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TREAGURE is a miniboss and a summon in Epic Battle Fantasy 5 introduced in the v2 update. It is found in the 90 medals room of the Grand Gallery.


Appearance

TREAGURE is a living treasure chest with feline features. It is primarily light orange, with darker orange portions representing shadows and a number of black markings resembling striped fur. Its lid has small eyes and ears, as well as a dot for a nose; the bottom part of the chest has four stubby legs and a thin tail tipped with what appears to be a gem. The dark orange details on the seam of the chest could represent either a lock or a smiling cat mouth with its tongue sticking out.

Like all Arcade foes, TREAGURE is depicted in a style resembling classic 8-bit video games.

TREAGURE's arcade is the only one that requires medals to unlock (90, which may require more than one playthrough) and is the prominant attraction in this room, asides from the fanart. There also are two NPC patrons (Meg and Robyn) in this room.

Overview

TREAGURE is a tricky foe with high Defence and poor Magic Defence; as such, magic attacks will be most effective against it. Its Accuracy is slightly above-average and its Evade is slightly below-average; as such, both it and the party will be able to hit each other more easily than normal.

TREAGURE can use strong non-elemental physical attacks - one of which can Dispel the party - but its signature ability weaponizes the seemingly-endless supply of gemstones carried within itself. The gemstones hit random targets for moderate magical damage with a slight elemental degree and a good chance of inflicting a status effect; the exact element and ailment depends on the color of the gem. When its HP is low, it can perform a buff that simultaneously increases its Evade while debuffing a party member's Magic Attack; it also has a chance to use this buff as a counter if "Counter-Attacking Foes" is enabled.

On higher difficulty levels, the chances of TREAGURE's attacks inflicting status effects increases to the point where they're guaranteed to affect a non-resistant player. Its Bounce attack gains a significant Stagger chance, the Confuse duration of its Bomb-based gem attack is doubled and the Fire-based gem inflicts Scorch instead of Burn. Its buffing skill also makes it Lovable.

Like all Arcade foes, TREAGURE's elemental attacks only have 25% affinity, so resistances will do very little to reduce their damage; on the other hand, status resistances are important to make its attacks more manageable. Consider stacking resistance on a Target tank to draw in all of TREAGURE's attacks; then, the rest of the party only needs to worry about Dispel resistance and the splash damage from Slam. Its only elemental weakness is Dark, but its Weaken immunity can hamper damage stacking; aside from that, you can try elements by Wet or Dry, which TREAGURE has no resistance to.

Aside from absorbing Holy and being immensely weak to Dark, TREAGURE takes neutral damage from all elements. However, it is immune to all status effects except for Dispel (which it resists), Burn, Scorch, Poison, Virus, Stagger, Wet, and Dry. It also resists all stat debuffs except for Evade, although its HP can be lowered slightly more than the others. Enabling "More Foe Resistance" slightly increases its resistance to offensive and defensive debuffs while giving it significant resistance to all of the elements it was previously neutral to.

As a side note, TREAGURE is one of the best foes to farm for Topaz, Ruby, Emerald, and Sapphire; stealing builds can easily grab several gems from it and immediately retreat, repeating the process as many times as the player desires. It also has a modest chance to drop a Diamond, although this will require defeating it in battle.

Statistics

EBF5 Foe Icon TREAGURE.png
TREAGURE EBF5
THIS TREASURE CHEST IS BOOBY-TRAPPED AND RESISTANT TO PHYSICAL ATTACKS. DO NOT PLUNDER.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
2440* 4 6 4 3 4.2 3.8 330 28 22 500 5 4
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- - - - - - - - 150% -100%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% 100% - 100% 100% - - 100% 100% 50% 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
30% 40% 40% 40% 40% 40% -
Item Drop Rate
Icon Topaz Emerald Sapphire Ruby Diamond
Name Topaz Emerald Sapphire Ruby Diamond
Chance 75% 75% 75% 75% 25%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
0.35% per stack,
up to 3.15%
0.7% per stack,
up to 6.3%
0.3% per stack,
up to 2.7%
0.6% per stack,
up to 5.4%
Immune -3.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon TREAGURE.png
TREAGURE EBF5
THIS TREASURE CHEST IS BOOBY-TRAPPED AND RESISTANT TO PHYSICAL ATTACKS. DO NOT PLUNDER.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
2440* 4 6 4 3 4.2 3.8 330 28 22 500 5 4
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
50% 50% 50% 50% 50% 50% 50% 50% 150% -100%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% 100% - 100% 100% - - 100% 100% 50% 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
30% 50% 50% 50% 50% 50% -
Item Drop Rate
Icon Topaz Emerald Sapphire Ruby Diamond
Name Topaz Emerald Sapphire Ruby Diamond
Chance 75% 75% 75% 75% 25%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
0.175% per stack,
up to 1.575%
0.35% per stack,
up to 3.15%
0.15% per stack,
up to 1.35%
0.3% per stack,
up to 2.7%
Immune -3.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

TREAGURE gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:


After level 30, TREAGURE gains a 5% boost to Attack and Magic Attack, and a 2.5% boost to HP and Accuracy on every level-up (these boosts stack additively, acting as a multiplier). This boost caps out at level 36.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Bite Single 160/3 Physical ---- -- -- -- 100% 10% 10%
Bounce Random 195/3 Physical ---- -- -- -- 100% 100% 10%
Notes: Gets 50% chance of 2x EBF5 Status Stagger.png Stagger on Hard or Epic difficulties. Status is applied on all hits.
Will not target the same player twice in a row unless they have EBF5 Status Target.png Target or no other targets are available.
Slam Centered 100 Physical 25% EBF5 Element Bomb.png 50% -- EBF5 Status Dispel.png 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Buff Self
Single
-- -- ---- --
100%
50%
30%
Stat Evade.png
EBF5 StatDown Magic.png
--
150%
-- --
Notes: Also gives 3x EBF5 Status Lovable.png Lovable to self on Hard or Epic difficulties.
Gem Throw Random 25
25
25
25
25
25
25
Magical 25% EBF5 Element Ice.png
25% EBF5 Element Thunder.png
25% EBF5 Element Fire.png
25% EBF5 Element Wind.png
25% EBF5 Element Holy.png
25% EBF5 Element Bomb.png
25% EBF5 Element Water.png
66% 2x
1x
2x
2x
3x
1x
2x
EBF5 Status Freeze.png
EBF5 Status Stun.png
EBF5 Status Burn.png
EBF5 Status Syphon.png
EBF5 Status Doom.png
EBF5 Status Confuse.png
Status Syphon EBF1.png
100% 10% 10%
Notes: Each line is one of the 7 available gems, the attack randomly picks 8 gems to throw.
All status chances increased to 100%, EBF5 Status Burn.png Burn changed to EBF5 Status Scorch.png Scorch, and Confuse strength increased to 2x on Hard or Epic difficulties.
Will not target the same player twice in a row unless they have EBF5 Status Target.png Target or no other targets are available.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Berserked → Bite;
  • If catch score >55 and all players are Lovable or <19% HP → Gem Throw;
  • <39% HP → Bounce (3/20), Slam (5/20), Buff (5/20), Gem Throw (7/20);
  • <69% HP → Bite (5/25), Bounce (3/25), Slam (5/25), Buff (5/25), Gem Throw (7/25);
  • Otherwise → Bite (5/20), Bounce (3/20), Slam (5/20), Gem Throw (7/20).

Counter (only if Counter-Attacking Foes is enabled)

  • 25% → Buff.

Additionally, if no other foes are left, TREAGURE will inflict 3x Berserk on itself at the start of its turn (this does not take up its action). This effect will only happen once.

Summon

TREAGURE can be captured and used as a summon. It uses its Gem Throw attack to bombard the enemy wave with eight random gems, dealing magical damage to random targets. The element and status effect of each attack depends on the type of gem.

EBF5 Foe Icon TREAGURE.png
TREAGURE SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Deals random-elemental damage to random enemies, and inflicts them with random status effects.
  • Effects include freeze, scorch, stun, syphon, stagger, doom and bad luck.
57 Kept
Target Power Type Element Status Effect Acc Crit RdF
Random 55
55
55
55
55
55
55
Magical 100% EBF5 Element Ice.png
100% EBF5 Element Thunder.png
100% EBF5 Element Fire.png
100% EBF5 Element Wind.png
100% EBF5 Element Holy.png
100% EBF5 Element Bomb.png
100% EBF5 Element Water.png
100% 3x EBF5 Status Freeze.png
EBF5 Status Stun.png
EBF5 Status Scorch.png
EBF5 Status Syphon.png
EBF5 Status Doom.png
EBF5 Status Stagger.png
EBF5 Status Bad Luck.png
100% 10% 10%
Note: Each line is one of the 7 available gems, the attack randomly picks 8 gems to throw.
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