All summons available in EBF4
Summons are a recurring sub-category of Skills in the Epic Battle Fantasy series. What distinguishes them from normal skills is that they call forth various creatures to help the caster in battle, rather than make the caster attack by themselves.
In early games, summons were mostly associated with Natalie, but became available for all characters as the series progressed.
Epic Battle Fantasy []
In the original Epic Battle Fantasy, summons are a category of skills available for Natalie (alongside White and Black magic). One of Matt's skills, Mog, could also be considered a summon, however it does not officially belong to this category. The summoned creatures hail from various games and anime.
In this game, summons are completely unaffected by user's stats, but are still affected by enemy defences.
Name | Description | MP | Target | Type | Power | Element | Debuff |
---|---|---|---|---|---|---|---|
Pichu | Attacks with one of two Electric attacks, either targeting a random foe, or all of them.
(equal chance for each variant) |
40 | One Enemy | Magical | 7500 | 100% Thunder | |
All Enemies | Magical | 3900 | 100% Thunder | ||||
Registeel | Hits all foes with non-elemental Magic damage, and lowers their Defence. | 70 | All Enemies | Magical | 5000 | none | Def -25 |
Canti | Attacks a random foe for massive Physical damage. Sometimes uses a more powerful weapon.
(25% chance to choose Razorback over G*bson EB0) |
120 | One Enemy | Physical | 24000 (G*bson EB0) |
none | |
36000 (Razorback) | |||||||
Catastrophe | Hits all foes for extreme Physical damage.
Damages the user too. |
300 | All Enemies | Physical | 50000 | none | |
Natalie | 8000 |
Epic Battle Fantasy 2[]
Much like the previous game, the summons are one of Natalie's skill categories. However, all creatures from other franchises were replaced with Kupo Games's original content. All but Ion are available since the beginning, and Ion is unlocked by defeating the Guardian.
In this game, all damaging summons only scale off Natalie's base Magic Attack, including those that deal physical damage; they also ignore Natalie's Accuracy. Additionally, their power can be further boosted with corresponding skill bonuses.
Name | Description | MP | Target | Type | Power | Element | Status | (De)buff |
---|---|---|---|---|---|---|---|---|
Scanbot | Scans a foe and returns info on their weaknesses, HP and other stats.
(also unlocks its Bestiary entry) |
30 | One Enemy | |||||
Slime Bunny | Gives the party regen status, which slowly regenerates HP for a few turns. | 50 | All Allies | Regen +6 | ||||
Beholder | Hits all foes and lowers their defence.
Also has a hidden move... (1/7 chance for a melee attack instead of firing the laser) |
70 | All Enemies | Magical | 4500 (6300/8100 with Behold!/Tentacles) |
none | 100% Def -20 | |
One Enemy | Physical | 10000 (14000/18000 with Behold!/Tentacles) |
50% Poison | 100% Poison +5 | ||||
Meow Meow (intact) |
Attacks all foes for massive Physical damage. Sometimes does double damage and damages the party.
(1/3 chance to choose the sword break scenario before attacking) |
100 | All Enemies | Physical | 10500 (14700/18900 with Meows!/Mega Knife!) |
none | ||
Meow Meow (break) |
All Enemies | 19500 (27300/35100 with Meows!/Mega Knife!) | ||||||
All Allies | 2800 | |||||||
Ion | Hits all foes for extreme non-elemental magic damage.
Damages the party too. |
200 | All Enemies | Magical | 25000 (35000/45000 with Ions!/Doomsday!) |
none | ||
All Allies | 2500 |
Name | Description | MP | Target | Type | Power | Element | Status | (De)buff |
---|---|---|---|---|---|---|---|---|
Scanbot | Scans a foe and returns info on their weaknesses, HP and other stats.
(also unlocks its Bestiary entry) |
30 | One Enemy | |||||
Slime Bunny | Gives the party regen status, which slowly regenerates HP for a few turns. | 50 | All Allies | Regen =10 | ||||
Beholder | Hits all foes and lowers their defence.
Also has a hidden move... (1/7 chance for a melee attack instead of firing the laser) |
70 | All Enemies | Magical | 4500 (6300 with Behold!) |
none | 100% Def -20 | |
One Enemy | Physical | 10000 (12000 with Behold!) |
50% Poison | 100% Poison +5 | ||||
Meow Meow (intact) |
Attacks all foes for massive Physical damage. Sometimes does double damage and damages the party.
(1/3 chance to choose the sword break scenario before attacking) |
100 | All Enemies | Physical | 10500 (14700 with Meows!) |
none | ||
Meow Meow (break) |
All Enemies | 19500 (23400 with Meows!) | ||||||
All Allies | 4500 (5400 with Meows!) | |||||||
Ion | Hits all foes for extreme non-elemental magic damage.
Damages the party too. |
200 | All Enemies | Magical | 25000 (30000 with Ions!) |
none | ||
All Allies | 4000 (5200 with Ions!) |
Epic Battle Fantasy 3[]
The third installment of the series is the only game to lack a direct "Summon" category of skills. Most summons from the previous game are found in other categories of characters' skillsets (not only Natalie's). A bunch of new summons was introduced, however instead of being normally cast-able, they are incorporated into equipment's special effects — some armors upon forging onto higher levels may gain the ability to randomly summon creatures at the beginning of each turn to help the player.
Equipment-exclusive "summons":
- Knight Helmet's NoLegs (an attacking version of Matt's skill)
- Pirate Gear's Narwhal
- Viking Fur's and Fur Dress's Tundra Mammoth (behaves differently for each armor - Viking Fur summons a single Mammoth to fall on an enemy, while Fur Dress summons an entire herd of Mammoths to stampede and trample all foes)
- Officer Coat's Tank Cannon
Epic Battle Fantasy 4[]
- This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Add v3 summons
Epic Battle Fantasy 4 expanded the Summon mechanic: not only are there significantly more summons, but they can now be summoned by any character. In-game, they are described as monsters that can be recruited by strong characters to help them defeat their "natural enemies."
Unlike previous games, summons now require a unique resource: Summon Points (SP), which are gained by defeating monsters. The party's maximum SP will increase as the characters level up, and the maximum is equal to Party Average Level*5 + 5
.
The summoned monsters' strength is based on average party level rather than summoner's Attack or Magic Attack (see Summon Attack for more info), but they are still affected by Accuracy and miscellaneous bonuses. As in EBF3, some equipment can summon monsters randomly, not consuming SP.
There are a total of 24 summons, 11 of which are Premium-exclusive. Most are found within treasure chests while there are some that are found automatically in various circumstances.
Icon | Name | Description | SP | Target | Type | Power | Element | Status | (De)buff |
---|---|---|---|---|---|---|---|---|---|
![]() |
Scanbot | Scans foes to reveal their attributes and weaknesses. This info is saved forever in the bestiary. | 2 | all enemies | |||||
![]() |
Friend Dog | Brings random healing items to the party. | 5 | all allies | |||||
![]() |
NoLegs | Targets all foes. | 12 | all enemies | Physical | 15* | 50% wind | ||
![]() |
Sludge Slime | May burn targets. (Premium-exclusive) | 15 | one enemy | Magical | 70 | 100% fire | 100% burn +2 | |
![]() |
Coal Bat | Targets all foes. May debuff targets' accuracy. | 18 | all enemies | Magical | 20 | 100% dark | 100% accuracy -30 | |
![]() |
Narwhal | May wet targets. | 28 | one enemy | Physical | 160 | 50% water | 50% wet +3 | |
![]() |
Mad Cactus | May stun targets. Hits 3 times. | 30 | one enemy | Physical | 150/3 | 80% poison | 66.66% stun +1 | |
![]() |
Frost Sprite | Targets all foes. High chance of freezing and debuffing evade. | 32 | all enemies | Magical | 20 | 100% ice | 70% freeze +1 | 100% evade -30 |
![]() |
Ancient Monolith | Defends the whole party for one turn. | 33 | all allies | defend | ||||
![]() |
Slime Bunny | Regenerates the whole party for several turns. | 36 | all allies+B | regen +5 | ||||
![]() |
Giant Squid | Targets all foes. Wets the targets. | 42 | all enemies | Magical | 100 | 100% water | 100% wet +3 | |
![]() |
Thunder Elemental | Targets all foes. May stagger targets. | 45 | all enemies | Magical | 100 | 100% thunder | 40% stagger | |
![]() |
Wooly Mammoth | Low accuracy. Hits 3 times. | 50 | one enemy | Physical | 350/3 | 50% earth | ||
![]() |
Beholder | Targets all foes. Debuffs targets' defence. | 60 | all enemies | Magical | 130 | 100% defence -30 | ||
(May use a melee attack afterwards, not mentioned in-game) | one enemy | Physical | 200 | 100% poison | 100% poison +9 | ||||
![]() |
Chimera Bear | Targets all foes. May syphon targets. | 62 | all enemies | Magical | 130 | 100% holy | 70% syphon +2 | |
![]() |
Kitten Fort | Targets all foes. Gives morale status to all allies. | 70 | all enemies | Physical | 120 | |||
all allies+B | morale +5 | ||||||||
![]() |
Evil Worm | Target all foes. May debuff targets' magic defence. May poison targets. (Premium-exclusive) | 72 | all enemies | Magical | 100/2 | 100% poison | 80% poison ... | 80% magic defence ... |
![]() |
Frost Wraith | May kill targets instantly. | 75 | one enemy | Physical | 450 | 50% ice | 40% death | |
![]() |
Red Dragon | Targets all foes. May burn targets. | 80 | all enemies | Magical | 200 | 100% fire | 30% burn +2 | |
![]() |
Gem Idol | Targets all foes. Hits 5 times. | 82 | all enemies | Physical | 230/5 | 100% wind | ||
![]() |
Gold Dragon | Targets all foes. May weaken targets. Heals all allies. (Premium-exclusive) | 100 | all enemies | Magical | 200 | 100% holy | 100% weaken +3 | |
all allies | 95% MaxHP | ||||||||
![]() |
Praetorian | Buffs the attack of all allies and gives them brave status. Targets all foes. Hits 4 times. | 111 | all enemies | Physical | 240/4 | |||
all allies+B | brave +5 | 50% attack | |||||||
![]() |
Protector | Targets all foes. May dispel the targets before dealing damage. | 125 | all enemies | Magical | 320 | 100% bomb | 80% dispel | |
![]() |
Cosmic Monolith | Targets all foes. | 150 | all enemies | Magical | 450 | 75% dark |
Epic Battle Fantasy 5[]
See also: Summons/Epic Battle Fantasy 5
Trivia[]
- In EBF4, the icons for all summons that are not exclusive to the Premium Pack are facing right, while original 3 summons that are exclusive to the Premium Pack are facing left, since all the v3 summons are now facing right.