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"Another bunch of cats have fortified themselves inside a tree, I see. I expected something more sinister to be at the bottom of this cursed dungeon."
―Lance, Epic Battle Fantasy 5

Telperion is an optional boss that appears in Epic Battle Fantasy 5. It is found in the Deathly Hollows dungeon.

Appearance

Much like Laurelin, Telperion is a large tree house filled with many, many cats, with bone-like protrusions covered by spiderwebs visible from its top and sides. It's also darker than its regular counterpart. Telperion has a large hole on its front, from which the cats inside will appear out of when casting spells.

Overview

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To do: Insert overview here.

Statistics

EBF5 Foe Icon Telperion
Telperion EBF5
The hidden hideout of the ninja cat gang. It attacks with powerful bio, dark, and bomb skills, and gets two turns.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
6666 5.5 4 5.5 4 6 2 770 64 64 580 6 3
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-50% - - 150% -80% - 150% -50% -50% 100%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% - 100% - 50% 50% 100% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
30% 80% 80% 20% 20% 80% 80%
Item Drop Rate
Icon EBF5 Item Bone Spike EBF5 Item Bone Spike EBF5 Item Bone Spike EBF5 Item Plutonium Core EBF5 Item Titanium
Name Bone Spike Bone Spike Bone Spike Plutonium Core Titanium
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.63% per stack,
up to 5.67%
1.26% per stack,
up to 11.34%
0.648% per stack,
up to 5.832%
1.296% per stack,
up to 11.664%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Telperion
Telperion EBF5
The hidden hideout of the ninja cat gang. It attacks with powerful bio, dark, and bomb skills, and gets two turns.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
6666 5.5 4 5.5 4 6 2 770 64 64 580 6 3
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% 50% 150% - - 150% -80% -50% 100%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% - 100% - 50% 50% 100% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
30% 80% 80% 40% 40% 80% 80%
Item Drop Rate
Icon EBF5 Item Bone Spike EBF5 Item Bone Spike EBF5 Item Bone Spike EBF5 Item Plutonium Core EBF5 Item Titanium
Name Bone Spike Bone Spike Bone Spike Plutonium Core Titanium
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.21% per stack,
up to 1.89%
0.42% per stack,
up to 3.78%
0.36% per stack,
up to 3.24%
0.72% per stack,
up to 6.48%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Big Root All 80 Stat Attack 50% EBF5 Element Earth 50% 3x EBF5 Status Poison 100% 10% 10%
Bones All 70/2 Stat Attack 50% EBF5 Element Dark 100% 5x EBF5 Status Doom 100% 10% 10%
Notes: Status strength decreased to 2x on Hard or Epic difficulties.
Fly Bombs (Bio) Random 245/7 Stat Attack 50% EBF5 Element Bio 10% 2x EBF5 Status Virus 100% 10% 10%
Notes: Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available. If catch score >55 and all players have EBF5 Status Lovable Lovable, targets completely randomly instead.
Fly Bombs (Bomb) Random 315/7 Stat Magic 100% EBF5 Element Bomb 33% 2x EBF5 Status Poison 100% 10% 10%
Notes: Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available. If catch score >55 and all players have EBF5 Status Lovable Lovable, targets completely randomly instead.
Poison Gas All 30 Stat Magic 100% EBF5 Element Bio 100% 5x EBF5 Status Poison 100% 10% 10%
Notes: Status strength increased to 9x on Hard or Epic difficulties.
Air Strike All 65 Stat Magic 100% EBF5 Element Bomb 40% 1x EBF5 Status Stagger 100% 10% 10%
Big Bomb Single 180 Stat Magic 100% EBF5 Element Bomb 20% 2x EBF5 Status Stagger 100% 10% 10%
M.O.A.B. All 130 Stat Magic 100% EBF5 Element Bomb 80% 2x EBF5 Status Stagger 100% 10% 10%
The Reaper All 120 Stat Attack 100% EBF5 Element Dark 100% 1x EBF5 Status Death 25% 10% 10%
Debilitate All -- -- ---- 100% 30% EBF5 StatDown Defence 100% -- --
Notes: Debuff strength increased to 60% on Hard or Epic difficulties.
Enfeeble All -- -- ---- 100% 30% EBF5 StatDown Mdef 100% -- --
Notes: Debuff strength increased to 60% on Hard or Epic difficulties.
Bind All -- -- ---- 100% 50% EBF5 StatDown Evade 150% -- --
Spiders
(Spider Web)
All 10 -- ---- 100% 50% EBF5 StatDown Evade 150% -- --
Notes: Also gets 100% chance of 3xEBF5 Status Bad Luck Bad Luck on Hard or Epic difficulties.
Unholy Ritual All 95 Stat Magic 100% EBF5 Element Dark 100%
100%
6x
25%
EBF5 Status Curse
EBF5 StatDown HP
100% 10% 10%

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

1st action

  • <39% HP → Fly Bombs (Bio) (1/4), Fly Bombs (Bomb) (1/4), Spiders (1/4), Unholy Ritual (1/4);
  • <74% HP → Big Root (1/4), Bones (1/4), Fly Bombs (Bio) (1/4), Fly Bombs (Bomb) (1/4);
  • Otherwise → Big Root (1/2), Bones (1/2).

Summoning

2nd action

  • <39% HP and has only used M.O.A.B. once → M.O.A.B.;
  • <74% HP and hasn't used M.O.A.B. yet → M.O.A.B.;
  • If a randomly selected player doesn't have a Magic Defence debuff → Enfeeble (1/5);
    • If a randomly selected player doesn't have a Defence debuff → Debilitate (4/25);
      • If a randomly selected player has less than a 30% Evade debuff → Bind (16/125), The Reaper (16/125), Poison Gas (16/125), Big Bomb (16/125), Air Strike (16/125);
      • Otherwise → The Reaper (4/25), Poison Gas (4/25), Big Bomb (4/25), Air Strike (4/25);
    • Otherwise;
      • If a randomly selected player has less than a 30% Evade debuff → Bind (4/25), The Reaper (4/25), Poison Gas (4/25), Big Bomb (4/25), Air Strike (4/25);
      • Otherwise → The Reaper (1/5), Poison Gas (1/5), Big Bomb (1/5), Air Strike (1/5);
  • Otherwise;
    • If a randomly selected player doesn't have a Defence debuff → Debilitate (1/5);
      • If a randomly selected player has less than a 30% Evade debuff → Bind (4/25), The Reaper (4/25), Poison Gas (4/25), Big Bomb (4/25), Air Strike (4/25);
      • Otherwise → The Reaper (1/5), Poison Gas (1/5), Big Bomb (1/5), Air Strike (1/5);
    • Otherwise;
      • If a randomly selected player has less than a 30% Evade debuff → Bind (1/5), The Reaper (1/5), Poison Gas (1/5), Big Bomb (1/5), Air Strike (1/5);
      • Otherwise → The Reaper (1/4), Poison Gas (1/4), Big Bomb (1/4), Air Strike (1/4).

* Big Bomb becomes Air Strike if catch score >55 and all players are Lovable.

Before the v2 update, Debilitate and Enfeeble had priority over M.O.A.B., which could lead to Telperion skipping the latter entirely, since it only checks to use it on the first turn after dropping below the required HP thresholds and never again.

Counter (only if Counter-Attacking Foes is enabled)

  • If Tired → 22% → Poison Gas (2/6), The Reaper (1/6), Spiders (1/6), Fly Bombs (Bomb) (1/6), Fly Bombs (Bio) (1/6);
  • Otherwise → 33% → Poison Gas (2/6), The Reaper (1/6), Spiders (1/6), Fly Bombs (Bomb) (1/6), Fly Bombs (Bio) (1/6).

Strategy

Telperion mostly uses Dark, Bio and Bomb elemental attacks, so resistance to these 3 elements is very helpful (Bomb in particular, since M.O.A.B. will deal tremendous damage if not resisted). Telperion can also inflict several status effects with its attacks, so some resistance against the most dangerous of them (Death/Doom and Stagger) is recommended.

While Laurelin was able to cast various support and buffing skills to counteract debuffs and statuses, Telperion instead can use various powerful aoe debuffs to cripple your party's defensive capabilities; luckily, it can only use these on its second action, so as long as you rebuff or Dispel them on the next turn they shouldn't be too difficult to deal with (make sure to bring the Topaz and Zircon Ore as well as the Drowned Fallen summons to help with that).

Offensively, you can choose between Fire, Holy or Bio, all of them work pretty well and can be boosted by inflicting Dry, Curse and Tired respectively. Curse, as well as Weaken, are also helpful for their debuffs, while Tired is only going to be relevant as a Bio damage booster, since Telperion is immune to both Accuracy and Evade debuffs.

Virus Strategy

Telperion's weakness to Bio damage and inability to remove status effects off itself make it a primary target for a Virus based strategy.

This is a fairly standard Virus strategy - give the characters on the front line Virus or Bio immunity, use Beholding Eye or Biohazard Blaster to apply virus, then wait out the fight. Assuming the player does this fight when it first becomes available, they should use the Surgical Mask and Gas Mask to provide Virus immunity to the other two players. Give everyone defensive, status effect and buff improving gear; while dealing extra damage is nice, the goal of this is to wait out the fight. By casting Encore on the Virus spreader and attacking twice (for Lance, it may be preferable to use Unload followed by Double Shot), one can get a high number of Virus stacks right on the first turn. Afterwards, have everyone focus on applying Poison, Tired and optionally also Burn. With 9 stacks of both Virus and Poison, along with Tired's Bio damage boost, Telperion will be taking about 26% of its maximum HP in damage every round, which can be further doubled by applying Invisible with the Dark Tooth.

Summon

"*the cats still believe that their empire will rise again, but are willing to compromise and live in shame until then*"
―Telperion and its cats when summoned
This boss can be captured to be used as a summon. When summoned Telperion casts a powered up version of Unholy Ritual that inflicts maximum Curse stacks.
EBF5 Foe Icon Telperion
Telperion SP EBF5 Status Freeze
Hits all foes with incredibly powerful dark magic, which curses them. 112 Cured
Target Power Type Element Status Effect Acc Crit RdF
All 380 Stat Magic 100% EBF5 Element Dark 100% 9x EBF5 Status Curse 150% 10% 10%
Note: Before the v2 update, cost 123 SP instead.

Trivia

  • Telperion and Laurelin are named after the Two Trees of Valinor in J.R.R. Tolkien's writings.
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