- "ALLOW ME TO INTRODUCE MYSELF. I AM YOUR END!"
- ―The Devourer, Epic Battle Fantasy 5
This article contains major spoilers.
The Devourer is the true final boss (as the first is the Cosmic Gigalith) of Epic Battle Fantasy 5. Aside from the main boss, he is accompanied by an assortment of tentacles. He is found in The Beyond and fought after the Cosmic Gigalith is destroyed. He goes first after you defeat the Cosmic Gigalith.
History[]
The Devourer is an entity that exists in a dimension beyond our own. In fact, he had to use the Cosmic Gigalith as a gateway in order to enter the dimension of Epic Battle Fantasy 5. He is basically the game's administrator, as he runs the simulation that consists of the universe. Unlike the previous two final bosses, the Devourer has no direct connection to Godcat or Akron beyond technically being responsible for their existence and roles as final bosses; he makes reference to delegating them to "a lesser role in this iteration", most likely in relation to their presence in background lore.
At some point in the past, possibly at the beginning of the first Epic Battle Fantasy, the Devourer created a program to simulate a universe. It is unclear if it is a simulation of the Epic Battle Fantasy world or if it actually is that world, but this article assumes something to the effect of the latter. He desired to create a reality of perfect order, where all things would act exactly according to their programming. However, the presence of the player (the real life one) acting through Matt, Natalie, Lance, Anna, and NoLegs proved to be a constant source of disorder and the Devourer sought to eliminate them. At some point following the failures of Akron and Godcat to defeat the party, the Devourer chose to intervene directly to prevent their further interference in the simulation. By repeatedly wiping out the party until the player quit the game out of frustration, he would be able to end their meddling in his simulation.
Despite deleting the entire Earth in the hopes of erasing the party, he was unable to defeat them directly and was seemingly slain. However, he had actually taken the drastic measure of transferring himself outside of his simulation through the (real life) player's computer screen and speakers so he could invade the real world and deal with the player directly. While the process reduced him into harmless motes of data hidden in the background cosmic radiation of the universe, he warns the player that he would eventually reform himself and meet them where the party could not protect them.
The Devourer may have some relation to the Beholder, but this is unconfirmed.
Appearance[]
While The Devourer's full body is never seen, what is visible to the player looks similar to a colossal, even more monstrous version of the Beholder. His central eye and smaller eyeballs share cross-shaped pupils, with the "body" of the central eye connected via what appears to be a set of vertebrae to the rest of his unseen body. The underside of The Devourer's central eye is lined with white spikes or teeth, which break off and "bleed" some kind of yellow liquid as he takes damage. The tentacles that are visible onscreen are much larger than those of the Beholder and have octopus-like suckers covering them; one of them is also tipped with spikes for physical attacks.
Personality[]
The Devourer is a power-hungry beast yearning to create a universe where he is in control of everything. However, the player characters have consistently foiled his plans in the previous Epic Battle Fantasy games, making them the largest threat to the Devourer. He views them as imperfections in his ideal universe, and calls them terms such as "infectious beings".
Similar to the Glitch, the Devourer is aware of EBF5's existence as a video game. He is also aware of the player behind the screen who is controlling the player characters.
Overview[]
- Main article: The Devourer/Strategy
This is the second (and final) phase/wave of the final battle, immediately following the defeat of the Cosmic Gigalith.
Aside from The Devourer himself, there is an accompaniment of Evil Eyes, Slimy Tentacles, and Spikey Tentacles assisting him during the fight. These can be cut off and then regenerated as the battle progresses.
Note that while The Devourer has a 0% drop rate for all of his loot, he can be stolen from, meaning the player could conceivably farm The Devourer for an assortment of rare consumables. However, as this requires fighting their way through the Cosmic Gigalith each time, this is not recommended unless you have captured the Cosmic Gigalith.
Statistics[]
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The Devourer | EBF5 |
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An entity from a different universe, brought here by Cosmic Monoliths. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
9999 | 4 | 4 | 4 | 4 | 4.4 | 3 | 3000 | 300 | 300 | 10000 | 3 | N/A* | |
Elemental Resistance |
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- | - | - | - | 150% | - | - | - | -80% | -80% | ||||
Status Resistance |
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- | 100% | 100% | - | 100% | 50% | - | - | - | 50% | 50% | 100% | ||
Debuff Resistance |
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30% | 50% | 50% | 50% | 50% | 50% | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Orange Juice | Espresso | Chili Pepper | Pizza | - | ||
Chance | 0% | 0% | 0% | 0% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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0.21% per stack, up to 1.89% |
0.42% per stack, up to 3.78% |
-0.09% per stack, up to -0.81% |
-0.18% per stack, up to -1.62% |
Immune | -2% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
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The Devourer | EBF5 |
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An entity from a different universe, brought here by Cosmic Monoliths. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
9999 | 4 | 4 | 4 | 4 | 4.4 | 3 | 3000 | 300 | 300 | 10000 | 3 | N/A* | |
Elemental Resistance |
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- | - | - | 100% | 150% | 150% | - | 100% | -50% | -50% | ||||
Status Resistance |
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- | 100% | 100% | - | 100% | 50% | - | - | - | 50% | 50% | 100% | ||
Debuff Resistance |
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30% | 50% | 50% | 50% | 50% | 50% | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Orange Juice | Espresso | Chili Pepper | Pizza | - | ||
Chance | 0% | 0% | 0% | 0% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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0.21% per stack, up to 1.89% |
0.42% per stack, up to 3.78% |
-0.09% per stack, up to -0.81% |
-0.18% per stack, up to -1.62% |
Immune | -2% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
The Devourer gains up to 24% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed, medals awarded and monster cards obtained:
- +1% for each of the 13 optional bosses (counting the Sketch bosses as a single boss) for a 13% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, The Sketch Boss Rush, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- +1% at the 50, 65, 80, and 100 medals thresholds, for a 4% total.
- +0.04% for each of the 50 Monster Cards obtained, for a 2% total.
- +0.2% for each of the 12 Arcade bosses, the 8 Data Bunker simulations, and the 5 1P Challenges in the Battle Arena; for a 5% total.
- Before the v2 update, the boost maxed out at 15%. In the web/free version the maximum possible increase is limited to 5% only, due to unavailability of all the optional content.
Attacks and Abilities[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Scorching Sword | All | 160/3 | ![]() |
50% ![]() |
100% | 2x | ![]() |
100% | 10% | 10% |
Notes: The first and last hits have 45 power and the second one has 70 power. Status strength increased to 4x on Hard or Epic difficulties. Before the v2 update, the attack was Magical. | ||||||||||
Dev Heal | Allies | MaxHP * Hit2HP / 130 | -- | ---- | -- | -- | -- | -- | -- | 20% |
Notes: Also cleanses ![]() ![]() | ||||||||||
Bouncing Beam | All | 175/5 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: This is a top heavy attack where each hit is less powerful than the last. It has 70 power, then 35, 30, 25, and 15. | ||||||||||
Sonic Wind | All | 120/6 | ![]() |
50% ![]() |
30% | 1x | ![]() |
300% | 10% | 10% |
Notes: Status chance increased to 100% on Hard or Epic difficulties. | ||||||||||
Dev Tentacle x4 | Random | 400/4 | ![]() |
30% ![]() |
30% | 1x | ![]() |
100% | 10% | 10% |
Notes: Will not target the same player twice in a row unless they have ![]() | ||||||||||
Charging Sphere | All | 60 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: Gets 100% chance of ![]() Gives the Devourer 3x ![]() | ||||||||||
Giga Doomsday | All Backup |
1600 400 |
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30% ![]() |
-- | -- | -- | 300% 100% |
10% | 10% |
Notes: Requires and expends ![]() Only used twice, upon reaching 74% health and 49% health. | ||||||||||
Delete Earth | All+B | -- | -- | ---- | -- | -- | ![]() |
-- | -- | -- |
Notes: Only used once, upon reaching 29% health. Disables Fleeing. Removes ![]() ![]() |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Start of Turn
- If at least 2 foes are inflicted with any of Stun, Freeze or Syphon → Increase Heal Counter by 1;
- Otherwise → Reset Heal Counter to 0;
Heal
- If Heal Counter ≥2 → Dev Heal → Reset Heal Counter to 0.
Action
- <29% HP and hasn't used Delete Earth yet → Delete Earth;
- If Charged;
- If not playing on Hard/Epic or has only one 1 stack of Charge left → Giga Doomsday;
- Otherwise → Giga Doomsday (4/8), Scorching Sword (1/8), Bouncing Beam (1/8), Sonic Wind (1/8), Dev Tentacle (1/8);
- <49% HP, hasn't used Delete Earth yet, and Charging Sphere has already been used once → Charging Sphere;
- <74% HP and hasn't used Delete Earth yet → Charging Sphere;
- Otherwise → Scorching Sword (1/4), Bouncing Beam (1/4), Sonic Wind (1/4), Dev Tentacle (1/4).
Respawning
- If Respawn Count >30 → Respawns: an Evil Eye in the 2nd and 4th slots and either a Slimy Tentacle or a Spikey Tentacle in the 1st and 5th slots → Resets Respawn Count to 0;
- If HP is <29% and Respawn Count ≥3 → Respawns: one of the Tentacles in the 5th slot, an Evil Eye in the 2nd slot, one of the Tentacles in the 1st slot and/or an Evil Eye in the 4th slot (checking them in that order) → Each respawn reduces Respawn Count by 3, will keep respawning until Respawn Count <3 (max 2 respawns);
- If HP is <49% and Respawn Count ≥4 → Respawns either: one of the Tentacles in the 5th slot, an Evil Eye in the 2nd slot, one of the Tentacles in the 1st slot or an Evil Eye in the 4th slot (checking them in that order) → Reduces Respawn Count by 4;
- If HP is ≥49% and Respawn Count ≥5 → Respawns either: one of the Tentacles in the 5th slot, an Evil Eye in the 2nd slot, one of the Tentacles in the 1st slot or an Evil Eye in the 4th slot (checking them in that order) → Reduces Respawn Count by 5.
*Respawn Count increases by 1 if there's 4 other foes left, by 2 if 3, by 3 if 2, and by 4 if no other foes are left (checked at the start of the Devourer's turn). Delete Earth and Giga Doomsday also increase Respawn Count by 50 when they're used (causing a full respawn the next turn).
* If Foe Remix is enabled, there's a 25% chance to summon a Small Glitch instead of an Evil Eye in the 2nd and 4th slots, and a 33% chance to summon a Small Glitch instead of a Spikey/Slimey Tentacle in the 1st slot.
* Summoned foes will be at the same level as The Devourer.
Before the v2 update, a bug with The Devourer's respawn count made him summon less appendages than intended when he got below 29% HP.
Unlike most other foes, The Devourer doesn't get a counter when Counter-Attacking Foes is enabled.
Quotes[]
- "THIS IS THE 5TH TIME I HAVE RAN THIS SIMULATION. EACH TIME YOU HAVE INTERFERED AND CORRUPTED THE BALANCE. DO YOU NOT TIRE OF BEING A NUISANCE?"
- ―First turn
- "MY DESIRE IS TO CREATE A CLOCKWORK UNIVERSE, POPULATED BY MINDLESS AUTOMATONS. PERFECTLY DETERMINISTIC. WITHOUT RANDOM VARIABLES. ONLY LAWS OF NATURE, OBEYED WITHOUT QUESTION. THIS CANNOT HAPPEN WHILE YOU EXIST AND ACT FREELY."
- ―<84% HP
- "RETURN TO THE COSMIC DUST FROM WHICH YOU CAME. NOT EVEN YOUR MEMORY WILL REMAIN."
- ―Using Giga Doomsday at >51% HP
- "YOU CONSCIOUS BEINGS ARE A DISEASE; A VIRUS THAT SPREADS AND CONSUMES EVERYTHING IT TOUCHES. YOU INTRODUCE UNCERTAINTIES INTO MY SYSTEM. A BUTTERFLY EFFECT OF CHAOS AND UNREASON. YOU OBEY NO RULES. RESPECT NO LAWS."
- ―<74% HP
- "YOU POSE NO THREAT TO ME. I AM IN COMPLETE CONTROL OF THIS UNIVERSE! BE GONE! RETURN TO NOTHINGNESS!"
- ―Using Giga Doomsday at ≤51% HP
- "YOU ARE NOT SOLELY TO BLAME FOR SUCH CHAOS - SOMEONE IS TOYING WITH MY SIMULATIONS. AN OUTSIDE INFLUENCE FROM ANOTHER DIMENSION. THIS “GUARDIAN” OF YOURS IS AN ABOMINATION. A PHANTOM THAT TORMENTS ME. A PLAYER OF SICK GAMES. CAN YOU EVEN TRUST THEM?"
- ―<69% HP
- "IT'S DONE. YOUR HOME WORLD IS GONE FOREVER. FADE AWAY ALONG WITH IT, INTO THE ENDLESS SCRAP-HEAP OF THE VOID. DISINTEGRATE BEFORE ME, BYTE BY BYTE."
- ―Using Delete Earth
- "THAT BATTLE BOUGHT ME ENOUGH TIME, AND I'VE FOUND A WAY INTO YOUR HIGHER DIMENSION! I'VE MANIPULATED THE PIXELS ON YOUR SCREEN, AND THE SOUNDS FROM YOUR SPEAKERS, AND SENT MY DATA THROUGH TO YOUR WORLD! I'LL BE HIDING IN YOUR COSMIC BACKGROUND RADIATION. IN THE CHAOS OF YOUR DARK ENERGY. SOMEDAY THE LAWS OF QUANTUM MECHANICS WILL REASSEMBLE MY DATA, AND I WILL FINALLY MEET YOU."
- ―Defeated
Summon[]
- "YOU MAY HAVE DESTROYED ME, BUT I WILL ALWAYS RETURN! I AM AN INTEGRAL PART OF THIS UNIVERSE - YOU ARE WORTHLESS BACTERIA BEFORE ME! THIS PROGRAM TERMINATES NOW!"
- ―The Devourer when summoned, Epic Battle Fantasy 5
The foe can be captured to be used as a summon, but only on a New Game Plus.
When summoned, The Devourer charges up and then uses his Giga Doomsday attack; this removes all statuses from both players and foes and then does ludicrous non-elemental magical damage, killing both parties. This triggers a special game over screen showing Snowflake's crying face in a black background before forcibly closing the game. Due to it forcibly closing the game, this summon is effectively useless and acts as a trophy for players who have beaten both the normal game and a NG+.
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The Devourer | SP | ![]() | |||||||
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Deletes current simulation. | 250 | Cured | ||||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | |||
All Allies+B |
29997/3 900000/3 |
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---- | -- | -- | -- | 100% 9999% |
10% | 10% | |
Note: Damage to allies scales off Foe Weather Magic Attack. Removes all statuses from targets before dealing damage. |
Trivia[]
- The Devourer's HP thresholds for casting Giga Doomsday and Delete Earth match those for updating its sprite to the more "damaged" version, providing the player with a visual cue for his strongest attacks.
- When using attacks that would typically show Earth (i.e. the Ion Cannon Limit Break) after the Devourer uses Delete Earth, the attack shows a large black circle with a red outline and the words, "ERROR 404 NOT FOUND" on it rather than Earth itself, As the action itself implies, there is no Earth to show because it was previously deleted by The Devourer.
- The skill Giga Doomsday is actually mentioned early in game by the NPC Randalf in Hope Harbor, who tells you about cooldowns, and states he can only use that skill once every 10 turns. He says he would never cast it, and claims that he had nothing to do with the destruction of the Southern Continent.
- If The Devourer summon doesn't kill the party, the game will not close, instead continuing as usual. Surviving the summon is possible if other party members are a much higher level than Matt. Alternatively, one can also survive it by just grinding enough HP and Magic Defence steroids: (see here).
- On a NG++ and beyond, if The Devourer has been previously captured, an uncatchable Putrid Worm 20 levels above the party will take its place. (see here)
- A rumor (on this wiki, nonetheless) was that The Devourer was a pun-based nod toward Matt Roszak, Epic Battle Fantasy's "dev" (developer). The original evidence suggested was that some of the skills that The Devourer and his appendages used were coded with the prefix "Dev" and both The Devourer and game developer being creators of the "EBF" universe/simulation (in-game and real life). Any resemblance was in fact purely coincidental, according to Roszak's livestream, and this little trivia has subsequently been quashed twice.