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The Stone Idol is a foe and a summon in Epic Battle Fantasy 5. It is frequently found in Hope Harbor and the Wild Tropics.

Appearance

Stone Idols are small, vaguely anthropomorphic chunks of brown stone with short legs and black eyes with white irises. Their variants include:

  1. A somewhat oval-shaped stone with a straight crack in the middle that resembles a lopsided mouth. It has two small chunks of stone acting as arms, and its right eye is slightly larger than its left.
  2. A roughly circular stone with a single large eye and a smiling mouth. It has two small rock chips acting as thin arms, as well as larger chunks serving as its legs.
  3. A vaguely rectangular block of stone with no arms to speak of and two equally-sized eyes set very low on its body. A brown rope is tied around the middle of the stone; with the placement of its eyes, it evokes a simple headband.

Overview

As befitting one of the earliest foes in the game, Stone Idols are weak and simple foes that pose little threat to the party. They have three different physical attacks, two of which are partly Earth-based, but their damage is modest at best and they have no special effects beyond that. Strangely, despite calling in backup to help them perform some of their moves, they can't even summon more Stone Idols as reinforcements.

Overall, Stone Idols are bottom-priority targets that can be safely ignored until more dangerous foes are dealt with. While they do have several elemental resistances, a reasonably strong multi-target attack will wipe the floor with them.

The Stone Idol resists Fire, Thunder, Earth, and Bio, but is weak to Bomb and especially Ice. It is also extremely vulnerable to Chill, Freeze, and Stagger while having no resistance to other status effects or stat debuffs. If "More Foe Resistance" is enabled, it becomes immune to Fire, Thunder, and Bio, absorbs Earth, and resists Ice.

Statistics

EBF5 Foe Icon Stone Idol.png
Stone Idol EBF5
A jumpy little golem. It's not very smart, but it still uses its head to solve problems.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
68 4 4 4 4 4 4 6 1 1 7 50 70
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
50% 50% -80% 50% 50% -50% - - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - -100% - - - -100% - - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Brick - - - -
Name Brick - - - -
Chance 50% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.75% per stack,
up to 15.75%
3.5% per stack,
up to 31.5%
1.5% per stack,
up to 13.5%
3% per stack,
up to 27%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Stone Idol.png
Stone Idol EBF5
A jumpy little golem. It's not very smart, but it still uses its head to solve problems.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
68 4 4 4 4 4 4 6 1 1 7 50 70
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
100% 100% 50% 150% 100% -50% - - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - -100% - - - -100% - - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Brick - - - -
Name Brick - - - -
Chance 50% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
0 0 0 0 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hit Single 14 Physical 50% EBF5 Element Earth.png -- -- -- 100% 10% 10%
Idol Stack Single 17 Physical ---- -- -- -- 100% 10% 10%
Idol Pyramid Single 20 Physical 50% EBF5 Element Earth.png -- -- -- 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Idol Pyramid;
  • Otherwise → Hit (1/3), Idol Stack (1/3), Idol Pyramid (1/3).

Counter (only if Counter-Attacking Foes is enabled)

  • 50% → Idol Stack.

Summon

The Stone Idol can be captured and used as a summon. It gives the entire party several stacks of Dry to improve their resistance to Thunder and Ice; beware of foes with Fire and Bomb attacks, however.

EBF5 Foe Icon Stone Idol.png
Stone Idol SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Gives dry status to all allies, including those in backup, protecting them from thunder and ice damage. 14 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies+B -- -- ---- -- 5x EBF5 Status Dry.png -- -- --
Note: Before the v2 update, cost 13 SP and gave 3x EBF5 Status Dry.png Dry instead.
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