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The Topaz Golem is a foe and a summon in Epic Battle Fantasy 5. It is an endgame foe, almost strictly found in The Rapture and the Lava Lake, along with one or two squirreled away in Redpine Town. It is a member of the Golems enemy group.

Appearance

The Topaz Golem is a roughly humanoid figure constructed out of a mass of jet black stones, each of which has multitudes of orange and yellow crystals jutting out. The yellow are presumably topaz while the orange would be rubies. The crystals on the shoulder, hands and "core" are yellow while the rest (arm connectors and legs) are orange. The crystals on the hands are akin to blades, being very sharp and with a sort of a triangular baguette cut. Unlike the golems from Epic Battle Fantasy 4, Topaz Golems have a set of "eyes" on their core, in this case three small circular yellow gems.

Overview

As befitting both a golem and a foe found in the final area, Topaz Golems are strong foes that are not to be trifled with. Boasting three elemental absorptions and a diverse selection of statuses it can inflict from its many attacks, the Topaz Golem can pose some trouble to an unprepared party (particularly on harder difficulties), though abusing their lack of Freeze resistance can make them relatively harmless.

Topaz Golems do have nine different attacks to throw at the party, but these are all either Fire or Thunder elemental. They are capable of inflicting Burn, Stun, Dry and Stagger, which can improve the Topaz Golem's damage output or mess with the player's strategies. They may also apply Defence debuffs. The Topaz Golem is also capable of summoning additional foes in the form of Ruby Ore and Topaz Ore with several of its attacks; be prepared to deal with the additional foes coming in.

Topaz Golems absorb not only Fire and Thunder but also Earth. They also resist Dark and Bio and are immune to Wind. However, they do have a weakness in Bomb, Ice and especially Holy.

Topaz Golems are notable for being the only foe to drop Donuts. See the farming section for more details.

Statistics

EBF5 Foe Icon Topaz Golem.png
Topaz Golem EBF5
Two elemental golems fused into one over millions of years. It uses powerful thunder and fire attacks.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
588 4 4 4 4 4 3.2 128 15 15 90 20 8
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
200% 200% -50% 200% 50% -50% - 100% -80% 50%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 70% - 100% - - - - - - - 70%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 20% 20% 20% 20% 20% 20%
Item Drop Rate
Icon Iron Plate Iron Plate Ruby Topaz Donut
Name Iron Plate Iron Plate Ruby Topaz Donut
Chance 100% 100% 30% 30% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
-1.4% per stack,
up to -12.6%
-2.8% per stack,
up to -25.2%
Immune Immune 10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Before the v2 update, had no resistance to Attack and Magic Attack debuffs.

Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Topaz Golem.png
Topaz Golem EBF5
Two elemental golems fused into one over millions of years. It uses powerful thunder and fire attacks.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
588 4 4 4 4 4 3.2 128 15 15 90 20 8
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
200% 100% - 200% 100% -50% - 100% - 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% 100% 100% - - - - - - - 70%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 60% 60% 20% 20% 20% 20%
Item Drop Rate
Icon Iron Plate Iron Plate Ruby Topaz Donut
Name Iron Plate Iron Plate Ruby Topaz Donut
Chance 100% 100% 30% 30% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
-1.4% per stack,
up to -12.6%
-2.8% per stack,
up to -25.2%
Immune Immune 10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Emo0008.jpg "NOOOOOOOOOOOOO!!! Stop destroying valuable crystals!"
―Matt being distraught after seeing crystals shattered
Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Hit Single 60/2 Physical 50% EBF5 Element Thunder.png -- -- -- 100% 10% 10%
6x Hit Single 120/6 Physical 50% EBF5 Element Thunder.png -- -- -- 100% 10% 10%
Flying Chunks Random 80/6
70
Physical 25% EBF5 Element Thunder.png
50% EBF5 Element Fire.png
--
25%
--
1x
--
EBF5 Status Stagger.png
80%
90%
10% 10%
Notes: First 6 hits can target dead players, leading to a chance to waste hits.
Status chance on the last hit increased to 50% on Hard or Epic difficulties.
Fire Crystals x2 Random 90/6 Physical 50% EBF5 Element Fire.png 50%
100%
3x
25%
EBF5 Status Burn.png
EBF5 StatDown Defence.png
100% 10% 10%
Notes: Base spell is 3 hit, so retargeting and statuses happen on every third hit.
Will not target the same player twice in a row unless they have EBF5 Status Target.png Target, second cast won't happen if there's only one player alive.
Spawns either a Topaz or Ruby Ore.
Thunder Storm All 45/5 Magical 100% EBF5 Element Thunder.png 20% 1x EBF5 Status Stun.png 115% 10% 10%
Eruption Single 110 Physical 100% EBF5 Element Fire.png 30% 2x EBF5 Status Dry.png 100% 10% 10%
Notes: Spawns either a Topaz or Ruby Ore.
Surge Single 110 Physical 100% EBF5 Element Thunder.png 30% 1x EBF5 Status Stagger.png 100% 10% 10%
Red Crystal Shatter All 35 Magical 100% EBF5 Element Fire.png 50% 3x EBF5 Status Burn.png 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic Difficulties.
Spawns either a Topaz or Ruby Ore.
Yellow Crystal Shatter All 35 Magical 100% EBF5 Element Thunder.png 15% 2x EBF5 Status Stun.png 100% 10% 10%
Notes: Status chance increased to 30% on Hard or Epic Difficulties.
Spawns either a Topaz or Ruby Ore.

Summoned foes will be at the same level as the user.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Berserked, or catch score >55 and all players are Lovable → Red Crystal Shatter (1/2), Yellow Crystal Shatter (1/2);
  • If Syphoned → 6x Hit (1/2), Flying Chunks (1/2);
  • <32% HP → 6x Hit (1/8), Red Crystal Shatter (1/8), Yellow Crystal Shatter (1/8), Thunder Storm (1/8),
    Surge (1/8), Eruption (1/8), Fire Crystals (1/8), Flying Chunks (1/8);
  • Otherwise → Double Hit (1/8), Red Crystal Shatter (1/8), Yellow Crystal Shatter (1/8), Thunder Storm (1/8),
    Surge (1/8), Eruption (1/8), Fire Crystals (1/8), Flying Chunks (1/8).

Counter (only if Counter-Attacking Foes is enabled)

  • 33%;
    • If Syphoned → Double Hit;
    • Otherwise → Red Crystal Shatter (1/2), Yellow Crystal Shatter (1/2).

Summon

The foe can be captured to be used as a summon.

The Topaz Golem has good power, but is fairly expensive. The secondary effects are irrelevant.

EBF5 Foe Icon Topaz Golem.png
Topaz Golem SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Smashes a target repeatedly with powerful thunder attacks, which may also stun them. 91 Cured
Target Power Type Element Status Effect Acc Crit RdF
Single 550/6 Physical 100% EBF5 Element Thunder.png 25% 2x EBF5 Status Stun.png 120% 10% 10%
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