The Veggie Slime, also known as the Green Slime, is a foe in Epic Battle Fantasy 3 and 4. It appears mostly around forested areas, such as the Vegetable Forest (in EBF3) and Lankyroot Jungle (in EBF4).
Appearance[]
The Veggie Slime is simply a green blob with beady black eyes, a small, cat-like mouth, and a vegetable or flower resting on its head or embedded in its body.
Variants[]
In EBF3, the Veggie Slime would randomly appear as one of three variants:
- Vines and three sunflowers
- Leaves and a carrot
- Vines and two watermelons
While the Veggie Slime's EBF4 variants were initially identical to EBF3's, the Battle Mountain update replaced all of them with new ones; the same happened to its bigger version. The new Veggie Slime variants include:
- Vines and one large sunflower
- Two carrots
- A turnip
- An ear of corn
Overview[]
The Veggie Slime is one of the weakest enemies in the games it appears in, only using the basic non-elemental jump attacks of all Slimes.
In EBF3, it appears very early and is typically the tutorial foe; the worst it can do is rarely inflict a weak Poison effect with one of its attacks. On Epic difficulty, it starts a battle with Poison status, allowing it to regain health over time, but it still doesn't pose much of a threat.
In EBF4, Veggie Slimes appear later on, but they are only slightly stronger than their previous version. By this point, you should have powerful Fire spells, which the Slime is extremely weak to. Its only advantage is the new Slimed status, which blocks the affected from taking turns and doubles damage taken, making the affected a very easy target for the Veggie Slime's stronger allies. While the infliction chance is relatively low, it's a major thing whenever it occurs, and your best bet is to eliminate the Veggie Slime before it happens.
Statistics[]
Epic Battle Fantasy 3[]
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Green Slime | Forest Dwelling Slime | EBF3 |
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The most common resident of every forest. Is very weak and only uses standard attacks. |
Statistics | ||||||||||
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Base Statistics |
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Exp | AP | Gold |
50 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 1 | 5 | |
Elemental Resistance |
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-70% | -30% | -40% | 200% | - | 80% | 200% | - | - | - | |
Status Resistance |
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- | - | - | -100% | - | - | -100% | ||||
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
- | - | - | - | - | - |
Name | Kiwi | - | - | - | - | - | - |
Chance | 10% | - | - | - | - | - | - |
On Epic difficulty, enters the battle with 3x Poison, effectively regenerating each turn.
Epic Battle Fantasy 4[]
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Veggie Slime | EBF4 |
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A very weak enemy that only uses standard attacks. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
54 | 4 | 4 | 4 | 4 | 4 | 3 | 5 | 1 | 1 | 5 | 50 | |
Elemental Resistance |
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-60% | -30% | -50% | 100% | 200% | - | - | 200% | - | -50% | |||
Status Resistance |
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-100% | - | -100% | - | - | - | - | - | - | - | - | -100% | |
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - |
Name | Kiwi | Ogle Berries | Turnip | Cherry | - | - | - |
Chance | 10% | 10% | 10% | 10% | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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11.2% | -3% per stack, up to -27% |
25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Veggie Slime | EBF4 |
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A very weak enemy that only uses standard attacks. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
54 | 4 | 4 | 4 | 4 | 4 | 3 | 5 | 1 | 1 | 5 | 50 | |
Elemental Resistance |
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-60% | - | -50% | 100% | 200% | - | - | 200% | - | - | |||
Status Resistance |
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- | - | - | - | - | - | - | - | - | - | - | -100% | |
Debuff Resistance |
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- | 100% | - | 100% | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - |
Name | Kiwi | Ogle Berries | Turnip | Cherry | - | - | - |
Chance | 10% | 10% | 10% | 10% | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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11.2% | -3% per stack, up to -27% |
25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities[]
Epic Battle Fantasy 3[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Jump & dissolve | Single | 10 | ![]() |
---- | -- | -- | -- | 100% | 0% | 10% |
Jump & back | Single | 13 | ![]() |
---- | 10% | 1x | ![]() |
100% | 20% | 10% |
Epic Battle Fantasy 4[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Jump & dissolve | Single | 13 | ![]() |
---- | 10% | 2x | ![]() |
100% | 10% | 10% |
Notes: On Hard and Epic difficulties, status chance is increased to 20%. | ||||||||||
Jump & back | Single | 13 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy 3[]
- Anything → Jump & dissolve (1/2), Jump & back (1/2).
Epic Battle Fantasy 4[]
- Anything → Jump & dissolve (1/2), Jump & back (1/2).