- "Stunned! I can't move! (But I need to scratch my nose!)"
- ―Natalie stunned, Epic Battle Fantasy 5
Stun is a recurring negative status effect in the Epic Battle Fantasy series, introduced in Epic Battle Fantasy 2. It is associated with the Thunder element, and its icon is a yellow circle with a lightning bolt crossing it. It prevents the victim from taking a turn and dodging incoming attacks. Additional application of the status will increase the duration of the ailment, but won't affect anything else.
Epic Battle Fantasy 2[]
Stun is available to players through the following skills and equipment:
- Unleash with Blizzard — 80% chance, 2x length.
- Thunderbolt — 10% chance, 1x length, 5 hits. Thunderclap skill bonus boosts per-hit Stun chance to 25%.
- Stunner (throwable item) — 130% chance, 2x length.
For players, Stun can be cured with:
- Purify (Natalie's White Magic spell) — targets all players.
- Antidote (consumable item).
- Kyun (Natalie's Limit Break) — targets all players.
- Waiting a number of turns.
- Having the victim die (even with Auto-Revive).
- Reaching a checkpoint.
Skill bonuses providing resistance against Stun:
- Venomous for Matt — Grants immunity to Poison and Stun status effects.
- Immunity for Natalie — Grants 50% chance to dodge any bad status effect or stat debuff, independent of their infliction chance.
- Immunity x2 for Natalie — Grants actual immunity to all bad statuses and debuffs.
Enemy attacks that can cause Stun:
- Blue Jelly's flip — 5% chance, 2x length.
- Blue Jelly's jab — 20% chance, 1x length.
- Blue Jelly's Bolt — 5% chance, 2x length, 2 hits.
- Guardian's shock — 70% chance, 2x length.
- Red Jelly's flip — 5% chance, 2x length.
- Sandworm's Tail's prick — 30% chance, 2x length.
Epic Battle Fantasy 3[]
Stun is available to players through the following skills and equipment:
- Seiken — up to 30% chance and 2x length.
- Thunderbolt — up to 10% chance and 1x length, 3 hits.
- However, this skill cannot inflict Stun when initiated by equipment or cast by a foe.
- Thunderstorm — up to 5% chance and 1x length, 5 hits, targets all foes.
- Stunner (throwable item) — 120% chance, 2x length. Length is boosted to 4x when the user has Pilot Goggles (male hat) equipped.
- Dragon Killer (sword) — up to 30% chance and 1x length at base.
- Unleash with Dragon Killer (sword) — 150% chance, 1x length.
- Arctic Wind (staff) — up to 50% chance and 1x length at base.
- Unleash with Thunder Spear (staff) — 150% chance, 2x length.
- Unleash with Thunder Core (gun) — 150% chance, 2x length.
- Viking Fur (male armor) may summon Mammoth fall — 20% chance, 2x length, targets all foes.
For players, Stun can be cured with:
- Medipack (Lance's Backup ability).
- Purify (Natalie's White Magic spell) — targets all players.
- Garlic (consumable item).
- Kyun (Natalie's Limit Break) — targets all players.
- Waiting a number of turns.
- Having the victim die (except if with Auto-Revive).
- Winning/fleeing from the battle.
Equipment providing resistance against Stun:
- Avenger (sword) — up to 100%.
- Dragon Killer (sword) — up to 50%.
- Chainsaw (gun) — -50%.
- Super Snipe (gun) — up to 100%.
- Gas Mask (male hat) — up to 100%.
- Leather Hat (male hat) — up to 50%.
- Cat Ears (female hat) — up to 100%.
- Leather Armor (male armor) — up to 100%.
- Cat Costume (female armor) — up to 100%.
- Ninja Skirt (female armor) — up to 50%.
Enemy attacks that can cause Stun:
- Akron's Destroyer sword (only in raised form) — 30% chance, 1x length, targets all players.
- Akron's eye thunder (only in submerged form) — 10% chance, 1x length, targets all players.
- Beholder's tentacle whip — 100% chance, 1x length.
- Bolt Rune's Thunderstorm — 5% chance, 1x length, 5 hits, targets all players.
- Czars' Thunderstorm — 5% chance, 1x length, 5 hits, targets all players.
- Evil Tail's prick — 80% chance, 2x length.
- Eyeball's bubble pulse — 30% chance, 2x length.
- Haunted Tree's yellow spores — 20% chance, 1x length, targets all players.
- Protector's yellow/thunder beam — 20% chance, 1x length, targets all players.
- On Epic difficulty, this attack is immediately followed by Thunderstorm — 5% chance, 1x length, 5 hits, targets all players.
- Rune Claw's Thunderstorm (only in Thunder mode) — 5% chance, 1x length, 5 hits, targets all players.
- Squid Arm's stunning strike — 50% chance, 1x length.
- Thunderbird's Thunderstorm — 5% chance, 1x length, 5 hits, targets all players.
- Tundra Mammoth's body slam — 80% chance, 3x length.
- Yellow Bee's dart — 70% chance, 1x length.
- Yellow Slime's jump & dissolve — 20% chance, 1x length.
Epic Battle Fantasy 4[]
- Stats before the Battle Mountain update are listed in brackets.
- Prior to the v2 update (but after the Battle Mountain update), Stun also increased Earth-elemental damage (and only the elemental part of it) taken by 50%, which consumed one turn of Stun per hit. Prior to the Battle Mountain update, this aspect was (accidentally) assigned to the Tired status effect instead of Stun, and didn't cost turns.
- Allies affected by Stun can still be switched out for another character.
Stun is available to players through the following skills and equipment:
- Plasma Cage (Premium only) — up to 120% chance and 2x length.
- Prior to the Battle Mountain update, this skill would lose its status chance when maxed (at level 6).
- Spark Arrow — up to 100% [55%] chance and 1x length.
- Thunderbolt — up to 8.33% chance and 1x length, 3 hits.
- Thunderstorm — up to 5% chance and 1x length, 5 hits, targets all foes.
- Mad Cactus (summon) — 66.66% chance, 1x length, 3 hits.
- Ion Cannon (Limit Break) — up to 60% chance and 2x length, targets all foes.
- Golden Dragon (sword) — up to 20% chance and 2x length at base. Additionally, it may counter with Normal Attack with same properties.
- Alchemy Set (staff) — ≈7.7% chance to roll the required status, which is applied with up to 100% chance and 4x length at base. Additionally, it may counter with Spectrum — up to 130% chance and 4x length.
- Epoch (staff) may cast Slow Down — 80% chance, 2x length.
- Tribolt (staff) — up to 40% chance and 1x length at base.
- Tribolt (staff) may cast Thunderbolt — see above.
- Thunder Core (gun) — up to 20% chance and 1x length at base.
- Thunder Core (gun) may cast Blue Bolt — 10% chance, 1x length, targets all foes.
- Alchemist's Bow (bow) — ≈7.7% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
- Crystal Bow (bow, BM Premium only) may counter with Spark Arrow — see above. Note that the status fades during the foes-to-players turn transition, making this ability virtually useless.
- Gaia's Bow (bow) — up to 40% chance and 1x length at base.
- Thor's Hammer (bow) — up to 20% chance and 1x length at base.
- P*chu Sticker (flair) may summon Thunderbolt — see above.
- Pocket Clock (flair) may summon Slow Down — 80% chance, 2x length.
For players, Stun can be cured with:
- Cleanse (shared skill).
- Medipack (Lance's skill).
- Purify (shared skill) — targets all players.
- Garlic (consumable item).
- Kyun (Natalie's Limit Break) — targets all players.
- Waiting a number of turns.
- Having the victim die (except if with Auto-Revive).
- Winning/fleeing from the battle.
Equipment providing resistance against Stun:
- Blood Blade (sword) — up to 100%.
- Golden Dragon (sword) — up to 100%.
- Super Snipe (gun) — up to 100%.
- Thunder Core (gun) — up to 100%.
- Thor's Hammer (bow) — up to 100%.
- Casual Cap (male hat) — up to 100%. [0%]
- Space Helmet (male hat) — 0%. [up to 100%]
- Drill Bits (female hat) — -30%.
- Slime Bunny Ears (female hat) — up to 100%.
- Yellow Bauble (female hat) — up to 100%.
- Cowboy Shirt (male armor) — up to 100%. [0%]
- Space Suit (male armor) — up to 100%.
- School Uniform (female armor, Premium only) — up to 100%.
- Lightning Badge (flair) — up to 100%.
- Pocket Clock (flair) — up to 30%.
Enemy attacks that can cause Stun:
- Several attacks of Ancient Monolith, with varying properties.
- Beholder's tentacle whip — 100% chance, 1x length.
- Prior to the Battle Mountain update, this attack instead had 33% status chance.
- Brown Bear's slam — 33% chance, 2x length.
- Chimera Bear's slam — 33% chance, 2x length.
- Crystal Golem's thunder punch (only in Thunder mode) — 66% chance, 1x length.
- Crystal Golem's Thunderstorm (only in Thunder mode) — 3% chance, 1x length, 5 hits, targets all players.
- Dark Anna's Spark Arrow — 100% chance, 3x length.
- Dish Turret's thunder burst — 10% chance, 1x length, 5 hits, targets all players.
- Dish Turret's Plasma Cage — 85% chance, 2x length.
- Evil Mushroom's mushrooms — 80% chance, 1x length.
- Evil Mushroom's spores — 12% chance, 1x length, targets all players.
- Evil Tail's prick — 33% chance, 1x length.
- Eyeball's bubble pulse — 20% chance, 1x length.
- Lightning Sprite's Thunderbolt — 5% chance, 1x length, 3 hits.
- Mad Cactus' cacti — 33.33% chance, 1x length, 3 hits.
- Mage Bird's Slow Down — 80% chance, 2x length.
- Plasma Rune's Plasma Cage — 85% chance, 2x length.
- Protector's yellow beam — 50% chance, 1x length, targets all players.
- Rainbloom's Thunderbolt — 5% chance, 1x length, 3 hits.
- Rainbow Rafflesia's rainbow — 70% (100% on Hard/Epic) chance, 1x length.
- Rainbow Rafflesia's Thunderstorm — 3% chance, 1x length, 5 hits, targets all players.
- River Squid's stunning jab — 66% chance, 1x length.
- Sand Worm's spinal spikes — 20% chance, 1x length, 6 hits.
- Sand Tail's prick — 33% chance, 3x length.
- Spark Wraith's shock — 50% chance, 1x length.
- Steel Fish's Blue Bolt — 10% chance, 1x length, targets all players.
- Several attacks of Stunflower, with varying properties.
- The Creator's yellow laser — 10% chance, 1x length, targets all players.
- The Creator's thunder orbs — 6% chance, 1x length, 5 hits, targets all players.
- Thunder Bit's suicide/Plasma Cage — 85% chance, 2x length.
- Thunder Bird's Thunderbolt — 5% chance, 1x length, 3 hits.
- Wooly Mammoth's body slam — 100% chance, 2x length.
- Yellow Jelly's flip — 30% chance, 1x length.
- Yellow Jelly's Thunderstorm — 3% chance, 1x length, 5 hits, targets all players.
- Yellow Wasp's dart — 33% chance, 1x length.
Epic Battle Fantasy 5[]
- Stats from before the Version 2.0 update are listed in brackets.
Stun is available to players through the following skills and equipment:
- Thunder / Thunderbolt / Thunder Storm — Up to 40% chance ST or 20% AoE, 1x length
- Spark Arrow / Spark Shower — Up to 120% chance ST or 50% chance AoE, 1x length
- Lightning Strike / Bolt Boogie — Up to 20% chance [25%], 2x [1x] length
- Electron Gun — Up to 150% chance, Up to 3x length
- Ion Cannon (Limit Break) — Up to 100% [50%] chance, 2x length
- Slime Mouse (Summon) — 200% chance, 1x length
- Sand Slime — 25% chance, 1x length
- Amethyst Ore — 40% chance, 1x length
- Haunted Tree — 50% chance, 1x length
- Thorny Creep — 50% chance, 2x length
- Big Mud Slime — 30% chance, 2x length
- Big Sand Slime — 25% chance, 2x length
- TREAGURE — ≈14% chance to roll the correct status, which is applied with 100% chance and 3x length
- ROBO — 100% chance, 1x length
- Jotun — 50% chance, 1x length
- Blue Creep — 100% chance, 1x length
- Topaz Golem — 25% chance, 2x length
- Omega Dragon — 25% chance, 2x length
- Lime Squid — 100% chance, 2x length
- Wooly Mammoth — 50% chance, 2x length
- Small Glitch (Summon) — 5% chance to roll the required status, which is applied with up to 555% chance and 4x length at base.
- Big Glitch (Summon) 5% chance to roll the required status, which is applied with 666% chance and 4x length at base.
- Protector (Summon) — 200% chance, 3x length
- Lightning Shard (Sword) — Up to 25% chance, 2x length
- Lightning Shard (Sword) — via Thunder bonus skill, 5% chance, 1x length
- Alt Golden Axe (Sword) — Up to 50% chance, 2x length
- Thunder Core (Gun) — Up to 25% chance, 2x length
- Alt Thunder Core (Gun) — Up to 60% chance, 1x length
- Alt Thunder Core (Gun) — via Thunder Storm, 20% chance, 1x length
- Accelerator (Gun) — via Slow Down, 100% chance, 1x length
- Alt Accelerator (Gun) — Up to 50% chance, 1x length
- Alt Biohazard Blaster (Gun) — 5% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
- Neon Lightbulb (Cat Toy) — Up to 50% chance, 2x length
- Neon Lightbulb — via Plasma Cage 100% chance, 2x length
- Alt King's Guard (Cat Toy) — Up to 50% chance, 1x length
- Alt Star Hammer (Cat Toy) — Up to 100% chance, 1x length
- Alt Viking Buckler (Cat Toy) — via Wooly Mammoth auto-summon, 50% chance, 2x length
- Pixel Popper (Cat Toy) — 5% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
- Alt Pixel Popper (Cat Toy) — 5% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
- Gigavolt (Staff) — via Thunder Storm, 20% chance, 1x length
- Wrath of Zeus (Staff) — via Plasma Cage. 100% chance, 2x length
- Wrath of Zeus (Staff) — via Thunder Storm, 20% chance, 1x length
- Alt Wrath of Zeus (Staff) — Up to 60% chance, 1x length
- Alchemy Set (Staff) — 5% chance to roll the required status, which is applied with up to 120% chance and 4x length at base.
- Alt Alchemy Set (Staff) — 5% chance to roll the required status, which is applied with up to 120% chance and 4x length at base.
- Thor's Hammer (Bow) — Up to 80% chance, 1x length
- The Stinger (Bow) — Up to 60% chance, 1x length
- Alt Eagle Eye (Bow) — Up to 50% chance, 1x length
- Alt Eagle Eye (Bow) — Via Slow Down 100% chance, 1x length
- Alchemist's Bow (Bow) — 5% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
- Alt Alchemist's Bow (Bow) — 5% chance to roll the required status, which is applied with up to 100% chance and 4x length at base.
For players, Stun can be cured with:
- TBA
Equipment providing resistance against Stun:
- TBA
Enemy attacks that can cause Stun:
- TBA