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+ | [[File:EBF4 Unload.gif|frame|Unload's animation, ''EBF4'']] |
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− | '''Unload''' is one of [[Lance|Lance's]] recurring [[Skills|skills]] in the [[Epic Battle Fantasy series|''Epic Battle Fantasy'' series]]. When used, Lance will load his gunblade with six bullets before rapidly shooting all six rounds at a targeted enemy. |
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− | ==Attributes== |
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+ | {{Quote|My gun's overheating. Better cool it down for a while.|Lance|Epic Battle Fantasy 4}} |
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− | Unload hits a single target six times, dealing heavy physical damage affected by the [[Elements|element]] of Lance's equipped [[Guns|gun]]. The shots have an increased [[Glossary#Critical Hit|critical hit]] ratio, and Lance will automatically target a new enemy if the initial target dies before all six bullets are shot. |
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+ | '''Unload''' is a recurring [[weapon-elemental]] [[Skills|skill]] available for [[Lance]]. |
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+ | == Description == |
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− | After being used, Lance's [[Stats|Attack]] drops by 50%, preventing him from effectively using Unload in succession. However, since this only debuffs Attack, Lance can still cast his magic-based skills until the debuff wears off. Alternately, using an Attack buff like Temper or Beer can help counteract the debuff, giving Lance the opportunity to use Unload again. |
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+ | When Unload is used, Lance will load his gunblade/revolver with six bullets before rapidly shooting them at a targeted enemy. Prior to ''EBF5'', use of Unload would sharply debuff Lance's Attack stat; however in ''EBF5'' Unload no longer has a self-inflicted debuff and instead has a lengthy cooldown time to compensate. |
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+ | Before ''EBF5'', Unload had fairly little realistic purpose given Lance's focus on magic and the debilitating side effects of Unload. However, its many hits makes it useful for drenching a foe in status conditions, and the re-targeting ability allows it to be used to pick off weak foes. Of course, [[Antimatter]] is more powerful and [[Double Shot]] offers more precision if the player is farming a foe capable of spawning others (like the [[Yellow Wasp]]), but Unload still has impressive power. |
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− | ==Stats== |
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⚫ | |||
− | {|class="wikitable" style="width: 650px" |
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− | !Level |
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− | |1 |
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− | |2 |
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− | |3 |
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− | |4 |
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− | |5 |
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− | |- |
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− | !AP |
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− | |600 |
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− | |1200 |
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− | |2500 |
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− | |5000 |
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− | |10000 |
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− | |- |
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− | !Power |
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− | |120 |
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− | |160 |
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− | |210 |
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− | |260 |
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− | |320 |
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− | |- |
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− | !MP |
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− | |18 |
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− | |24 |
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− | |30 |
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− | |36 |
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− | |42 |
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− | |- |
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⚫ | |||
− | | colspan="5"|Weapon's |
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− | |- |
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− | !Other |
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⚫ | |||
⚫ | |||
+ | In ''EBF5'', the skill's power has been sharply increased. It is now one of the strongest [[Weapon-elemental]] skills the players have access to, and can be used with physical Lance builds to deal blistering damage. While it now has a lengthy cooldown (making it unable to be used repeatedly), the hefty power and high critical hit rate of Unload makes it a very powerful attack. |
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⚫ | |||
− | [[Crush]] needs to be learned as a prerequisite. |
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− | {|class="wikitable" style="width: 650px" |
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− | !Level |
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− | |1 |
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− | |2 |
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− | |3 |
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− | |4 |
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− | |5 |
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− | |- |
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− | !AP |
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− | |600 |
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− | |1200 |
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− | |2500 |
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− | |5000 |
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− | |10000 |
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− | |- |
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− | !Power |
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− | |150 |
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− | |200 |
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− | |250 |
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− | |300 |
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− | |350 |
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− | |- |
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− | !MP |
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− | |20 |
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− | |27 |
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− | |34 |
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− | |41 |
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− | |48 |
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− | |- |
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⚫ | |||
− | | colspan="5"|Weapon's |
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− | |- |
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− | !Other |
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⚫ | |||
− | |} |
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− | == |
+ | == Foe Users == |
+ | Unload has no negative side effects when used by a foe. |
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− | *Unload is based off one of [[Lance (boss)|Lance's]] attacks during the battle against him in {{EBF|2}}. |
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+ | |||
− | *[[Matt|Matt's]] [[Legend]] skill is somewhat similar to Unload, particularly in ''EBF4'' where it also debuffs him after the use. |
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⚫ | |||
+ | * [[Lance (boss)|Lance]] |
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+ | |||
⚫ | |||
+ | * [[Dark Lance]] |
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+ | |||
+ | === ''Epic Battle Fantasy 5'' === |
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+ | * [[Lance (boss)|Lance]] |
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+ | |||
+ | * [[Lancelot (EBF5)|Lancelot]] |
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+ | |||
+ | == ''[[Epic Battle Fantasy 3]]'' == |
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+ | {{SkillTableV2 |
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+ | |Name = Unload |
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+ | |Game = EBF3 |
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⚫ | |||
+ | |Target = Single |
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+ | |Element = Weapon |
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+ | |Damage Type = Physical |
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+ | |StatusIcon = {{ElemIcon|Weapon}} |
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+ | |StatusChance = (16.(6)%) |
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+ | |StatusStrength = (100%) |
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+ | |Acc = 100% |
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+ | |Crit = 30% |
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+ | |RdF = 10% |
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+ | |lvl1power = 120/6 |
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+ | |lvl1MP = 18 |
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+ | |lvl1AP = 600 |
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+ | |lvl2power = 160/6 |
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+ | |lvl2MP = 24 |
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+ | |lvl2AP = 1200 |
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+ | |lvl3power = 210/6 |
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+ | |lvl3MP = 30 |
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+ | |lvl3AP = 2500 |
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+ | |lvl4power = 260/6 |
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+ | |lvl4MP = 36 |
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+ | |lvl4AP = 5000 |
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+ | |lvl5power = 320/6 |
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+ | |lvl5MP = 42 |
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+ | |lvl5AP = 10000 |
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+ | |req1 = Crush |
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+ | |note = Also debuff Lance's {{si|atk}} {{s|Attack}} by 50%, ignoring resistances and Evade.}} |
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+ | |||
+ | == ''[[Epic Battle Fantasy 4]]'' == |
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+ | Since the [[Battle Mountain]] update, Unload (as well as [[Double Shot]]) will target another enemy in the wave if the initial target is eliminated. |
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+ | |||
+ | {{SkillTableV2 |
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+ | |Game = EBF4 |
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+ | |Name = Unload |
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⚫ | |||
+ | |Target = Single |
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+ | |Element = Weapon |
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⚫ | |||
+ | |Damage Type = Physical |
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+ | |StatusIcon = {{ElemIcon|Weapon}} |
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+ | |StatusChance = (16%) |
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+ | |StatusStrength = (100%) |
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+ | |Acc = 100% |
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+ | |Crit = 30% |
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+ | |RdF = 10% |
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+ | |lvl1power = 144/6 |
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+ | |lvl1MP = 20 |
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+ | |lvl1AP = 600 |
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+ | |lvl2power = 192/6 |
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+ | |lvl2MP = 27 |
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+ | |lvl2AP = 1200 |
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+ | |lvl3power = 240/6 |
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+ | |lvl3MP = 34 |
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+ | |lvl3AP = 2500 |
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+ | |lvl4power = 288/6 |
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+ | |lvl4MP = 41 |
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+ | |lvl4AP = 5000 |
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+ | |lvl5power = 336/6 |
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+ | |lvl5MP = 48 |
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+ | |lvl5AP = 10000 |
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+ | |req1 = Crush |
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+ | |note = Also debuff Lance's {{si|atk}} {{s|Attack}} by 50%, ignoring resistances and Evade.}} |
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+ | |||
+ | == ''[[Epic Battle Fantasy 5]]'' == |
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+ | Lance comes with the skill already learned at level 1. |
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+ | |||
+ | {{SkillTableV2 |
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+ | |Game = EBF5 |
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+ | |Name = Unload |
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+ | |Description = Very powerful attack which shoots a target 6 times. |
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+ | *Element and effects depend on current weapon. |
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+ | *Hits a new foe if the target is killed. |
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+ | *High critical hit rate. |
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+ | *Has a 5-turn cooldown. |
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+ | |Target = Single |
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+ | |Element = Weapon |
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⚫ | |||
+ | |Damage Type = Physical |
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+ | |StatusIcon = {{ElemIcon|Weapon}} |
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+ | |StatusChance = (100%) |
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+ | |StatusStrength = (100%) |
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+ | |Acc = 100% |
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+ | |Crit = 30% |
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+ | |RdF = 10% |
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+ | |lvl1power = 160/6 |
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+ | |lvl1AP = N/A |
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+ | |lvl2power = 230/6 |
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+ | |lvl2AP = 1000 |
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+ | |lvl3power = 320/6 |
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+ | |lvl3AP = 2000 |
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+ | |lvl4power = 420/6 |
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+ | |lvl4AP = 5000 |
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⚫ | |||
+ | |||
+ | == Trivia == |
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+ | * [[Matt|Matt's]] [[Legend]] skill more or less mirrors Unload; both are multi-hit physical skills, both have severe side effects, and both are weapon-elemental. |
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[[Category:Epic Battle Fantasy 3]] |
[[Category:Epic Battle Fantasy 3]] |
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[[Category:Epic Battle Fantasy 4]] |
[[Category:Epic Battle Fantasy 4]] |
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+ | [[Category:Epic Battle Fantasy 5]] |
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[[Category:Skills/Spells]] |
[[Category:Skills/Spells]] |
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[[Category:Lance]] |
[[Category:Lance]] |
Revision as of 14:15, 20 February 2020
- "My gun's overheating. Better cool it down for a while."
- ―Lance, Epic Battle Fantasy 4
Unload is a recurring weapon-elemental skill available for Lance.
Description
When Unload is used, Lance will load his gunblade/revolver with six bullets before rapidly shooting them at a targeted enemy. Prior to EBF5, use of Unload would sharply debuff Lance's Attack stat; however in EBF5 Unload no longer has a self-inflicted debuff and instead has a lengthy cooldown time to compensate.
Before EBF5, Unload had fairly little realistic purpose given Lance's focus on magic and the debilitating side effects of Unload. However, its many hits makes it useful for drenching a foe in status conditions, and the re-targeting ability allows it to be used to pick off weak foes. Of course, Antimatter is more powerful and Double Shot offers more precision if the player is farming a foe capable of spawning others (like the Yellow Wasp), but Unload still has impressive power.
In EBF5, the skill's power has been sharply increased. It is now one of the strongest Weapon-elemental skills the players have access to, and can be used with physical Lance builds to deal blistering damage. While it now has a lengthy cooldown (making it unable to be used repeatedly), the hefty power and high critical hit rate of Unload makes it a very powerful attack.
Foe Users
Unload has no negative side effects when used by a foe.
Epic Battle Fantasy 2
Epic Battle Fantasy 4
Epic Battle Fantasy 5
Epic Battle Fantasy 3
Unload | ||||||
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Powerful attack that hits six times. High chance of critical hits. Debuffs the user's attack afterwards. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Single | 100% | 30% | 10% | |||
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 120/6 | (16.(6)%) | (100%) | 18 | 600 | |
2 | 160/6 | (16.(6)%) | (100%) | 24 | 1200 | |
3 | 210/6 | (16.(6)%) | (100%) | 30 | 2500 | |
4 | 260/6 | (16.(6)%) | (100%) | 36 | 5000 | |
5 | 320/6 | (16.(6)%) | (100%) | 42 | 10000 | |
Requirement(s) |
||||||
Note: Also debuff Lance's Attack by 50%, ignoring resistances and Evade. |
Epic Battle Fantasy 4
Since the Battle Mountain update, Unload (as well as Double Shot) will target another enemy in the wave if the initial target is eliminated.
Unload | ||||||
---|---|---|---|---|---|---|
Element and effects depend on the current weapon. High critical hit rate. Debuffs the player's attack. Hits 6 times. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Single | 50% | 100% | 30% | 10% | ||
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 144/6 | (16%) | (100%) | 20 | 600 | |
2 | 192/6 | (16%) | (100%) | 27 | 1200 | |
3 | 240/6 | (16%) | (100%) | 34 | 2500 | |
4 | 288/6 | (16%) | (100%) | 41 | 5000 | |
5 | 336/6 | (16%) | (100%) | 48 | 10000 | |
Requirement(s) |
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Note: Also debuff Lance's Attack by 50%, ignoring resistances and Evade. |
Epic Battle Fantasy 5
Lance comes with the skill already learned at level 1.