Spark Wraith resembles a yellow hooded robe with two large horns sticking out of the top. There are two small yellow eyes inside of the hood.
Spark Wraiths are noteworthy for having a skill with a 50% Stun chance and having solid damage output. While they are fairly manageable, they can Stun players, seriously interfering with the party's strategy. Afflicting them with Syphon will stop them from using any of their more dangerous attacks.
Spark Wraiths absorb both Thunder and Dark, but are very weak to Ice, Holy and Wind. While the player has a variety of options to handle them, Judgement is a good choice for a quick kill. Casting Syphon will keep them in check, while slamming them with Seiken and Frost Arrow will deal heavy damage. Shockwave is a good choice for groups of them.
It is worth noting that along with other Wraiths, Frost Wraith can drop Donuts — consumable items that permanently boost Magic Defence by 2%. However, as this is only an 1% chance, it is generally not worth the grinding to get a Donut.
|A ghost which uses thunder and dark attacks, and may stun players.|
|Item Drop Rate|
|Name||Bottled Darkness||Plasma Ball||Topaz||Donut||-||-||-|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
|7%|| 3% per stack,|
up to 27%
|Final damage is randomized by ±5% (except for Doom) and rounded down.|
Attacks and Abilities
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked or/and Syphoned → Double Stab;
- Otherwise → Double Stab (5/20), Shock (5/20), Big Spark (6/20), Evil Spikes (4/20).
- The Spark Wraith is the only EBF4 Wraith that does not return in EBF5.