THE MAW is a miniboss and a summon in Epic Battle Fantasy 5 introduced in the v2 update. It's found in a secret room in The Rapture, in the cave where the two-headed Zombie Hydra is located. It's a member of the Arcade foes.
Appearance
THE MAW is a grisly pair of bloodied rows of jagged canine teeth. The teeth themselves are white with a black outline, but have blood on the gums and roots of the teeth, along with a small amount on the teeth themselves. A mass of eyeballs occasionally appear between the teeth.
Overview
As THE MAW largely relies on its obscenely high critical hit rates for heavy damage output, having Brave on the party (such as through the Roasted Gloop or Beheaded Fallen summons, or Ragnarok in a pinch) will greatly reduce its damage output.
THE MAW uses non-elemental physical attacks, aside from a Bio attack used as a counter, but can inflict Doom and Disable (as well as Poison/Virus and Defence debuffs from the aforementioned counter). While the counterattack isn't very powerful, it has the ability to inflict a large amount of Virus stacks on harder difficulties. This is particular annoying as the Virus may spread back to THE MAW and heal it if not quickly removed.
While THE MAW takes two actions each turn, the first one will always be its multi-target Sharp Tentacles attack. This means that while a Target tank can help endure the second action, the party will still be hit by Sharp Tentacles each turn. Keeping buffs and Regen on is imperative to keeping everyone alive.
THE MAW becomes more damaging at ~69% and ~39% health. THE MAW's stats do not change, but Sharp Teeth and Sharp Tentacles both hit additional times as THE MAW passes these checkpoints, making them increasingly more powerful. As these become multiple times stronger at under 39% health, the player should try to capture THE MAW as soon as feasible so as to avoid taking heavy damage.
THE MAW is absorbs both Bio and Dark, but is weak to Bomb and Holy. It loses the Bomb weakness with More Foe Resistance on.
Statistics
THE MAW | EBF5 | |
---|---|---|
ONLY THE BRAVEST WARRIORS MAY TRIUMPH. ALL ELSE WILL PERISH. |
Statistics | |||||||||||||
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Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
4133* | 2.5 | 4 | 3 | 4 | 5.5 | 4.5 | 999 | 66 | 66 | 666 | 4 | 3 | |
Elemental Resistance |
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- | - | - | - | 150% | -50% | - | - | -50% | 150% | ||||
Status Resistance |
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- | 100% | 100% | -100% | 100% | 100% | - | - | 100% | 100% | 100% | 100% | ||
Debuff Resistance |
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50% | 50% | 50% | 50% | 50% | 50% | 50% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Razor Claw | Razor Claw | Bone Spike | Bone Spike | Dark Matter | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
0.28% per stack, up to 2.52% |
0.56% per stack, up to 5.04% |
-0.12% per stack, up to -1.08% |
-0.24% per stack, up to -2.16% |
Immune | -2.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
THE MAW | EBF5 | |
---|---|---|
ONLY THE BRAVEST WARRIORS MAY TRIUMPH. ALL ELSE WILL PERISH. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
4133* | 2.5 | 4 | 3 | 4 | 5.5 | 4.5 | 999 | 66 | 66 | 666 | 4 | 3 | |
Elemental Resistance |
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- | - | - | - | 150% | - | - | - | -50% | 150% | ||||
Status Resistance |
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- | 100% | 100% | -100% | 100% | 100% | - | - | 100% | 100% | 100% | 100% | ||
Debuff Resistance |
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50% | 80% | 80% | 60% | 60% | 60% | 60% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Razor Claw | Razor Claw | Bone Spike | Bone Spike | Dark Matter | ||
Chance | 100% | 100% | 100% | 100% | 100% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
0.28% per stack, up to 2.52% |
0.56% per stack, up to 5.04% |
-0.12% per stack, up to -1.08% |
-0.24% per stack, up to -2.16% |
Immune | -2.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
THE MAW gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:
- +1% for each of the 13 optional bosses (counting the Sketch bosses as a single boss) for a 13% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, The Sketch Boss Rush, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- +1% at the 50, 65, 80, and 100 medals thresholds, for a 4% total.
- +0.04% for each of the 50 Monster Cards obtained, for a 2% total.
- +0.2% for each of the 12 Arcade bosses, the 8 Data Bunker simulations, and the 5 1P Challenges in the Battle Arena; for a 5% total.
After level 33, THE MAW gains a 5% boost to Attack and Magic Attack, and a 2.5% boost to HP and Accuracy on every level-up (these boosts stack additively, acting as a multiplier). This boost caps out at level 36.
Attacks and Abilities
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Savage Bites | Random | 250/7 | ---- | 200% | 3x | 100% | 300% | 10% | ||
Notes: 2 hits before retargeting twice, then finishes with 3 hits on the last target. Will not target the same player twice in a row unless they have Target or no other targets are available. | ||||||||||
Blood Spurt | All | 35 | 25% | 100% | 5x 25% |
150% | 10% | 10% | ||
Notes: Only usable as a counter. Poison changed to Virus instead on Hard or Epic difficulties. Gives 3x Poison to self. | ||||||||||
Sharp Teeth | Random | 140/6 | ---- | 100% | 3x | 100% | 300% | 10% | ||
Notes: Base spell is 3 hit, so retargeting and statuses happen on every third hit. Power increased to 210/9 when <69% HP and to 280/12 when <39% HP. Will not target the same player twice in a row unless they have Target or no other targets are available. | ||||||||||
Sharp Tentacles | All | 60 | ---- | -- | -- | -- | 100% | 300% | 10% | |
Notes: Power increased to 90/2 when <69% HP and to 120/3 when <39% HP. |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
1st Action
- Anything → Sharp Tentacles.
2nd Action
- Anything → Savage Bites (1/2), Sharp Teeth (1/2).
Counter
- If HP% is lower than Blood Counter → Blood Spurt.
* Blood Counter starts at 80 and gets reduced by 20 (12 if Counter-Attacking Foes is enabled) every time THE MAW counters.
Summon
The foe can be captured to be used as a summon.
THE MAW | SP | ||||||||
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Infects all foes with a deadly virus, and deals some magical bio damage. | 66 | Cured | |||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
All | 90 | 100% | 100% | 5x | 100% | 10% | 10% |