigs protruding from it at irregular angles.

Overview

Being a Slime, the Snow Slime is a low-level threat with only two weak physical attacks to choose from. They only differ in their element and their associated status effect; one is non-elemental and can inflict Slimed, the other is partly Ice-based with a chance to Freeze its victim. While both effects can be dangerous, their infliction chance is embarrassingly low; nevertheless, it may be worth eliminating Snow Slimes quickly to avoid the risk entirely.

Snow Slimes are no more impressive defensively than offensively, with low HP, below-average Evade, and very few resistances (they absorb Ice and Water while being immune to Burn and Freeze). They're slightly weak to Poison, severely weak to Dark and Earth, and incredibly vulnerable to Fire, but their greatest weakness is Instant Death. Like all Slimes, their -100% Death resistance makes them easy prey for moves like Sawblade; multi-target Death attacks can wipe out entire waves of Slimes at once.

Statistics

Icon bestiary ebf4 snow slime Snow Slime EBF4
A very weak enemy that only uses standard attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
55 4 4 4 4 4 3 5.5 1 1 5.3 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
-80% - 200% -60% -30% - - 200% - -60%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% - 100% - - - - - - - - -100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Snowball - - - - - -
Name Snowball - - - - - -
Chance 100% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune 3.9% per stack,
up to 35.1%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & dissolve Single 13 Stat Attack ---- 10% 2x Status Slimed 100% 10% 10%
Notes: On Hard and Epic difficulties, status chance is increased to 20%.
Jump & back Single 13 Stat Attack 50% Element Ice 10% 1x Status Freeze 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Anything → Jump & dissolve (1/2), Jump & back (1/2).
Community content is available under CC-BY-SA unless otherwise noted.