The Zombie Dragon is an undead creature encountered in Epic Battle Fantasy 3. It only appears in the game's final area, The Rift. It could be considered a member of the Dragons enemy class.

The Zombie Dragon is essentially a weaker version of the Zombie Hydra that appears in Epic Battle Fantasy 2 and 4, lacking some of the boss's strongest attacks and unable to revive fellow heads. Despite this, it is still a strong adversary.


This undead beast closely resembles its living counterparts, but with a completely skeletal appearance. It has a long neck riddled with spines, as well as a tail tipped with a blade-like spike. No body can be observed in combat, and its overworld model implies that it is actually a serpentine creature. The entire dragon is likely a creation of Akron, either as the skeleton of a living dragon that was reanimated by his power or as a unique creature that was directly created by the awakened demon. When the creature is defeated, it collapses back into a lifeless heap.


The Zombie Dragon is a quite threatening foe, especially if it happens to be accompanied by a Cosmic Monolith. Although its physical attacks are quite straightforward, their strength shouldn't be underestimated as they are easily capable of taking large chunks of health. One should also watch out for its special attacks, which can inflict Poison or even Instant Death. Luckily, while the Zombie Dragon is quite durable and bearing only a few weaknesses, each character has at least one skill of those elements among their strongest skills available.

As with all encounters inside the Rift, all battles with Zombie Dragon are optional, and since characters will most likely be on level 30 already (which is the limit), there is no reason to actually fight them.


EBF3 Foe Icon Zombie Dragon
Zombie Dragon Rotting Hydra EBF3
Attacks with dark and poison magic.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
600 4 4 6 4 4 4.3 400 60 400
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
-90% - - - - - 200% 200% -100% -
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
- 80% - - - 80% 100%
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Solid Spike Item Dragon Scales 3 - - - - -
Name Solid Spike Dragon Scales - - - - -
Chance 100% 80% - - - - -

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Bite Single 50 Stat Attack ---- -- -- -- 100% 10% 10%
Multi-Bite Single 70/3 Stat Attack ---- -- -- -- 100% 10% 10%
Notes: On Epic difficulty, attacks 5 times, each with 23.(3) power as usual, raising total power to 116.(6).
Tail Stab Single 120 Stat Attack ---- -- -- -- 80% 10% 10%
Grim Reaper Single 5 Stat Attack 100% Element Dark 100% -- Status Death 50% 10% 10%
Notes: On Epic difficulty, accuracy is increased to 110%.
The Dead All 33 Stat Attack 60% Element Poison 70% 2x Status Poison 110% 10% 10%
Poison Cloud Single 20 Stat Magic 100% Element Poison 100% 10x Status Poison 110% 10% 10%

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Berserked or/and Syphoned → Bite (1/3), Multi-Bite (1/3), Tail Stab (1/3);
  • >48.5% HP → Bite (1/6), Multi-Bite (1/6), Tail Stab (1/6), Grim Reaper (1/6), The Dead (1/6), Poison Cloud (1/6).
  • ≤48.5% HP → Multi-Bite (1/5), Tail Stab (1/5), Grim Reaper (1/5), The Dead (1/5), Poison Cloud (1/5).


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