Swift Slash (also known as Wind Slash in EBF1 and 3, and as Windslash in EBF2) is a multi-target weapon-elemental skill available for Matt in the first four games, or for NoLegs in the fifth game. It makes the user dash through the enemy wave with their weapon, damaging all foes at the same time.
It is one of the very few multi-target skills in Matt's or NoLegs' otherwise single-target focused moveset, making it a good (if not the only) option to deal with groups of weaker foes or when one wants to spread damage among enemies. It can also be useful to spread a weapon's status effects.
Named Wind Slash, it costs 33 MP to use.
Renamed Windslash, it's got slightly more expensive as it now costs 40 MP to use. It has 100 accuracy and 40 power. Equipping Swift Brand will boost the power of Wind Slash.
One Skill Bonus is available to improve Wind Slash:
- Hurricane - Boosts Wind Slash by 40%, +10% resistance to Wind
Named Wind Slash yet again, it's now less expensive, yet stonger than in previous games. Equipping Swift Brand will boost the power of Wind Slash.
Renamed Swift Slash (most likely to avoid assumptions that it is a Wind-elemental skill), it is nearly unchanged from its previous appearance. However, it no longer has decreased status/debuff infliction chance, which works well with certain swords' effects, such as Blood Blade's Tired or the updated version of Dragon Claw's Poison.
Silver Blade may counterattack with Swift Slash.
|Targets all foes. Element and effects depend on current weapon.|
|Level||Power||Status Chance||Status Strength||MP||AP Cost|
|Note: Stats in brackets (below/right from actual) are for its pre-Battle Mountain update version.|
- The Annihilate skill also has the user dash into enemies in a similar fashion.