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"YOU THERE BEHIND THE COMPUTER SCREEN- STOP PLAYING Epic Battle Fantasy 5 AND GO OUTSIDE. IT'S TIME TO TAKE A BREAK- I'LL TAKE CARE OF THINGS HERE."
―The Glitch, bypassing the fourth wall, EBF5

This article may contain spoilers.

The Glitch (real name unintelligible) is an optional boss encountered in Epic Battle Fantasy 5. It is an error in the Devourer's simulated universe that has somehow gained consciousness and become self aware.

Overview

The glitch operates similarly to its previous appearance, with the main differences being that it can now use more than one skill and the smaller glitches it summons are now a distinct foe with its own bestiary entry instead of lower level versions of itself.

The Glitch is found in the Redpine Town glitch zone, which is entered through a black diamond portal. The entire area the Glitch is found in acts as an intentional bug, even more than the other areas; entering will not only mess with the visuals of people and statues (leading to a spike in memory usage) but more disconcertingly, it will alter the imagery of all of the icons of skills and items in your inventory. There is no danger of losing any items or skills, however this can be incredibly aggravating to the player and makes the game far more difficult. This will affect all save files, regardless of when they were created. Leaving the area and entering into a fight will remove the effect.

Appearance

The Glitch itself appears as a garbled mass of rapidly flashing sprites and error messages, while its smaller counterparts look like broken versions of the Gray Pixel and Green Pixel foes' battle sprites.

In particular, the "main" sprite appears to be a swiftly whirling picture of a monochrome Green Bush, one of the most iconic early-level foes in the series. It rapidly changes direction and size, as well as having the words "I AM ERROR" and "ERR MISSIGNO" appear as it flies about. For more details, see the Trivia section.

How to Reach

Please also read the Overview section above on details concerning the intentional graphical glitch.

As the player progresses through the game, four glitch zones will become available in No Man's Land, Hope Harbor, the Mystic Woods, and the Frozen Valley; the smaller glitches can be found in them. Completing all four of them will unlock the final glitch zone in Redpine Town, where the Glitch can be fought.

The Glitch will respawn after being defeated and returning to the glitch zone, which is useful if it was not captured during the initial battle with it. The Glitch actually alludes to this when it is first defeated, commenting on how it is a fundamental part of the game's code that cannot be permanently destroyed.

Statistics

The Glitch

EBF5 Foe Icon Glitch ??.@\'¬?]-?e??255 EBF5
???-?e??255?.?]? ERROR? @\'¬????v.?fa-- -0)?? sd d`¬45¬????`/v??.??c INVALID WORLD`//: >> DELETING...}
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
1001*4 4 1 4 1 400000 8 1600 60 60 70 50 4
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
300% 300% 300% 300% 300% 300% 300% 300% 300% 300%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
-100% -100% -100% -100% -100% -100%
Item Drop Rate
Icon EBF5 Item Game Child - - - -
Name Game Child - - - -
Chance 2% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune -33.(3)%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Small Glitches

EBF5 Foe Icon Glitch 2 ?0x00??FF45 EBF5
{(?You do n?t have a??ess to s??- this. ER?OR: 0x004040)}
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
101*2 4 1 4 1 400000 8 88 3.5 3.5 25 50 7
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
200% 200% 200% 200% 200% 200% 200% 200% 200% 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
-100% -100% -100% -100% -100% -100%
Item Drop Rate
Icon EBF5 Item Apple - - - -
Name Apple - - - -
Chance 2% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune -33.(3)%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Despite sharing the same bestiary entry, the green and gray versions of the small glitch actually have different stats: the green ones have negative Defence and the gray ones negative Magic Defence. Having a negative defensive stat causes them to take negative damage of that type, which given their 200% resistance to every element means non-elemental damage will heal them and elemental damage will damage them as if they had 0% resistance.

Attacks and Abilities

"I don't liiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiike this"
―Anna upon being hit by the Glitch
Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Front Single Max int -- 100% EBF5 Status Random -- -- -- 99999% 0% 0%
Notes: Can also be used by small glitches. Summons two small glitches when used by the Glitch.

Deals 2147483647 damage, regardless of stats.

AoE All -- -- ---- 50% --

2x 2x 3x

EBF5 Status Dispel
EBF5 Status Confuse
Status Syphon EBF1
EBF5 Status Doom
300% -- --
Notes: Summons a small glitch. Has 100% status chance on hard and epic difficulties. Chance to apply each status is rolled separately, in the order they appear in the table.
Back Single (backup) Max int -- 100% EBF5 Status Random -- -- -- 99999% 0% 0%
Notes: Summons a small glitch before attacking and a second one after attacking.

Deals 2147483647 damage, regardless of stats.

Front 2 Single Max int -- ---- -- -- -- 99999% 0% 0%
Notes: Can also be used by small glitches.

Summons a small glitch when used by the Glitch, with a 50% chance of summoning a second one.
Deals 2147483647 damage, regardless of stats.

 Battle Logic

The glitches have no complex battle logic and simply use a randomly chosen skill every turn, with an equal chance for every skill.

Despite having four skills, the Glitch is only programmed to choose between three and will therefore never use the non-elemental version of its Front attack. Whether this is intentional or a typo is unknown.

Strategy

Equipment

Given the Glitch's really high evasion and its complete disregard for defensive stats, you'll want to bring equipment that increases your accuracy and gives you resistance to Dispel, Disable, Confuse, and Doom without worrying too much about other stats.

The Spelunking Hat and Explorer's Jacket are great for this fight. They greatly increase accuracy and are also very helpful should you decide to capture the Glitch, and the hat even gives immunity to Confuse.

Noteworthy weapons include Anna's Eagle Eye and Natalie's Beholding Eye, which are non-elemental, provide a massive +100% to accuracy, and protect from some of the status effects the Glitch inflicts, as well as Lance's Gungnir, which is also non-elemental, provides three of the four desired status immunities, and comes with some extra accuracy.

Battle

Like in its previous appearance, The Glitch can only be hurt by non-elemental damage. However, it may not always be possible to hit it and its smaller glitches with a single multi-target attack if the attack is of a type that the small glitches will take negative damage from. However, they are extraordinarily vulnerable to all stat debuffs, which will greatly amplify the amount of damage it will receive and also aid in capturing it, should the player wish to do so.

The Glitch's attacks are neither physical nor magical, so the Enchanted and Invisible status effect will be useless for protecting the party. This means that, like in EBF4, Morale and Auto-Revive are the only ways to survive its attacks, but they must now be used in conjunction with Dispel resistance or the Blessed status; otherwise The Glitch can simply dispel the effects and let the small glitches finish you off. It will also attempt to interfere with the party's ability to fight it by inflicting a combination of Dispel, Confuse, Disable, and Doom that will essentially render non-resistant party members unable to cure themselves of the effects of Doom. Confused players may also unintentionally heal The Glitch should they choose an inappropriate skill to use on it.

Quotes

Like most bosses in EBF5, the Glitch "talks" to the party. Disturbingly, it doesn't actually talk - instead, it talks through the players.

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: List of quotes from the battle itself and when they are said. Maybe note if they are a specific reference?
  • In the battle, Lance will say "01101101 01101111 01101110 01101001 01101011 01100001 00100000 01100100 01101001 01100100 00100000 01110100 01101000 01101001 01110011 00101110" which translates to "monika did this.". This is a reference to Dokidoki Literature Club.
  • Another thing Lance can say is "44 45 4c 45 54 45 20 53 59 53 54 45 4d 20 33 32 20 54 4f 20 57 49 4e" which translates from hexadecimal to "DELETE SYSTEM 32 TO WIN".

Summons

The foes can be captured and used as summons. They use a very powerful magic attack that deals damage of a random element and inflicts random status effects, with the Glitch's version being more powerful, targeting all foes, and temporarily changing the weather to Glitchy.

The attack's elemental degree is much higher than 100%, meaning that even foes with a slight resistance to the chosen element will be healed by it, but it will deal massive damage if it hits an elemental weakness.

EBF5 Foe Icon Glitch 2 ?0x00??FF45 SP EBF5 Status Freeze
???-?eII ITEM NOT FOUND! ###ERROR: 0x000002 99 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 555.55 Stat Magic 555% EBF5 Status Random 555% -- EBF5 Status Random 300% 10% 10%
EBF5 Foe Icon Glitch ??.@¬?]-?e??255 SP EBF5 Status Freeze
??-//WARNING: WARANTY ##VOID## IF SEAL ##BROKEN##!! 0?-//?? 177 Kept
Target Power Type Element Status Effect Acc Crit RdF
All 666.66 Stat Magic 666% EBF5 Status Random 666% -- EBF5 Status Random 300% 10% 10%

Trivia

  • The Glitch's death animation is intended to look like the player's computer (or alternatively, The Devourer's simulation) is crashing, referencing the famous Blue Screen of Death. The screen then closes itself (not the game) and the player wins the battle, after which the game proceeds normally.
  • The Glitches are the only foes to have any sort of special character in their name.
  • The phrases "I AM ERROR" and "ERR MISSINGNO" can both be seen in The Glitch's idle animation. These are references to Zelda II: The Adventure of Link and the Missingno glitch in Pokemon.
  • The amount of damage inflicted by The Glitch's attacks (2147483647) is the highest positive value for a 32-bit signed valid integer in computing.
  • The Glitch can be used to perform an actual glitch. If its Front or Back attacks hit a player with exactly 200% resistance to the random element chosen for damage, the player will be healed by the maximum integer, overflowing their health into the negatives without killing them.
  • The items dropped by the Glitch(s) may be references in their own right:
    • The Game Child dropped by the large one is a Gameboy, on which the games Pokemon Red and Blue were released both having the infamous Missigno glitch mentioned throughout the article.
    • The Apple dropped by the smaller ones are a jab at Apple computers, which were notable for being one of the earliest mass-produced personal computers.
  • The zone where the Glitch lives is called "The Void" in hexadecimal.

See Also

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